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Published: 2008-04-24 03:18:48 +0000 UTC; Views: 1694; Favourites: 26; Downloads: 42
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Description
Apophysis 2.06c beta 3D HackTara Roy's Fractal Making Tutorial 7 - Post Transforms [link] taught me how to make 3D boxes.
From that I created this M. C. Escher- & Vasarely-inspired visual illusion flip flop box.
Lining up the triangles accurately nearly sent me blind.
Until Apophysis gets smart guides in its' Edit window I guess images like this will always need tidying up in Photoshop or similar.
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Comments: 47
zweeZwyy In reply to Lupsiberg [2009-09-22 02:27:07 +0000 UTC]
Happy you like it - just an exercise to see if Apo cld do it.
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JimmysWings [2008-06-02 18:02:10 +0000 UTC]
Amazing. Wow.
I cannot imagine having the patience to work all this out! ^_^;
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patrx [2008-05-28 14:37:23 +0000 UTC]
Awesome! I commend your patience and perseverance in completing this piece. My first thought when I saw this was that it was in the wrong category of art. I'm definitely going to check out Tara's tute... I agree about the guide lines bit...they would be a help. Setting a light background in the edit window and using the closer spaced grid lines should help, though.
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zweeZwyy In reply to patrx [2008-05-29 01:09:16 +0000 UTC]
Hadn't thought of that, great tip!
Another good thing
would be being able to label & turn off & alter order of the xForms, like layers.
I wonder if it's possible. I guess it's asking a bit much.
If you want to see real perseverance in this technique, check out some of the work of ,
links below too,especially the mosquito.
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patrx In reply to zweeZwyy [2008-05-30 22:15:04 +0000 UTC]
YW.. It can be a pain sometimes lining up the transform/triangles at times....especially when trying to 'drag' them from one spot to the next. I don't know about the order changing...it could prove intersting. But, I think it might affect whatever effect, that has been added to the transform, does to the overall image.
By the way, I like the "Escher" look of the piece, too.
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zweeZwyy In reply to patrx [2008-05-30 23:30:07 +0000 UTC]
Escher is one of my inspirations, Vasarely & Op Art too.
Yes, on reflection the way the xForms influence eachother in Apo could make changing order very complicated. But I'd love to be able to turn them on & off. Presently I just delete each one & have to "go back" if I don't like the fx, all time-consuming.
I keep imagining how incredible Apo, or similar, will be after another 10-15-50 years of development by the wizards.
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patrx In reply to zweeZwyy [2008-05-31 13:20:57 +0000 UTC]
Mind boggling...LOL I've been using APO for quite a while, now. It's addicting...that's for sure. I've rarely used any of my other fractal apps since getting hooked on Apo. It sure lends itself for supplying images for my collages.. And, you're right...it can be quite time consuming in many ways...LOL....as bad as a Lay's Potato Chip...you just can't stop at one....
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zweeZwyy In reply to synconi [2008-05-22 22:05:33 +0000 UTC]
I was amazed too.
Practicing the technique of this style opened up a lot of other possibilities.
Very worthwhile exercise.
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the-panpiper [2008-05-09 02:26:31 +0000 UTC]
let me guess... 80 triangles???
I think we use the same technique on this type of fractal making... Post-triangles rock! [link]
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Sucno [2008-05-05 22:41:43 +0000 UTC]
Seriously. Never would've thought that apo can actually do this.
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TaraRoys [2008-05-05 22:35:09 +0000 UTC]
Nice coloring on this one! I know what you mean by going blind trying to put these together. But the result at the end is well worth it!
The only way I know to get these precisely right without going utterly insane is to calculate the exact position of where the next diamond goes and type it manually into the post-transform box. The math is a bit tricky- I used trig to calculate the parameters for the original box, to make it absolutely precise- but after you have the math for the original box, the rest is a bit simpler.
Maybe I'll write a script to do it for me someday. Dunno, though, because I'm not that great at math or at scripting. However, I think the best script would not be one that copied and moved whole boxes, but instead copied and moved single diamonds. Ideally, one could input into the script the number copies one wants and the line along which one wants the diamonds to be copied.
Anyway, nice fractal!
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zweeZwyy In reply to TaraRoys [2008-05-05 23:43:27 +0000 UTC]
Great set of Tutorials!
About that coloring...I found it always ended up this sort of dull opaqueness, is there a way to make them more glassy & luminous? I tried many gradients that worked successfully on other fractals, but no go here.
I'll do that maths approach next time, it will be good practice for using the maths more often & that will make my approach to Apo work much fuller. Eventually I do want to script, but early days yet.
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TaraRoys In reply to zweeZwyy [2008-05-06 01:38:48 +0000 UTC]
Well, the only way to make them more glassy, as far as I know, is to scale the sinusoidal transform down. Not the post-transform, but the actual transform. In my tutorial, I have the transform scaled up about 10 times. If you scale it down to about two times, and slightly rotate it a bit, you will get more of the ethereal look you were going for...kind of. It also depends on what other transforms you are using in the fractal, and the weights you put on them. For example, if you add linear transforms to you fractal, and put the weights on them really really high- like 10 or so- then your fractal will get glassier. However, because of the nature of the sine, there are a bunch of pointy artefacts in each of the diamonds. Increasing the wieght of other transforms in your fractal helps eliminate this, as does rotating your sine transform.
