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#disappointment
Published: 2014-03-02 15:54:02 +0000 UTC; Views: 12656; Favourites: 132; Downloads: 202
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SO. Because I got quite a few comments telling me how dumb I am for not thinking that Kojima's design was the best thing ever done, let me update my comment. The original one will be down at the bottom, unedited.
The original design on the left is a lazy, sexist and boring design job, and every possible explanation that was given for it (after I did this) is major bullshit.
Kojima was in all probability going for a controversial character, and later announcement that would have people talking about his new game. And of course it worked. I deeply regret that an apparent otherwise great game developer did such a poor job on an otherwise good character.
This is a fictional. Naked. Lady. For anybody telling me or themselves that something else than MASSIVE FANSERVICE is the reason for her nakedness, you are lying to yourselves and you know it. I mean, she even has figurines with soft bouncing boobs you can fondle, how great is that?
If such a weird condition exists (woohoo, that parasite can somehow detect her speaking English and make her self-destruct? That's quite high-tech) in that world, there would have been ways to be safe and covered anyway. Be it new types of fabric (I mean, we've already invented swimsuits that mimic sharkskin, invented self-cooling fabric, found out how to keep humans alive in space or even make them invisible) or just using already existing methods (light fabric? large clothes? NOT VACUUM-SEALED CATSUITS?)
He might have as well been honest and put her out there naked, if being covered put her in deadly danger of suffocating or being discovered.
tl;dr : This is a BORING, LAZY and SEXIST piece of shit design done for fanservice and merchandising purposes destined to 15 year old boys.
Original comment :
Left is the original character design "Quiet" by Hideo Kojima, right is my redesign. So, a while back I stumbled over the character Quiet from Metal Gear V. The first time I saw her and the whole story about Kojima trying to justify his design with ever shittier arguments, I just got really really sad. Sad and angry actually. I think I can say without bragging too much that even with my lack of knowledge concerning army stuff and outfits, I did a better job than Kojima on this one. This can’t even be considered a redraw. It’s like starting a dress-up game from scratch.
Related content
Comments: 113
scpkawaii999 [2021-03-14 02:46:04 +0000 UTC]
👍: 1 ⏩: 0
MetalMegadeth [2017-09-15 07:52:06 +0000 UTC]
"The original design on the left is a lazy, sexist and boring design job, and every possible explanation that was given for it (after I did this) is major bullshit.
No, it's not.
It's Risque, but not necessarily sexist.
That is only your opinion, you have your right to it, but it's a fact.
Different ppl have different opinions.
Imo, you could say that Quiet is a sexist character design, as much as you can say that Vamp is a sexist character design.
static.comicvine.com/uploads/o…
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NekoHybrid [2017-08-20 07:54:13 +0000 UTC]
Buddy, it's just a game. You want realism in a war setting, go watch a war documentary.
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AbsconditaImperatore [2017-06-06 06:37:53 +0000 UTC]
I like the middle redesign, though the question of skin-breathing must ask how easy it is to breathe through her skin. (IE, how much air she's getting per square inch of skin.)
That said, I have one major issue with her: Her musculature. She doesn't lug a lot of equipment around, and all her movement in the field is done with her legs. Add to this that her metabolism is literally "bare minimum nutrition" (she doesn't eat) and... How and why would she build this level of muscle tone? That's what I'm wondering. Her legs would tire rather fast like this. She's carrying more weight with all that upper body muscle, and larger leg muscles means a faster build-up of lactic acid even if she weren't. Add to it that her condition seems to give her bursts of superhuman strength, and it seems kinda impractical. I mean there are plenty of soldiers in the real world (women in particular) who have zero visible muscle tone.
Otherwise, I really like that design in particular. It's a good compromise between canon and full body coverage, and it has a nice aesthetic. Honestly I like her XOF gear the best of any of her outfits, and it's generally what she wears in my game. Not even a matter of hating the original design as much as it just... looks better. As for the original design, I feel like it's a case of... Yeah. It's fanservice, no doubt. Anyone familiar with Japanese pop culture can see it. (Metal Gear as a whole really feels like an anime series, doesn't it?) They could've put out the design and not said a word about it, not given her the parasite, and just... let it be, and their core consumer base (Japan) wouldn't have even shrugged.
