HOME | DD

Published: 2016-07-12 12:44:42 +0000 UTC; Views: 3226; Favourites: 68; Downloads: 9
Redirect to original
Description
So it is the first set of your requests.Please enlarge for the full view!
allyvania88 requested a remake of her OC Belle Joy
gender | female
status | Converse, namely a healer
name | Mirna Rianel [mɪrna rɪ'aːnel], meaning "beauty" and "joyful" which is the translation of her name Belle Joy
in Ydnel, she would be of mixed origin with a part of templar ancestry, so she should have a weak form of Gift, represented with ability for healing which she would enhance with the help of crystals.
Rai-Knightshade requested a new character (as a possible adoptable)
gender | male
age | late 20es-early 30es
status | Artisans, namely a goldsmith, in his arm he holds a bejewelled incense burner of red gold
outfit | winter festive, for a mild winter
name | Elren Kertel [elren kertel], meaning 'a new vase' and 'a stone received as a present'
In Ydnel, he would live in southern Nidan and run his own workshop, not a big, but not too small, with about a dozen of workers, so he would belong to middle class
Sonicgirl141 requested a new character
gender | female
age | mid 20es
status | a noble lady
outfit | everyday
name | Karina Terkon [ka'ri:na 'terkɔn], meaning "destiny" and "prideful" (she said the name to be Destiny)
In Ydnel, she would be a married young woman living in a rich house with her family
Candy-Cane-xo requested a new character
gender | female
age | 17-18
status | a noble young lady, in her hand she holds a mirror, ribbons and a vial of perfume
outfit | festive
name | Annira [an'ni:ra], meaning ''jewel, bejewelled'', she suggested Anouk, it is a Dutch name, familiar from Anne, so I went with something similar
In Ydnel, she would be a young lady from a noble family, attending balls and parties in search for a good spouse, so she would be concerned about her look and maintaining her beauty
I hope you like them
You can also make a request here
Credit
Made in Snow Queen Scene Maker by , with minor colour correction
Related content
Comments: 79
DeeryDeerth [2016-07-12 16:30:29 +0000 UTC]
Oh my! These are all so beautiful! I love how bright and intricate each of the costumes are, even for healers and middle-class people! I am getting more and more interested in Ydnel, hehe! Now I simply can't wait to see what you'll do with my requests. I bet they'll be very interesting!
👍: 0 ⏩: 1
Arrelline In reply to DeeryDeerth [2016-07-12 17:19:00 +0000 UTC]
Thank you very much ! I am so glad that you like them!
And of course their outfits are intricate! Because in fact this world would have been worth to be named "Patterned", because patterns are literally everywhere there. Besides, I imagine people of Ydnel to be artistical (like me ), so they include complicated and beautiful patterns in everything that they do.
Although (unlike me ) the most of them is taught how to draw since childhood so for example the most of the fabric patterns is handmade. There is quite a small branch of textile industry specializing in making printed fabrics (with seamless patterns) for the upper class, while the most of people adorn their clothes by themselves with embroidery or painting with special strong paints that keep their colours for many years (hence such fashion features as "landscape" skirts and waistcoats). So the good pattern is a unique one
, at least it is how the most of "common people" think.
Your requests are what I with be working on next, namely the request of yourself as Ydnel resident.
👍: 0 ⏩: 1
DeeryDeerth In reply to Arrelline [2016-07-13 14:43:41 +0000 UTC]
You are most welcome!
Ydnel truly is an interesting and creative world. I really love that about it. It's kind of odd how the upper class deems abstract patterns better than landscapes that look like paintings, though. Maybe it's just the commoner in me thinking, haha. I'd make a very lore-loyal inhabitant of Ydnel.
Can't wait to see the results! I mean, of course I'll be patient but... I think the outcome will be amazing and it'll be great to see! Now if only I worked on your request too...
👍: 0 ⏩: 1
Arrelline In reply to DeeryDeerth [2016-07-13 16:50:14 +0000 UTC]
Well, it does not look like I would be benevolent to the upper class in general, and in this story in particular . In my stories, there are always people of upper class, but only very few of them are pictured as decent people
.
Besides in Ydnel, people of the upper class are, with very few exceptions, of military estate - possibly that is why they like geometrical patterns, it means orderliness and regularity . Plus the most of them are arrogant and selfish, proud of their "noble origin" and despising the people of other classes. Their outfits with heavily patterned clothes and rich jewellery are fun to make though
.
