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XnaFreak — XPS Realistic Lighting Overhaul 1.0

#doa #download #hair #shader #xps #hlsl #xna #xnalara
Published: 2018-02-23 06:29:36 +0000 UTC; Views: 10007; Favourites: 85; Downloads: 1536
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Description Realistic Lighting Overhaul is here! This is a massive overhaul of XPS's lighting. Transparent meshes in front of several transparent layers also vastly overhauled!
Required  No Post Processing - No FPS loss - No Mesh editing - No mesh ordering - No backface culling !
New features added (3D Window->Ctrl+J) !!

Unpack it into your "XNALara_XPS\shaders" folder - and invoke it with "Shader->User written shader->Fall_Off_RG_4_6"

Without this new shader, transparent meshes can suffer from pixelated artifacts in XNALara.
-> OldShader DOA Mai Shiranui
Comparison New vs Old shader
 Read more:  XPS Transparency

What is also 'new' in this new shader? -> comments.deviantart.com/1/7323…
Related content
Comments: 14

gnosislandscape [2022-01-06 19:14:23 +0000 UTC]

👍: 0 ⏩: 1

gnosislandscape In reply to gnosislandscape [2022-01-06 19:21:30 +0000 UTC]

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CarlonchoOV [2020-08-29 21:33:55 +0000 UTC]

👍: 0 ⏩: 0

Weebos5000 [2020-03-17 21:19:54 +0000 UTC]

what do you mean invoke it? "Shader->User written shader->Fall_Off_RG_4_6"

W

👍: 0 ⏩: 1

XnaFreak In reply to Weebos5000 [2020-04-18 14:24:33 +0000 UTC]

👍: 1 ⏩: 0

Kelloth [2019-10-12 22:45:13 +0000 UTC]

I got a lil problem with this one, the effect is nice but everytime I use it, another Playground suddenly appears, why does it happens?


👍: 0 ⏩: 1

XnaFreak In reply to Kelloth [2019-12-01 15:41:32 +0000 UTC]

👍: 0 ⏩: 1

Kelloth In reply to XnaFreak [2019-12-01 16:00:10 +0000 UTC]

which is....???

👍: 0 ⏩: 1

XnaFreak In reply to Kelloth [2019-12-03 04:23:47 +0000 UTC]

👍: 0 ⏩: 1

christopherordinary In reply to XnaFreak [2020-08-01 04:55:31 +0000 UTC]

👍: 0 ⏩: 0

HarleySin [2018-06-07 23:05:30 +0000 UTC]

Thank you very much for this great shader!
Had to test it right away. Looks supreme.

👍: 0 ⏩: 0

NeonStudioKnightZone [2018-05-29 19:13:24 +0000 UTC]

Looking solid.

👍: 0 ⏩: 1

XnaFreak In reply to NeonStudioKnightZone [2018-05-30 12:53:44 +0000 UTC]

thx

Just updated the content with the final (currently) version 1.0; download it again.


The shader is in Scraps because I have not yet found the time to create the full description with ALL the improvements, like
- (light) attenuation added
- Correct "Tangent Space Normal" (Bump) Mapping solved -- test it with Leliana DA2 for XNAlara  to see the "difference"
- Back side lighting added (Two sided Lighting using a Double-Sided Shader )
 --  OldShaderPlane 1 vs  NewShaderPlane  (The black part between the legs; same for DOA hair meshes)
 -- OldShaderPlane 2  vs NewShaderPlane 2
- Missing "cloth backside" parts with BFC/AFC fixed -- Old BFC-AFC  vs New-BFC-AFC
- Bugfix for user with "Intel(R) HD Graphics", having  XPS  Problem with artefacting when posing
XPS Transparency  issue(s) fixing -- OldShader hair  vs NewShader hair
- XPS "Texture color" over "Vertex colors" issue(s) fixed --- Try: until now a red texture over a blue mesh has result in a black object. 
- "Drawing order" and "Alpha-Blend" issue "solved" 
... 
...
...

👍: 0 ⏩: 0

ArRoW-4-U [2018-04-14 14:07:02 +0000 UTC]

This is useful, thanks

👍: 0 ⏩: 0