But they actually did take the time to explain why she dresses this way, and that actually shows a degree of thought in my book. Is it a lame explanation? Eh, probably. But it exists, and it's consistent. Female Skulls dress about like this too, and you see the difference with the fully covered male Skulls: Cracked skin, less intelligent observations... They're basically zombies with quick reflexes. Plus it's something that was central to the game's overall storyline, so it feels like they legitimately didn't implement it JUST to explain Quiet's design. (They may have for all I know, but it doesn't FEEL like they did, is the point.)
So in short... You're right, but so is everyone else. Kind of. And then you're both kind of wrong? I don't know, it's complicated. The point is, Kojima's team wasn't obligated to explain the design at all, but they did, and I think that's why some people throw a fit when people call it shallow or contrived or whatever. Everyone's right in their own way! Yeah, acceptance!
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Art-N-FilmSam [2016-09-10 02:27:02 +0000 UTC]
Couldn't Kojima just be a bit honest with us?
He can just say "I just like tits"
That easy
👍: 0 ⏩: 2
MetalMegadeth In reply to Art-N-FilmSam [2017-09-15 07:59:55 +0000 UTC]
First, there's ABSOLUTELY nothing wrong with liking tits.
Second, if he just wanted tits, trust me there are tons of ways he could have tits made for him without putting them in the game so that logic really doesn't stand.
Third, why are you so bothered/obsessed with tits? Tits/breasts are part of the female human body, they are there regardless of how one look at them and perceives them.
If Quiet was ALL ABOUT TITS, why did these fan arts didn't focused specifically on tits?
There is nothing wrong with human sexuality, male or female.
And there's nothing in MGSV suggesting derogative approach towards Quiet. The game and fans doesn't seem to have an issue with feminine sexuality and appearance in the way they have been displayed, you seem to have some issues with those subjects rather.
👍: 0 ⏩: 0
Yukiria In reply to Art-N-FilmSam [2016-09-21 02:52:10 +0000 UTC]
That would have been the best option, yeah.
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FunkonPunch [2016-07-27 18:19:12 +0000 UTC]
I those two outfits, except for the one on left. The far right pic reminds me of the Resistance Fighters.
👍: 0 ⏩: 1
Yukiria In reply to FunkonPunch [2016-07-27 21:06:44 +0000 UTC]
Well yeah, that was the whole point of the "redesign" idea, haha. Thanks
Well, my point was to go for efficiency, so I would guess that's a common theme for battle outfits accros the worlds.
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Alpha-12 [2016-07-16 04:58:51 +0000 UTC]
I agree that Quiet's design was kind of tasteless, in-universe reasons for it or not, but trust me, there are bigger fish to fry. Like women getting acid thrown at their faces in the Middle East. If only you guys got angry about that.
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Yukiria In reply to Alpha-12 [2016-07-16 23:08:05 +0000 UTC]
Since you made the effort to post a comment and a note, I'll also copy/paste/adapt my answer here.
Fair point.
But then, what do you know about me, or others? Just because one of my topics of discussion is the stereotypical one-dimensional sexist depiction of women in the game industry doesn't mean that I'm not also involved in other fights. What makes you believe that I'm not also working for equality and fair treatment for all, the end for racial profiling, the end of the death penalty, and a fuck-ton of other issues?
Are YOU that single-minded and one dimensional? I'm sorry for you.
Also, your general tone is condescending which is mildly annoying and I don't even know why I'm waisting my time trying to explain anything to you. Anyway, it's pretty condescending to make it all about "acid attacks in India (or in this version, Middle East)", because while yes, these horrific attacks do happen a lot in India/Middle-East, they also happen in other countries, even in our "modern" ones, like the USA, UK and a bunch of other ones. Violence against women takes many forms, and none of them are something that's reserved just for India (or any other country). So since you know better, go be a hero and defend women "for real", while I will be on the sidelines doing my own work on these issues.
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Alpha-12 In reply to Yukiria [2016-07-17 00:49:20 +0000 UTC]
Well, I do thank you for not asking me "how far is the dick up my bum" yet like that Timewap1 jerkass.
I did not intend to come off as condescending. If I did, I sincerely apologize.
I just personally find real life violence against women in the Middle East (I do admit that sexual assaults, rapes, and harassment does happen in Western nations, but the Middle East has a way bigger problem in that regard. If any country needs feminism, it's one like Iran or Saudi Arabia or India. Let the record show that I know that sex crimes do happen in Western countries; the porous borders of America do allow for large-scale human trafficking, for example) to be a bit more of an issue than sexualized women in video games. They're fictional characters, real life victims of rape, sexual assault, harassment, and acid attacks aren't.
