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Published: 2012-05-25 23:12:56 +0000 UTC; Views: 78317; Favourites: 1351; Downloads: 1605
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Description
I was inspired by the spitter in left4dead, which I used to play a shit ton of before ME3 multiplayer.Related content
Comments: 74
branryan [2019-02-18 00:04:14 +0000 UTC]
Sa are you going to do a reaper raloi? They show what the non reaper version looks like in a mass effect comic
👍: 2 ⏩: 0
weazzersrs [2015-07-10 03:42:49 +0000 UTC]
It could easily be a swap for husks so that the game gets some variety.
👍: 0 ⏩: 0
IronBloodAika [2014-04-29 05:18:32 +0000 UTC]
I like to imagine that they always move in packs with mental links. When one of the group is damaged or killed, the rest in the pack will gain resistance to the means that killed that one, forcing you to mix up attacks to deal with them effectively.
👍: 0 ⏩: 1
Veni-Scripsi-Vici In reply to IronBloodAika [2014-08-22 17:58:01 +0000 UTC]
I like the way you think
👍: 0 ⏩: 1
IronBloodAika In reply to Veni-Scripsi-Vici [2014-08-22 19:09:29 +0000 UTC]
Thanks. XD It would make you need to think creatively and not rely on loadouts or squads that focus on the same type of damage.
I mean you could probably kill a bullet resistant with enough ammunition, but that'd take a pretty long time. It'd be easier to blow it up or stab it.
👍: 0 ⏩: 1
Veni-Scripsi-Vici In reply to IronBloodAika [2014-08-22 21:00:51 +0000 UTC]
As a vanguard I would nova the crap out of it lol or biotic charge one of the 2.
👍: 0 ⏩: 1
IronBloodAika In reply to Veni-Scripsi-Vici [2014-08-22 21:06:21 +0000 UTC]
Kill'em quick before they adapt. Good idea. XD
👍: 0 ⏩: 0
Battledroidunit047 [2014-04-12 02:59:04 +0000 UTC]
Even though this is an advanced civilization, it is still impossible for the reapers to indoctrinate them.
👍: 0 ⏩: 0
Superinsanewolf [2014-01-07 03:44:28 +0000 UTC]
KILL IT!!! KIILITKILLITKILLITKILLITKILLIT!!!!!!!
👍: 0 ⏩: 0
TheGMan123 [2013-10-26 23:06:58 +0000 UTC]
Gargoyle:
A product of Reaper nano-technology,the Gargoyle is created from a Vorcha. Whilst similar to normal human Husks,Gargoyles are faster and more agile,being able to quickly run up to opponents to slash at them with their claws and dodge incoming projectile fire. As well,Gargoyles are very acrobatic,regularly leaping across great distances and jumping up to great heights. An additional ability that remains from their previous life as Vorcha is their extremely high cell growth due to their hyper-concentrated stem cell base. This natural feature allows them to quickly heal any damage sustained if given a few moments. Finally,the Gargoyle can spit a highly acidic liquid in close quarters if its claws aren't enough,and this acid extends to their healing factor,preventing any close-quarter counter methods while they heal by way of acid spray from wounds.
👍: 3 ⏩: 0
TMcGeeSDCA [2013-08-17 18:19:17 +0000 UTC]
Annnnnd... you managed to make the Vorcha even creepier. Kudos on achieving what I previously considered impossible.
👍: 0 ⏩: 0
Wolf-Light [2013-08-05 18:17:58 +0000 UTC]
All I can say is, EA has made a huge mistake not to offer you a job in design.
👍: 0 ⏩: 1
Realdeadmeat In reply to Wolf-Light [2013-08-31 19:18:35 +0000 UTC]
totally they could have made the game a whole lot better by hiring you
👍: 0 ⏩: 0
John-the-Enforcer [2013-04-08 12:58:56 +0000 UTC]
Damn...as if the Vorcha weren't ugly enough...
👍: 0 ⏩: 0
hunterXIII [2013-03-08 19:56:50 +0000 UTC]
Considering their regenerating abilities, that's one formidable reaper variant
👍: 0 ⏩: 1
KryptonKnight1961 [2013-03-07 19:03:08 +0000 UTC]
I hereby christen this monstrosity and affront to life the Predator!
👍: 0 ⏩: 0
Crimsonlee2x [2013-01-26 03:14:11 +0000 UTC]
Gathering the Vorcha that littered the terminus systems the Reapers re-purposed them as Special Reaper infantry. Fast and agile on the battle field they climb walls and can leap great distances to get at their prey. When attacking they spit a highly corrosive goo that melts armor and flesh. When sustaining damage they bleed their corrosive goo making them dangerous in close-quarters combat.
👍: 0 ⏩: 1
Wolvengra [2013-01-12 05:21:17 +0000 UTC]
Not to be mean, but I didn't think the Vorcha could get any uglier! Well don, love the details!
👍: 0 ⏩: 0
KK680 [2012-11-23 04:38:18 +0000 UTC]
That... is arguably the coolest, creepyest and most disturbing thing connected to the mass effect universe I have ever seen.... good lord I would not enjoy having to fight against these things in single or multiplayer.
👍: 0 ⏩: 0
Mathota In reply to tankmasterp [2012-11-22 06:23:38 +0000 UTC]
Miele like husk but with health regen and a sprint, jump, grab attack where it uses acid to desolate your head
👍: 0 ⏩: 0
silentruth [2012-09-30 03:51:31 +0000 UTC]
this is actually less creepy than non-reaper!vorchas xD
👍: 0 ⏩: 0
Jetichor [2012-09-24 01:48:22 +0000 UTC]
yeah too bad its fucking impossible to find a match on the me3 multiplayer
👍: 0 ⏩: 1
AndrewRyanArt In reply to Jetichor [2012-09-24 04:49:50 +0000 UTC]
I play it every day and don't have trouble
👍: 0 ⏩: 1
halisme In reply to Jetichor [2013-08-09 13:09:19 +0000 UTC]
It's super easy to get a match on PC now
👍: 0 ⏩: 0
hamburgercranium [2012-08-13 10:54:22 +0000 UTC]
i just wanna eat that goop coming out of its mouth
👍: 0 ⏩: 0
puglous [2012-07-15 17:57:16 +0000 UTC]
The vorcha are scary enough in their normal form. I think the Reaper version actually looks a little less threatening.
👍: 0 ⏩: 0
Prof-Stein [2012-06-04 22:57:18 +0000 UTC]
There's something different about him. I think he did something with his hair.
👍: 0 ⏩: 0
lucian616 [2012-06-02 18:00:05 +0000 UTC]
Hmm, i like you're idea for a reaper vorcha but i envisioned them as fast moving creatures with sharp claws for hard hitting melee damage (sort of like a phantom with their sword but instead of a sword its claws). i also pictured them being able to scale walls and leap about the battle field in an almost feral kind of way, kong vaulting obstacles and extending their legs right out to grab their enemy on the other side
👍: 0 ⏩: 0
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