I do not consider myself talented, but I do like art and beautiful things. And most of all, I appreciate individuality and creativity in everything. So my sympathies in this world are definitely with "common people" whose estethic tastes I can share (and which were created according to my own notiouns of beautiful ).
And of course, you would be a perfect inhabitant of Ydnel ! I can easily imagine you living in a small town somewhere in woody foothills of northern Nidan (the landscapes and weather there are like the ones of Northern Europe)...
👍: 0 ⏩: 1
DeeryDeerth In reply to Arrelline [2016-07-13 20:26:56 +0000 UTC]
Haha, I see. It's rather stereotypical for the nobles to be pictured that way, but I get where you're coming from. I feel the same way, really. And of course those military estate people value order and discipline above all. Still, some of these symmetrical patterns are real eye candies. I love seeing accurate patterns, too... even if their wearers aren't the brightest or kindest sort of people.
We really feel the same way about individuality and creativity! Beauty is wonderful. No matter if it comes through visual art, literature or music! That's why we both sympathise with the commoners of Ydnel the most, too. I'd really love to live in northern Nidan. I absolutely adore Northern Europe, as well... that is why I'd get along with the landscapes of northern Nidan very nicely.
That makes me curious though. May I ask what would you be like if you were an inhabitant of Ydnel? Where would you live and what class would you belong to?
👍: 0 ⏩: 1
Arrelline In reply to DeeryDeerth [2016-07-16 21:42:29 +0000 UTC]
Actually no. I mean, many of wealthy people nowadays, especially if they have got their money, well, in not quite honest way, surprisingly are very like what the most of noblemen were in the old times, arrogant, unkind and proud of themselves, regardless of their true merits.
I agree about symmetrical patterns, some of them are very nice. I have a thing for symmetry, I should say. But I rather prefer symmetrical patterns to the seamless ones.
Oh, I am sure you would have liked to live in Ydnel and northern Nidan in particular! It is said to be a beautiful land. Also its name means "shelter" or "a place of safety" (referring to its past history).
Nidan is where I would like to live in Ydnel, no matter what part because every bit of its land is wonderful.
What about myself, actually Lirelanta (she started as my FPK OC, but then I have found a place for her in "The New sunrise", my own story about Ydnel) is pretty much what I would like to be in Ydnel (except for her being the part of the Whole and involved into all the epic events). A girl from templar estate, with Gift powerful enough to allow shapeshifting (to change her hair to brown to fit my natural hair colour ). Not a beggar, but not rich either, rather like a lower middle class, wealthy enough not to be considered poor. She would marry (not neccessarily a templar like her, but he would be a decent man, it is that really matters) and live in a village somewhere in Nidan. Due to her telekinesis ability she would help the villagers with weather (for example by keeping the clouds away from the area when rain is unwanted) and harvesting. On the main holidays she would undertake long trips to visit her relatives and friends, or short ones just to buy something in the nearby town for her own family - she would have a big and harmonious family. And in her little free time, she would either read or paint, because she would surely know how to draw. Only her name would be not Lirelanta (what means "moonlight''), but in some way or another related to water - Arrellina (brook, streamlet), Ediolina (stream, flowing water), Elitrena (lake), Terrela (rain), Liternela (morning dew), Myrelita (water splashes), the list is endless...
👍: 0 ⏩: 1
DeeryDeerth In reply to Arrelline [2016-07-17 17:01:58 +0000 UTC]
That's what I meant. The normal stereotype for a rich person is arrogant, greedy and unkind. Even nowadays. And I'm afraid the more money a person has, the less they focus on their true being. Of course, not all wealthy people are like that... but most of them are, and that's what I was really thinking of.
Many people love symmetry because the eye recognises symmetrical patterns as orderly - humans are, by default, symmetrical themselves. But in my case... I guess I like a pattern, whether its symmetrical or endless or seamless depending on the instance. In some situations, one fits something better than the other.
Nidan's meaning is beautiful! And we would live in the same part of Ydnel, which is quite interesting, hehe!
That sounds great! I trust you'll write stories about Lirelanta/whatever-you'll-name-her-in-the-end living in Ydnel? It's very interesting to know that you'd basically be her in Ydnel... it's quite a wonderful idea, I think. And I'd love to learn more about Ydnel, too! It seems that you still have a lot to tell about the world!