That doesn't mean that you don't have the right to criticize Quiet's character design as the biggest flaw of an otherwise decent game. Freedom of speech may mean that tasteless stuff like Kojima making Quiet practically naked is allowed, just as you are allowed to say, "You're diminishing her character by making her look like a stripper at a bad night club!"
I do sincerely admire your two redesigns.
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Timewap1 In reply to Alpha-12 [2016-07-16 06:34:35 +0000 UTC]
You can't just juxtapose two different but equally important issues just because you feel that one is gaining more attention.
Both need to be addressed.
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Alpha-12 In reply to Timewap1 [2016-07-16 15:53:11 +0000 UTC]
Really? Sexualized women (or, for that matter, guys-apparently Metal Gear guys can also be eye candy even if it's not as obvious) in video games is as important as women getting acid thrown at them in the Middle East in your mind?
I'm sorry, but you are coming off as completely out of touch. Quiet is a fictional character like the player character, no real life woman is harmed when guys stare at her fictional, mostly nude body. There will always be sleazes in the world, but you could put Quiet in a floor-length burqa and they'd still exist. Contrast with Middle Eastern women getting acid thrown at their face. They exist in real life and are harmed.
There is something that all modern, free Western nations value-freedom of speech. Video game developers have the right to sell T and A and D. People like you have the right to, in response, say, "You can do that, but it's really tasteless and I will not be paying up money for that."
If you really wanna help out the other half of humanity (if you're a guy), here's a thought: Either pick up a rifle and fight to defend women in the Middle East or donate twenty bucks to anti-ISIS fighters or something similar. Fighting guys who sell women as sex slaves would be a much better use of your time and resources than complaining about a scantily clad woman who, like the rest of the Metal Gear Solid franchise, does not exist in real life.
If you seriously think sexualized women in video games is just as important as women having acid thrown at their faces, you are the problem, not Hideo Kojima. I sincerely hope that you think about what I have typed.
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Timewap1 In reply to Alpha-12 [2016-07-16 16:47:07 +0000 UTC]
Oh I'm sorry, did you have a point?
I was hoping I was talking to a rational human being but clearly I am mistaken.
We shouldn't stop the thinking that is the root of a problem but the consequences.
And it work so well on the fight on drugs.
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Alpha-12 In reply to Timewap1 [2016-07-16 17:09:52 +0000 UTC]
Use commas, buddy. "And it work so well on the fight on drugs." If English isn't your first language, I suppose I should allow for the fact that you forgot to put "worked" or "works" instead of work in your last sentence. If not, you're being sloppy. I'm the irrational one? You appear to have this thing called "hypocrisy," you might wanna Google it.
You may be a decent artist, for Quiet's redesigns actually look good. But don't think your art skills give you moral authority over me, for you think sexualized fictional characters in a damn video game are as bad as what happens to Middle Eastern women. If you care about women so much, march off to fight for them in Iraqi Kurdistan or donate money to female Peshmerga fighters.
👍: 0 ⏩: 1
Timewap1 In reply to Alpha-12 [2016-07-16 18:21:43 +0000 UTC]
Well first...
Yeah, sometimes you typo. Get over it.
Second.
...I don't think my art is that good but thanks for the compliment over the myriad of insults.
Last.
You seem to be taking more authority on how I should conduct myself but not yourself.
I got bigger problems to worry about than what is happening elsewhere in the world but I will do what I can when I can and as I choose.
Now...you can either fuck off knowing that you are not changing my mind or acknowledge that I'm allowed to have an opinion.
I await your response.
👍: 0 ⏩: 1
Alpha-12 In reply to Timewap1 [2016-07-16 18:53:03 +0000 UTC]
"-over the myriad of insults." Yeah, in light of you saying, "And how far the dick is up your bum?" in response to me saying typos made you look sloppy, you really shouldn't talk. I myself just edited one of my comments because of a typo/grammar error, so you might wanna do the same. And you know what they say-people who live in glass houses shouldn't throw stones.
Did I say you weren't allowed to have an opinion? No, I didn't. But freedom of speech is a two-way street. Just as you're free to criticize the MGS guys for Quiet's design, I'm allowed to criticize you for thinking it's on the same level as women getting acid thrown at their faces in the Middle East.
