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Published: 2018-02-12 22:51:05 +0000 UTC; Views: 2924; Favourites: 34; Downloads: 12
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Description
Being the northernmost country in all of Vulkri, Shardeyle is the only place in Vulkri where one might still catch sight of a live dragon from the Northern Icefields. The winters in Shardeyle are long and dark, the summers short and cloudy. The forests consist of mainly fir, pine, birch and oak and are patrolled by all manner of wild beasts. It is a solitary land, almost entirely cut off from the rest of the continent by mountains or unforgiving seas. Hard work is required if one is to thrive here.
Capital: Stenvall
The main wonder of Stenvall is the massive, white-rock castle that looks to be carved from the side of the icy mountain. The Winter Castle is entirely made from Isten - a mineral ore that can only be mined in the Isen Mountains. Mining it is however prohibited since long - the mineral is considered holy.
The Great Chillwind Bridge
Said to be carved by the winter god himself, this ancient structure shows signs of once housing an entire city on top of it.
The Great Chilldwind Channel
Those who are not allowed through the Iron Gates might brave the long journey around through this channel to reach the rich markets of Shardeyle.
God’s Peak (Sky Chapel)
This ancient chapel dedicated to the Gods is the destination of many pilgrimages. The ascent to the chapel is said to be soul-cleansing, but some insist that’s just a fancy way of saying that people die on the journey. A lot of people.
The Trap
An inexperienced sailor might think this channel the perfect way into Shardeyle. Close to shore, lovely and wide. That is not the case. This channel is a ship graveyard. No one is quite sure why. Some guess it’s due to extreme winds. Others are sure it’s the work of Blakkendrake, a mythical sea-dragon said to reside on the bottom of the Shielded Lake.
The Silver Woods
This enchanted forest of blue-white birch trees is both beautiful and breathtaking. It hums with magicka and is a popular meditation destination for mages.
Bastion and the Iron Gates
Bastion is a truly fortified city. It controls everything that travels into Shardeyle via its many waterways through the Iron Gates. Since the bridge near Vestvik is too low to let ships through, the Iron Gates and Chillwind Channel are the only two ways to get into Shardeyle by ship.
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Comments: 15
DancingLunarWolves [2018-02-14 16:18:03 +0000 UTC]
You certainly have a talent for making up worlds like this.
I'm wondering if the ship graveyard has some connection with God's Peak as well.
👍: 0 ⏩: 1
Wiwolf In reply to DancingLunarWolves [2018-02-14 21:24:58 +0000 UTC]
Thank you! I love doing this and I keep thinking of stuff for it.
Ah, we have a clever one here!
👍: 0 ⏩: 1
DancingLunarWolves In reply to Wiwolf [2018-02-15 02:36:11 +0000 UTC]
My RPG senses were tingling and I though: "Well... it's a religious site that many die on the way to on the peak of a mountain... so what if it was a selection of the strong to feed to the giant snake thingy?"
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Wiwolf In reply to TheDarkestFuture [2018-02-14 21:24:34 +0000 UTC]
Well it's inspired by Scandinavia, which Skyrim also is
But Blackstride is a word play on Whiterun
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TheDarkestFuture In reply to Wiwolf [2018-02-25 19:02:35 +0000 UTC]
Ah I see... awsome work!
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ReaderNo31142 [2018-02-13 10:06:54 +0000 UTC]
Oh... My...
This is so amazing, Wiwolf
Can't wait for seeing more of this amazing continent you created
👍: 0 ⏩: 1
Wiwolf In reply to ReaderNo31142 [2018-02-14 21:23:52 +0000 UTC]
Thank you! I quite enjoy doing these even though they're super time consuming.
Aw thank you!
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