👍: 0 ⏩: 1
Arrelline In reply to DeeryDeerth [2016-07-17 22:02:36 +0000 UTC]
I agree about that the reason of humans' liking for symmetry is in that we are bilaterally symmetrical ourselves (funny enough, it is exactly what I have been thinking about today on my way to the local shop - I believe I did say before how easily my thoughts flow while I am walking somewhere). And you are right about that it depends on the particular case - some of seamless patterns are nice, some are not. Although I should say, with seamless patterns, I rather prefer floral patterns over the Arabic-style geomertical ones, although again, there are some really nice geometrical patterns too, both seamless and singular (i myself absolutely enjoy drawing geometrical patterns on checked paper, I tend to colour them in stained glass-style).
As to Lirelanta, she is now ''officially'' a character in ''The new sunrise", but rather a side one, I am not planning to write a single story about her.
I let her name to stay the same, because it has a nicely put symbolism.
You see, one of my favourite things about names is that every family has its own tradition of giving names to the children, depending on the surname, of this family's history, or some personal reasons (the idea which I honed nearly to perfection in "Book of lives'').
Lirelanta's mother comes from a family with surname Tinerylen, meaning ''sky, celestial'' and tradition of first names in some way or other related to the sky - Lirelanta's mother is named Sandina (meaning ''sunny'') and names of her brother and sister mean ''star'' and ''horizon''.
The surname of Lirelanta's father (and thus the one of Lirelanta) is Giladen, meaning ''crystal'', and their naming tradition is related to all kinds of crystals, stones, gems and glass, for example the name of Lirelanta's father is Arryd, meaning literally ''sea water'' and also the kind of gemstone akin to earthy aquamarine.
And Lirelanta's name is a kind of mixture of the name traditions of both her parents' families. It means ''moonlight'', being related to both the sky and crystals, since ''lirelant'' is also the name for a precious stone resembling adularia (it comes in more colour variations than the earthy gem though). Plus ''lirelant'' is a plant with light blue flowers, so this name can bear its own meaning as well.
However, as long as I am not going to write a lot about Lirelanta, I might write a story of my self in Ydnel. She would still be the same what I wrote before for Lirelanta. Her name would be Arrellin and she would live five hundred years earlier, and would be a contemporary of the legendary Leran the fourth Reborn. It would be interesting to show that complicated period of the war, persecution of free thinking and underground struggle through the eyes of a rather unrelated person, by a twist of fate being involved into the course of historical events.
👍: 0 ⏩: 1
DeeryDeerth In reply to Arrelline [2016-07-18 13:32:26 +0000 UTC]
My thoughts also wander whenever I'm going somewhere, hehe! About the stained glass-style, I recently coloured in a triangular pattern in that style myself... quite soothing. I did that in my sister's colouring book that I borrowed from her. It has all sorts of patterns to colour - both geometrical and seamless, depending on the picture. Some geometrical patterns can really be stunning, even if they seem simple. But it all depends on the case, like you said as well.
I see! I'll remember that Lirelanta is a side character then. And the backstory of her name is very interesting! I love how you've invented a whole separate language for Ydnel. It must be a lot of work. I also have unique languages for Atlanta, but I haven't given them much thought (yet). Need to consider penning down some custom language words myself sometime.
I would love to read this story about yourself in Ydnel as Arrellin, however! That sounds like quite a complicated story... but since it contains war and the fight for freedom, I'd love to learn more, hehe! And your stories usually have happy endings... so I hope I won't be very heartbroken at the end of that story.
👍: 0 ⏩: 1
Arrelline In reply to DeeryDeerth [2016-07-21 08:01:57 +0000 UTC]
Oh, you definitely should post at least a photo of that pattern, I would like to see it so much!
And yes, geometrical patterns can be very nice sometimes, especially when coloured in stained glass-style!
Well, actually I tried to invent a new language for Ydnel and the rest of Arrel-related worlds. But for now, I am rather at the very beginning of it.
A fun fact - in reality, the name of Ydnel world is composed of the few first letters of the alphabet, which starts as A, Y, D, N, E, L, G... and so on.
It should be Aydnel but then it would read [a aɪ dnel] and it is a bit too strange even for me. So I let it be as Ydnel since Y in this language always reads as [aɪ]. I know it is rather confusing for English-speaking people, but I made it for my sake, as well as the pronounciation of the rest of the vowels - each of them reads the same and reads always, regardless of the position in the word, well like in Latin language.
I would like to know more about the languages of Atlanta as well .
As to the story of Arrellin... Well, I am a poor writer to be honest. Besides I have not gone even to the middle of my main story for Ydnel, The New Sunrise... However, you are right in that they both are going to have a happy ending .