Also, I actually thought you were the artist of the redesigns for this page. If this was posted via a different account, congrats still. If you're not...meh.
👍: 0 ⏩: 1
Timewap1 In reply to Alpha-12 [2016-07-16 20:03:52 +0000 UTC]
Well in that case, here's a brick wall for those stones.
I look forward to never breaking a window in front of you again.
👍: 0 ⏩: 0
Timewap1 [2016-02-25 06:49:33 +0000 UTC]
I like all the reasons being pitifully thrown at this.
Me, those reasons aren't a suspension of disbelieve. It's more like taking disbelieve to Guantanamo Bay and sacking it up it's ass for the next decade or so.
I really wish I could be so brain dead I could actually believe any of that shit Kojima is spewing about Quiet...
But I've seen a hentai where a girl had to have sex to blow up aliens with her laser nipples and this is far more retarded.
At least with the hentai it doesn't pretend it's making some bullshit artistic statement why it needs to give it's audience a boner.
Also Laura Croft was a much hotter design than this slut.
👍: 0 ⏩: 2
Alpha-12 In reply to Timewap1 [2016-07-16 04:57:23 +0000 UTC]
"Disbelief," not "disbelieve."
👍: 0 ⏩: 1
Timewap1 In reply to Alpha-12 [2016-07-16 06:30:45 +0000 UTC]
While correct spelling is important...
That's it?
👍: 0 ⏩: 1
Alpha-12 In reply to Timewap1 [2016-07-16 15:41:02 +0000 UTC]
If you're going to try and appear like you care about stuff like this, at least try to check your spelling first. Otherwise you just come off as sloppy.
👍: 0 ⏩: 1
Timewap1 In reply to Alpha-12 [2016-07-16 16:44:54 +0000 UTC]
Yes because a simple typo is such a sin to being passionate...
And how far is the dick up your bum?
👍: 0 ⏩: 1
Alpha-12 In reply to Timewap1 [2016-07-16 17:01:31 +0000 UTC]
I'm a virgin, you crass simpleton. If this is your default reaction to some guy accusing you of being sloppy in light of a spelling mistake, you really need to get out more.
👍: 0 ⏩: 1
Timewap1 In reply to Alpha-12 [2016-07-16 18:17:21 +0000 UTC]
Yeah yeah, leave your complaints in my suggestion box and maybe I'll get around looking at them.
👍: 0 ⏩: 0
Timewap1 In reply to TheSouthernAndrew [2016-06-13 04:56:39 +0000 UTC]
Imagine if we just listen to the guy in charge all the time for no good reason...
Oh wait that's why America exist in the first place. (In principle).
Still that doesn't make it okay. Just fucking depressing.
👍: 0 ⏩: 0
FizzyDinosaur [2015-12-24 01:30:50 +0000 UTC]
This is among the most uninformed walls of bullshit I've read, and I browse reddit daily so that is saying quite a bit. If you ever decide to play MGSV instead of spouting half-informed nonsense you might learn that Quiet being half naked serves a powerful point in the storytelling SPECIFICALLY ABOUT THE OBJECTIFICATION OF WOMEN. It's not boring, lazy or sexist--your wall of shit here however IS boring, lazy, and especially sexist. But you won't understand that unless you actually learn the story behind the character and her design. The entire point of the character, beyond her uses in gameplay, is to point out the hypocrisy of fanservice. The method of validation of this point is to cause white knights like yourself to post shit like this about it. You are the 15 year old boy here, at least in regards to your mentality on this subject. Way to shoot your mouth off without taking 5 fucking minutes to learn what you are talking about though. I like in your ideas for dressing Quiet differently how you had to add in the unrealistic abs. Totally proving Kojima's point, to the letter, without understanding that you are doing, as Konami claimed the masses would (and have). Were you to actually look into all this you would within minutes find another rather popular website where shitposts like your speech are collected. Your entry has from what I can see nearly 26 times the views of your entire deviant art collection. So I felt I should let you know that you are likely most well known for putting your foot in your mouth. Keep on drawing though, you aren't completely shitting your bed on that end
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Guy01 [2015-12-16 01:55:09 +0000 UTC]
Would Camo be a good idea? She is a sniper after all and a very good one. Having some camo would maker all the scarier. And maybe a kevlar vest. You never know if you'll get shot or not.
