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Published: 2004-11-08 20:52:55 +0000 UTC; Views: 156; Favourites: 0; Downloads: 13
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Description
An attempt at a good glass effect (didn't like the one I found on the internet), still need to work on Reflection/Refraction but getting ther (slowly)Glass pawns on a flat glass board floating in a grayed out radiosity world (for effect)
Next project, (since i've always wanted to combine all i've learned into one): A Candlelight Dinner table, Plates, Wine glasses, and candles, (fire... cooool)
btw, if you have seen DivineErrors work, i'm aiming for that sort of effect so give tips if ya want
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Comments: 5
Riverghost [2004-11-14 00:44:11 +0000 UTC]
also, why is that one square different from all the others?
👍: 0 ⏩: 1
Xploder004 In reply to Riverghost [2004-11-14 19:03:48 +0000 UTC]
Oops, that was an Edit Mesh error, must have deleted a vertex by mistake lol
👍: 0 ⏩: 0
Riverghost [2004-11-14 00:40:16 +0000 UTC]
looks good, I agree with MM about the room/reflection comment (although I guess you'de have done that anyway further down the line).
I don't really know why but I found the idea of the pawn's taking over the board quite amusing.
... stop looking at me like that.
can't wait to see the finished piece.
👍: 0 ⏩: 0
ModestMouse101 [2004-11-10 03:54:40 +0000 UTC]
Man that's good, It would be ALOT cooler if you threw it into a room and the glass could reflect in all it's glory! But nice job nonetheless.
👍: 0 ⏩: 0
Xploder004 [2004-11-08 20:55:02 +0000 UTC]
Before you post tips then I might aswell say I am using 3DS MAX
👍: 0 ⏩: 0