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Published: 2008-12-03 08:27:10 +0000 UTC; Views: 11152; Favourites: 278; Downloads: 2952
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Description
From the results of the poll it looks like most people like to see fighting animations. While robots were #3 on the list... so here is a fighting robot animation. My process just like before, all modeling and animation is done in Maya, post production rendering is done in Flash, but its really not flash made animation, but because flash is the only category that allows flash format files I continue to submit into flash. I informed DA about this issue many many times... but nobody seem to care.Credits as always:
Cain modeling and both character animation is by me
While rigging was done by Steven Kalinovski (Cain) and Mike Calvin (Red)
Enjoy and check out my previous works on Robocop Models
[link]
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Comments: 112
zoomzoom In reply to ??? [2017-03-27 19:17:07 +0000 UTC]
older work... glad people still find it. its been a million years since I animated anything...
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AceOfSpeed94 [2013-05-16 14:45:14 +0000 UTC]
Red Robot: Here i come!
Robocain: Gotcha! You stole my oil soda !?!
Red Robot: I dont know , get yourself one , buddy! *backjumps*
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lynucs [2012-07-24 05:18:49 +0000 UTC]
I originally saw the Robocop movie in theaters a long time ago when I was about 15 and Cain scared the crap out of me. I had nightmares for a long time.
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Pimsleurable In reply to lynucs [2012-08-29 20:48:35 +0000 UTC]
I was 10 when I first saw it, but it disturbed me more than it did give me nightmares.
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zoomzoom In reply to lynucs [2012-07-25 19:17:34 +0000 UTC]
it scared me to. but seeing it in theater would be awesome. I saw it in Russia on video tape...
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motifandcode [2012-05-14 18:49:03 +0000 UTC]
I like the playfulness you put into Red's movement.
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melviso [2011-10-11 17:02:09 +0000 UTC]
Cool work!!You can apply to deviantFilm and upload vids in other format.
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zoomzoom In reply to melviso [2011-10-11 18:19:22 +0000 UTC]
I am one the first 20 members of DAFilm... but I just don't like the interface. I like to submit animated previews of the work and film section doesn't allow that.
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SysGen21 [2011-05-16 18:59:56 +0000 UTC]
Awesome model and animation! It really looks realistic. Great job
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Axonn5 [2011-05-02 16:26:50 +0000 UTC]
NICE!!!!! FIGHTING EACH OTHER!!!!!!!! LOVE IT! XD
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Arkideit [2011-02-24 12:22:24 +0000 UTC]
Π ΠΊΠΎΠ³Π΄Π° ΠΆΠ΅ ΠΎΠ½ Π±ΡΠΈΡ ΠΈ ΡΠ²ΠΎΠ΅ΠΉ ΠΏΡΡΠΊΠΈ-ΡΠΎ ΡΡΡΠ΅Π»ΡΡΡ?))) Π½Π΅Π΄ΠΎΠΆΠ΄ΡΡΡ)
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vedrit [2011-01-20 08:18:57 +0000 UTC]
If you watch closely, it looks as if Red is being grabbed before Cain so much as touches it. Otherwise, its very well done
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zoomzoom In reply to vedrit [2011-01-20 16:30:08 +0000 UTC]
well. he grabs him in mid air. during a jump forward! that's maybe how you can get the illusion of that...its been a while since I made it, but I remember to not to have any secondary movements until the grab..
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vedrit In reply to zoomzoom [2011-01-20 16:50:13 +0000 UTC]
it just looked a little like Reds body jerked forward before contact. I could be wrong, but thats what it looked like
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tarukatheultimate [2011-01-08 08:06:17 +0000 UTC]
DUDE! This is so smooth! Awesomely done
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rajacic [2010-11-28 12:00:08 +0000 UTC]
omg kill that red bitch
hahaha joke.. great work again
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PlasticFrogCG [2010-11-24 18:31:40 +0000 UTC]
The rendering is awesome! The foot sliding when blue gets pushed back kind of bothers me even though I can see some definite weight shift. There's also a little sliding when red gets up that you might want to tweak.
Overall great job! I'm more of a modeler myself, but I've experimented with animating and have a few short scenes I'm trying to work on. I know how much of a pain it can be to get body parts to stick like they should!
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zoomzoom In reply to PlasticFrogCG [2010-11-24 20:01:50 +0000 UTC]
when Red gets up his right leg does this turn to the right for one frame. I already fixed it in the version I am working in now...
I modeled ed209(bigger robot) and animated both models. Rigging was done by Steven Kalinovski
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PlasticFrogCG In reply to zoomzoom [2010-11-28 17:48:07 +0000 UTC]
Ah, can't wait to see a finished version! You other animations are really nice!
I got a question. How do you do those cartoon style renders? Is that Maya's toon shaders or something you developed on your own?
I'm thinking of trying to do something like it for my own characters, but rendering was always such a pain for me to get right.
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zoomzoom In reply to PlasticFrogCG [2010-11-29 02:02:31 +0000 UTC]
its a Vector Render. With a black outline. good to show off modeling details...
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PlasticFrogCG In reply to zoomzoom [2010-11-30 22:14:39 +0000 UTC]
Thanks! That's one rendering mode I hadn't really played with! Learn something new every day.
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zoomzoom In reply to PlasticFrogCG [2010-12-02 10:16:32 +0000 UTC]
its good to show off model details when it comes to hard surfaces..
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RetroDevil [2010-11-24 10:48:10 +0000 UTC]
awesome work.. that red guy just wont learn will he
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zoomzoom In reply to RetroDevil [2010-11-24 18:02:47 +0000 UTC]
i made another animation recently where the same red guy is fighting with ED209. its a WIP...
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RetroDevil In reply to zoomzoom [2010-11-26 10:05:06 +0000 UTC]
LOL I'd like to see that
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Hautamieli [2010-08-27 21:03:47 +0000 UTC]
OMG!!! Im a huge robocop fan(who isnt, can kiss my ass!), and THIS masterpiece is ridiculously well done The robots look so good they could be thought in a game or something like thatXD(would love to see robocain with these details in a game if you or someone with your permission used these, or their own animationsXD) Though i have seen robocain in mugen its nothing compared to what this could do. I applaud you! You have earned it;D
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GindyDraws [2010-01-14 16:52:47 +0000 UTC]
I gotta give you credit: I'm amazed that you got these compex animations down, and even though being in 3D helps in the setup, that has to require a lot of detailing and proper positioning for the rendered machines to make this thing work.
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zoomzoom In reply to GindyDraws [2010-02-06 18:05:26 +0000 UTC]
thanks... i also just enjoy the process, therefore spend extra time on getting it right
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GindyDraws In reply to zoomzoom [2010-02-06 18:12:46 +0000 UTC]
Oh. So you try to form it in a way that works out great. Is that correct?
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zoomzoom In reply to GindyDraws [2010-02-07 18:28:46 +0000 UTC]
try to form what? sorry... I don't understand the question
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GindyDraws In reply to zoomzoom [2010-02-08 16:03:41 +0000 UTC]
Alright, let me say it one more time:
By "form", I meant to construct, set up, or lay out the entire animation process. In other words, what I was asking was about how you set up the entire segment with the dueling machines.
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zoomzoom In reply to fallout152 [2009-10-15 00:09:52 +0000 UTC]
y r u giving me the link of my own page?
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Katgotclaws [2009-02-13 02:01:59 +0000 UTC]
wow man you have really gotten better.
-katz
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Zerbino [2009-01-18 02:16:00 +0000 UTC]
I like how you manage to render the belt of the robots. Clever animation.
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