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Yukiria In reply to Guy01 [2015-12-16 19:00:31 +0000 UTC]
That's actually how I dressed her on the right? In retrospective, it's probably not that obvious.
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Guy01 In reply to Yukiria [2015-12-19 01:16:57 +0000 UTC]
Maybe, either way, it's a big improvement.
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JordyArt77 [2015-11-14 20:41:48 +0000 UTC]
I really really like these re-designs. Especially the middle one for actually making sense in a tactical setting. As a long time fan of the series I was quite baffled and sad at quiets outfit. I mean the metal gear series has never been the pinnacle of equality but they have always boasted realistic weapons and outfits for their characters. Quiets doesn't make a lick of sense. She spends 90% of the game kneeling in sandy rocky places and she has no knee pads and is wearing a thong?? She is presented to be very athletic and super strong yet she is stick skinny with zero muscle definition? She can leap incredible distances, move at inhuman speeds, and jump out of helicopters and she is wearing the flimsiest, non-supportive bikini top ive ever seen? The only thing that makes sense on her in a tactical context is the boots. Its pathetic in design terms. There were so many better, smarter ways to create an outfit for her even in the "breathes through her skin" context and kojima and his crew really dropped the ball this time for the sake of sexiness. Im so happy seeing people make amazing re-designs for her character. Quiet deserves better.
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AbsconditaImperatore In reply to JordyArt77 [2017-06-06 10:15:53 +0000 UTC]
I'm here, I'm bored, hey, let's respond to a random comment two years late! (It's not necroposting if we're not on a forum, right? .... Right? Eh, ban me.)
Thought I'd try to explain some of this, as there ARE obvious explanations, I feel. And again... I'm bored, and I'm here!
1. Metal Gear outfits. Sniper Wolf's outfit isn't realistic. Raiden's outfit is... cyborg metal... The Boss showed quite a bit more skin than is reasonable too. Nevermind Snake' Battle Dress, which is ridiculously cumbersome and would never make sense in the field. So I dunno if Metal Gear is ALWAYS realistic in terms of outfits, but they do always go big on aesthetic. Not like she needs camo or anything, she can turn invisible.
Interesting side note: Did you know Quiet is literally better protected against errant gunfire and knife cuts than Snake? A lot of Snake's clothing is just... clothing. No armor, just clothing. Practical for camouflage, yes, but if a bullet hits him or a bullet hits Quiet, the result is the same but for one key difference: His is going through dirty clothing. The bullet is sterile by the time it makes contact, but bits of clothing? That can lead to infection. Point for Naked Snake!
2. Kneeling in sandy, rocky places without kneepads. Well this is a woman who took a tank shell to the stomach and suffered only severe bruising. I'm pretty sure her flesh is reinforced. Look at how long it took that bleach gas to start burning her, and look at all the hits other Skulls can take without bleeding. I somehow don't think skinned knees are a problem for her.
3. Athletic and super strong, yet super skinny. Well, she's not really "super skinny". She doesn't have a very hip-heavy build, no (but wouldn't that also be objectification anyway?), but she has a decent amount of mass. She's quite tall, which is probably what misleads the eyes. While you can see her ribs, some people, they have a deep ribcage and they just stick out a bit. It's not like you can make out every rib or anything. There are muscular UFC middleweights with ribs that stick out like this.
I mean sure she's a bit on the thin side, but think about it. She subsists on sunlight and sprints across the battlefield in the hot sun constantly. You know what's extremely low in fat content? The sun.
4. Athletic and super strong Pt. II. Pretty sure her immense strength and most of her athleticism comes from the parasites. She didn't show any of this in particular while fighting in the hospital. She visibly struggled to get a grown man off her back, and had to use all her body weight to even begin choking the player.
5. Leaping and jumping and sprinting in flimsy bikini top. Well, I guess I'll give you this one, but I chalk it up to "anime logic". It's a far cry from Eiken, so it seems pretty plausible in my book! (Oh Eiken, you have broken my understanding of physics.)
6. Smarter ways! Well I'll also give you this, there were probably other, better ways. To be honest, Quiet's design made me eyeroll pretty hard at first, but by the end of the game I didn't even notice. She's such a well-written, well-acted character that I really didn't care how she was dressed by the end. Ironically, that feels like a victory for female characters here. A woman whose merits as a character are so obvious that her design doesn't even matter.
That said, I tend to put her in her XOF attire most of the time anyway.
