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Published: 2012-01-25 19:27:18 +0000 UTC; Views: 2224; Favourites: 4; Downloads: 205
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Description
this is my first modeling with Hexagonim trying to build Yuki Nagato figure
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Comments: 14
eelstork [2012-03-22 15:42:19 +0000 UTC]
Oh my you actually can do hair.
I try regularly to make some proper hair, and fail, fail, fail.
Did you create the face as well?
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amorph2012 In reply to eelstork [2012-03-22 20:57:16 +0000 UTC]
no it's just modified from Aiko face
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cywkis [2012-01-27 08:45:51 +0000 UTC]
hello!
wow!! it is superb!! you work with 3DS MAX? because I too am trying to do a haircut and I want a great tutorial! how did you do? In any case, thank you for the fav on my picture of prehistory!
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cywkis [2012-01-27 08:45:05 +0000 UTC]
hello!
wow!! it is superb!! you work with 3DS MAX? because I too am trying to do a haircut and I want a great tutorial! how did you do? In any case, thank you for the fav on my picture of prehistory!
👍: 0 ⏩: 1
amorph2012 In reply to cywkis [2012-01-27 18:22:30 +0000 UTC]
thanks, it's DAZ3D Hexagon. I want MAX but it's too much expensive (>_<)
I made primitive object like the banana at first, next grow and flatten.
but Hexagon gets confused sometimes my order.
you need my object file?
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cywkis In reply to amorph2012 [2012-01-28 15:43:57 +0000 UTC]
with pleasure!!!! thank you very much for your answer!!!!
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amorph2012 In reply to cywkis [2012-01-28 22:04:33 +0000 UTC]
ok here you go
[link]
I'm not sure what good format is then included 4 types, tell me what I missed.
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TayaSoune In reply to amorph2012 [2012-01-26 14:25:12 +0000 UTC]
Did you study about 3D modeling?
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