👍: 0 ⏩: 1
DeeryDeerth In reply to Arrelline [2016-07-21 14:28:59 +0000 UTC]
Ah, alright! I think it's okay to show that picture to you in my sta.sh, since I didn't make the entire picture myself... only coloured it in. It's a picture of two feathers with all sorts of different patterns on them. Unfortunately, the stained glass parts are very small... and I'm too lazy to scan any pictures right now (I have more than just one to scan), so I'll just take a photograph with my phone... which results in a bit of a worse quality, but I'll edit the picture a bit so that you can at least see better. Here you go!
Oh, I see. Well, inventing a language is hard work... and I think you might not be able to invent it completely... since there are so many words we don't even know in our own languages. Still, it must be quite fun to at least invent the common words for your language! And thanks for letting me know of that fun fact! I'll try to remember it. It's also interesting how you've created the system of your language similar to Latin... and I admit, I already managed to forget that Y in your language was pronounced as [aɪ]. So thanks for reminding me, too.
I'm also glad to hear your stories will have happy endings, for a change!
And since you asked me about the Atlantean languages... prepare for yet another long text wall.
Like I said, I haven't put much thought into Atlantean languages yet... I only have the basic concept of them. Ironically, English is one of the main languages of Atlanta - it's an international means of understanding each other and it was brought by the aliens, Humans from Earth. Earth exists within my universe, but to Atlanteans, Humans are of course considered as aliens. With that, it's also easier to fill in the plot hole of "why can every race understand each other in Atlanta" and "why the readers are able to understand the everyone's speech in the story". That is, if I ever intend to publish a story about Atlanta... which I'd like to do, but I'm not sure how much time I'll be able to dedicate for it. Right now, I want to focus on different, stray projects... a comic or a book would take a lot of time and dedication on my part, and I'm not ready for that yet. But back to the languages of Atlanta...
Adelointia [a-dee-lo-IN-sha] is the main way of communication in Atlanta. It consists of a plethora of syllables and sounds that can't be really described by any letter. It's spoken in a strange manner... it sounds like combined noises of different animals. That is why this language allows communication with some of the non-humanoid creatures as well. However strangely it's spoken, it is still possible to write all of those sound-based words down. The writing is quite cryptic, similar to the hieroglyphs used on Earth. Adelointia is the Atlantean version of Chinese, Japanese or Korean... of course, it's different, but there are a lot of similarities. And it's actually one of the main languages besides the alien-brought English (which is an incredibly easy language compared to Adelointia).
Dragons have their own language. It's inspired by the dragon language in the videogame Skyrim, called Dovah-Zul ("Dragon-Voice"), but it isn't essentially the same. The only two similarities between my dragon language (called Anguisa) and Dovah-Zul is that their writing resembles dragon claw marks (since dragons write on rocks with their claws just like in Skyrim) and that when two words are combined, they form new words with entirely new meanings. Anguisa has an alphabet, unlike Adelointia, thus for most Atlanteans (that are taught Adelointia since they were small), Anguisa is easy to learn and it's easy to communicate with dragons. Unlike Dovah-Zul, words in Anguisa don't have magical powers and they aren't dangerous, but Anguisa is still very poetic and one must thoroughly study the meaning of each word to be able to understand its meaning when combined with other words. This language is certainly not as easy as English, but still easier than Adelointia. Many sentences sound like proverbs in Anguisa, but when some essential sentences ("thank you", "you're welcome", etc.) and their meanings are memorised, it's easy to form connections from there. I suspect "thank you" means "you be praised" and "you're welcome" means something like "my fires will be warm for you". Of course, I'll have to put a lot of thought into this language for it to make sense... so it'll be quite some hard work, since it's still a difficult language in the sense of meanings. I also suspect Anguisa is a very flexible language for different dragons... a water dragon will never say "my fires will be warm for you", instead it'll have something to do with water.
Phoenixes have their own language as well. I used to call it "Noxia", but it doesn't make any sense since phoenixes have almost nothing to do with nights. So I renamed their language "Nuria", which means "fire" in Arabic. Not that the Arabic language exists in Atlanta, but it's the only name that makes sense at the moment. I might have to do a lot of renaming for lots of my ideas I currently have for Atlanta... anyway, this language is also based on sounds - phoenixes make distinct sounds that people may identify as a mixture of screeching birds and scorching flames. The sound of flames is especially important in Nuria - phoenixes can commune with fire itself. Many fire elementals also speak this language, since they're made from fire. Nuria doesn't have an alphabet, nor do phoenixes ever write it down. Atlantean mages have tried to give this language a written form by trying to give certain shapes of burn marks on heat-resistant objects meanings... but phoenixes could care less, since they don't read anyway.