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Yukiria In reply to JordyArt77 [2015-12-12 13:55:00 +0000 UTC]
You just listed in a fool-proof easy way what makes her design pathetic even in a tactical sense, and that makes me happy. Thank you.
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TheSouthernAndrew In reply to JordyArt77 [2015-11-15 02:41:35 +0000 UTC]
Hidden by Commenter
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JordyArt77 In reply to TheSouthernAndrew [2015-11-15 21:52:31 +0000 UTC]
Why are you STILL snooping around in this comment section? Seriously? Cant you just move on and accept that not everyone likes her design and isnt quelled by its flimsy explanation. When are the things I mentioned explained in the game? Ive played mgsV, and all the other canon mgs games in the series. I know what to expect by now in terms of character design and writing. When were any of my issues resolved in the game? When did they say quiet has magical gravity defying sticky boobs that can somehow stay inside that top. When did they explain that, even though she was a trained assassin before she burned alive, she has the flimsy smooth body of a model. But its all because of the parasites right? That explains EVERYTHING. It doesn't take a genius to see that making her look sexy came before making her a fleshed out character. These things don't add up. I know the Mgs series has its goofy, unbelievable moments but Quiet and her outfit are never put in this light. We are expected to take it seriously. Kojimas famous "You will be ashamed of your words and deeds" tweet left a more bitter taste in my mouth after beating the game. He cant scold fans for criticizing her overly sexualized outfit when, in his very game, the camera constantly follows and zooms on her tits and ass. Is any of that necessary to the story or her character?? I stand by my statement. Her outfit looks like something they swept up off of a strip clubs floor. Not a tactical outfit that keeps her protected and secure and allows her to breathe. I was disappointing by MgsV as a whole and even more by its characters. Especially when Kojima has done so much better in the past.
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TheSouthernAndrew In reply to JordyArt77 [2015-11-16 15:07:53 +0000 UTC]
Hidden by Commenter
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JordyArt77 In reply to TheSouthernAndrew [2015-11-16 20:34:08 +0000 UTC]
Holy fuck. Your plot dumping this much on me? Well ill at least thank you for keeping a calm demeanor through all that. However, I already know all this. I say again, I played the game religiously for a month. I listened to all the tapes. I KNOW. I dont have any "partial information". I didnt just read an article on tumblr and go WOW OBJECTIFIED FEMALE ALERT!! I have made my opinion on her outfit after playing the entire game. So please stop this lore dumping and actually address the issues I brought up. Also: Bayonetta and its sequel are some of my favorite character action games. She is a sexy woman with a sexy personality. She flirts with the camera and puts on a show. Everything fits together. Quiet is a hardened soldier and aloof assassin who rarely shows emotion at all and the games camera cant seem to get through one cutscene or her, no matter how serious, without zooming on her tits and ass. It feels super out of character for her. Its jarring and kind of immersion breaking too. Any scenes like that in MGS3 were through snakes eyes and also optional. Watching him stare bug eyed at Evas cleavage served as a joke, lightened the mood, and was part of Evas plan. It all fits, unlike most of the "sexy" scenes with quiet.
Now then, as for the issues i brought up earlier. I didnt ask why Quiets skin was clear and "pristine". I asked why she has no muscle mass or muscle definition on her body despite being a fucking trained assassin. The MGO women do, they have cut arms and chiseled abs... ya know like they fight for a living. The parasites replaced her skin, not removed her muscles. If anything she should be even beefier if the parasites "bolster and re-enforce their physical functionality" like you said. The parasites should make her stronger, and they do, but it looks silly and unrealistic for a parasite enhanced super soldier to pick up fully grown men with her skinny noodle arms. The only reason she is stick skinny and noodle armed is because they didn't want her to look too "manly" and ruin her sex appeal.