Aww, heck. I'll note you with an example. It gets a bit complicated.
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zweeZwyy In reply to TaraRoys [2008-05-06 04:56:09 +0000 UTC]
I do complicated.
Thanks for the Note.
Love yr Fractal Alphabet, very droll.
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zweeZwyy In reply to Pantoja [2008-05-05 23:29:49 +0000 UTC]
Yes, that's why I posted it.
Obviously you could make it in PS, Corel or similar, but the beauty of doing it in Apo is being able to apply other scripts, like this [link]
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sragets [2008-05-05 16:09:10 +0000 UTC]
Great work. I know exactly what you mean about going crazy lining these up!
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zweeZwyy In reply to sragets [2008-05-05 23:25:21 +0000 UTC]
U2?
any examples you'd like to share?
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zweeZwyy In reply to cmptrwhz [2008-04-25 22:10:37 +0000 UTC]
You jest?
When I can get yr CubeIt script to do this then we'll talk awesome! Meanwhile I'm dragging megaton stone blocks around building the pyramids, going blind.
Woops, here comes the overseer with the whip.....
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cmptrwhz In reply to zweeZwyy [2008-04-27 18:16:53 +0000 UTC]
I can't wait to see what you come up with.
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winklepickers [2008-04-24 15:24:35 +0000 UTC]
I go nutty just trying to put O's together.
I really ought to look at `cmptrwhz tutorial where he explains how to do it, if I remember.
This probably has nothing to do with your problem.
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zweeZwyy In reply to winklepickers [2008-04-24 21:05:07 +0000 UTC]
Especially with this where each triangle had to be slightly offset! I'll check out the link, thanks!
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winklepickers In reply to zweeZwyy [2008-04-24 22:05:18 +0000 UTC]
I'm looking for it again. I thought I had downloaded it.
It is on the right of his page.
I didn't know if you knew it already. It's a really complete explanation of Apo.
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zweeZwyy In reply to winklepickers [2008-04-25 00:58:58 +0000 UTC]
Yes, found it, just about to have a play. Thanks.
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winklepickers In reply to zweeZwyy [2008-04-25 07:34:11 +0000 UTC]
I found the toggle to put all the zeros together. I will try to make it work instead of doing it by hand and eye!!
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zweeZwyy In reply to winklepickers [2008-05-05 23:22:26 +0000 UTC]
Unfortunately this is slightly offset from the 0 to allow spaces between boxes.
But maybe I'll figure it out when I return to sending myself nutz on these again...
....ah the lure of the Evil Muse!
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winklepickers In reply to zweeZwyy [2008-05-05 23:24:03 +0000 UTC]
Oh dear I agree.
It's past my bedtime, Anu.
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IDeviant [2008-04-24 06:45:00 +0000 UTC]
"smart guides" - brilliant idea, another for the wishlist Executed to perfection, though
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zweeZwyy In reply to IDeviant [2008-04-24 21:03:20 +0000 UTC]
Well that's it, imperfections don't fly in these "perfect" geometrics. I could have done it better in Photoshop, but the value of doing it in Apo lies in being able to use it as the base for other fractals like this: [link]
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IDeviant In reply to zweeZwyy [2008-04-28 09:46:06 +0000 UTC]
Oh yes, definitely worth the mastery for the potential of further manipulation I'm sure I could write a script that would copy an existing box to another location...
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zweeZwyy In reply to IDeviant [2008-04-28 21:41:59 +0000 UTC]
Here we go again... ...if boxes, then bubbles, spirals,cones, or whatever...I'm loving this...
I've promised self I'll apply Big Brain to scriptwriting, but so far all I get is the blank stare back when I give it a nudge.
Seems to be busy on other things. or maybe it's on strike.
I've promised it a whole new world of extraordinariness if it does deliver, that's always worked before. Maybe I'll get action from it by following yr lead.
Drat, there's that White Rabbit again,
I think that could be part of the problem.
So much to do, so little time left.
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IDeviant In reply to zweeZwyy [2008-04-29 12:41:08 +0000 UTC]
I know just what you mean - I'm ticking along at subsistence level only, creativity-wise. Perhaps scripting will release something. Yesterday, I finally resolved coefficient conflicts that had been bugging me for ages, thanks to your linkage (it was `cmptrwhz 's cube script that showed me the light!). The summary:
[0,0] a scales X
[0,1] b
[1,0] c
[1,1] d scales Y
[2,0] e positions X
[2,1] f positions Y
It was the counterintuitive equivalence of 2 representing O/0 that had stumped me
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zweeZwyy In reply to IDeviant [2008-04-29 12:53:34 +0000 UTC]
I'm glad you know what I mean.
In order to be able to say I know what you mean I'll have to go away for a few days research to make sense of what you've just delivered here
Another challenge. Thanks Ian.
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IDeviant In reply to zweeZwyy [2008-04-29 14:47:18 +0000 UTC]
Ah yes, dA removed the tabs so it looks rather odd: it's supposed to be a table showing the correspondance between the 2 coefficient scripting nomenclatures, with an extra column to comment on the function. These still seem in conflict with those listed in Draves' original paper, though. c.f. Fi(x, y) = (ai x + bi y + ci, di x + ei y + fi).
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zweeZwyy In reply to IDeviant [2008-04-29 22:48:51 +0000 UTC]
See above, posted to page, not this reply.
6 am pre-Java blurr factor 9
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