I don't think the parasite skin explanation is stupid. I simply think it is a flimsy excuse for the devs to slap a ridiculous outfit on her despite all the effort they made to ground her story in realism and science. I also didnt ask for her to have SKULLS level gear. I asked why nobody on the dev team had the common sense to put an athletic woman with large breasts in a top that would STAY ON HER when she moved. Why dont female MMA fighters or Olympic swimmers wear string bikinis when they move? Because its flimsy and will fall off in a heartbeat. Being a woman myself i can tell you right now, Quiets bikini top defies the laws of physics and gravity. She would 100% slip out of that thing after a single leap. It, again, looks silly and unrealistic. Im not asking for a super high tech suit. Im asking for her to wear a damn sports bra and booty shorts so she can actually move and not get sand in her lady bits. Just like the second costume design above. It wouldn't be hard for her to turn invisible and sneak some simple clothes that would actually fit, support, and stay on her. I can obviously tell that making her outfit look sexy came before making it look realistic and functional. Quiet, being as resourceful and smart as she is, wouldn't have picked a flimsy outfit like that. The devs and artists could've easily made an outfit that shows the same amount of skin AND could actually be functional and wearable for someone like Quiet. Literally, sports bra and shorts would've shown plenty of cleavage, torso, and legs, AND would've stayed on her body during all the leaping and jumping. Its absolutely baffling to me how kojima and his team could slip up so badly in both outfit design and functionality.
I dont need to talk about anything else because I do know the lore. That has nothing to do with this. I really love metal gear and Kojima for that matter. Thats why I have such high standards for him and his team now. And thats also why Quiet was kind of a let down after so many great female characters before her. I still love Quiets character, just not her outfit, and some of the creepy situations they put her in. Im glad they offer alternatives in the game... but its only after youve almost beaten it. But anyway Im tired of leaving small essays on this comment thread. If you have actual explanations for me then I will listen but if not we will just have to agree to disagree.
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amoopoint [2015-10-30 14:59:58 +0000 UTC]
"there would have been ways to be safe and covered anyway."
Yes, there is, and Skull Face and Cipher make full use of giving that to the Skull Unit as well as updated parasites to the Skull Unit. Quiet never gets that gear automatically because she leaves the Skull Unit to join Diamond Dogs; that's why you can use the research and tech-tree system to research new gear like the XOF Suit and the Sniper Wolf suit for her.
Convenient timing within the plot? Sure. But realistically the Parasites and everything related to them is just as much of a nonsensical plot device as nanomachines were. It may be jarring for those who don't expect it, but I wouldn't call Quiet's design game breaking or anything like that...
That said, I don't think anyone is trying to say that it's NOT fanservice, it's a freaking Metal Gear game, we expect something like this in every Metal Gear game just as much as we expect what Platinum to do when they make Bayonetta games. There was a fair amount of thought and planning that went into Quiet in terms of game design, so it's not like they did it on a total whim.
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My-Len In reply to TheSouthernAndrew [2016-02-04 23:00:33 +0000 UTC]
Nah that game is full of fanservice for guys.
The first time you see the male Skull Unit they give a scary impression, walking like zombies and kinda look like them in full gear and just give an overall dangerous feeling.
The first time you see the female Skull Unit they have the typical move they give women, the camera going from boob to boob of each member and up to the face with a boring look, but not ugly, only to go down to show us the butts covered just with a small bikini-slip.
And there is still 'The End' who is the same, but somehow it's enough for him to breath just with that little skin that is his bald head same for photosynthesis. No old men in a bikini and no zombie guys in the same outfit heck not even introduced the same way.
Quiet has a model swap that replaced her with Ocelot (no he still had his usual outfit haha) and the scenes that were kinda weird with her turned reaaaaly weird and awkward to watch with him.
So nope. MGS is full of fan service and they should have just said it, nothing wrong with it, but everything they say just sound, and pretty much are, just excuses.
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Yukiria In reply to TheSouthernAndrew [2015-10-20 13:49:35 +0000 UTC]
I sincerely HOPE you're not seriously thinking that this is an argument that'll make me change my mind about her "uniform".
I mean, if anything, it just confirms every possible point I ever discussed.
This is a lazy, sexist and boring design job, concerning Quiet's AND the skull snipers.
PLus "she has to be unique amongst her peers" should not mean "let's take even more fabric off of her".
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DANJAMESV [2015-09-28 04:43:21 +0000 UTC]
Also the "explanation" for why shes dressed like a 15 year olds dirty wet dream is a stupid and lazy justification from an other wise amazing game developer.
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DANJAMESV [2015-09-28 04:41:05 +0000 UTC]
Not only is this way better than the original which (sorry kojima) isnt really hard to do, You made an amazing design in your own right. this is amazing work Love it Sad such an interesting character got such a lazy original design
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DANJAMESV In reply to TheSouthernAndrew [2015-10-22 17:02:44 +0000 UTC]
but thats not her intial design....and even then why do i have to unlock things to put cloths on my character?
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