Stragga is the language of demons. It has an alphabet and is written in symbols. If humans tried to write this language in Latin characters, they would separate each syllable in a word with an apostrophe, because demons make small, seemingly insignificant pauses between each syllable.
Dryadalisa is the Elven language - "Dryadalis" is an elf, so "Dryadalisa" is Elvish. It's a very elegant language, just like the Elves. It's spoken in a dreamy, an almost singing voice. Every other race will agree that Dryadalisa is the most pleasant language on the ears. Elves have naturally great hearing, so it's no surprise that they would base their language on music and poetry. Its beauty also lies in the language's simplicity - it has a complete, easily understandable alphabet (much like Latin) and it's also one of the first humanoid languages ever heard on Atlanta.
Prolesia is a primitive language, used by the barbarians and tribal races of Atlanta. It's also easier than English, just because it has a simple alphabet and simple grammar. There are no complex words in Prolesia because the tribal races don't use highly specialised concepts or items, such as high-end technology. The only reason why English is used more than Prolesia is because Prolesia sounds horrible. Prolesia indeed sounds like the "ooga-booga" jokes you hear about prehistoric humans. It honestly sounds like apes are speaking it the best they can. English sounds beautiful compared to Prolesia.
Medeisa is the language used by Fae-folk. Magical beasts also speak it. It has an identifiable alphabet, but no one writes it down because unicorns can't write and fairies don't write on purpose (they're very small, thus bigger creatures would need magnifying glasses or even microscopes to read their writing).
Fera is the language spoken by predator animals. It has all sorts of sounds to form basic words and sentences - barks, snarls, howls, screeches, meows, growls, you name it. Alternatively, prey animals have their own language. It is called Praeda and it consists of different sounds like yips, moos, shrieking and squeaking. Also, birdsong (twittering) is considered to be a part of Praeda, since predator birds do not sing like small birds do. Both Fera and Praeda also have meanings in all sorts of body gestures. Likewise, neither language is in written form, nor does it have any alphabet.
Anticuusa is the language spoken by Titans. It's actually the Old Draconish language, the predecessor of Anguisa. I'm not sure if you remember, but Titans are the Dragons of the West. Dragons of the North are the most common version of dragons in Atlanta now, but thousands of years ago, western dragons dominated the dragon population. Anticuusan claw writing was much more simpler, but the spoken words were more complicated and sometimes, they indeed bore magic within them as well.
While Adelointia is an international language, Subsolanus is the language exclusively spoken by only those Atlanteans that live in the east. It's spoken a lot like Adelointia - by sounds and syllables. But it has easier grammar and thus it's easier to speak. However, they don't ever write it down, which is a huge disadvantage if you want to send anyone a letter. Instead, they paint what they want to say. People that speak Subsolanus have to be very creative, for their words also sound like paintings - there are always many, many adjectives in a sentence.
Last, but not least, there is a language that is thought to be forgotten - a language that used to be called Relicta. Nobody knows how to speak it anymore. It used to be spoken by people that lived in Lornia when the climate there was colder to survive. The people that used to live there are thought to have been very elusive, intelligent and harmonic. However, within the course of my story, it turns out that the race still exists, but not in the form that they used to be. From a beautiful race of humanoids, only rotting husks of insanity have remained, due to the blazing heat of the continent. They are now primitive, bloodthirsty and bestial. They speak the same elusive language they used to, but it no longer sounds wonderful because their voices have morphed into monstrous growls. Thus this language will be renamed into Derelicta - essentially the same language as Relicta, but it sounds entirely different just because the speakers have transformed into the unknown.
All right, I think this is more than enough for you to digest for another time. This is as much as I've written in my notes about Atlantean languages. I know you haven't responded to my other letter about Atlanta yet, but I don't mind - there's a lot to think about and I understand the reply will take a lot of time. So, take your time. I can wait.
👍: 0 ⏩: 0
Rai-Knightshade In reply to ??? [2016-07-12 15:51:57 +0000 UTC]
I love how he turned out! I might have to keep him now! ....If I can figure out how to recreate that outfit.
👍: 0 ⏩: 1
Arrelline In reply to Rai-Knightshade [2016-07-12 16:39:47 +0000 UTC]
Thank you very much ! I am so happy that you like him !
As to his outfit, it is not that complicate actually. It is just quite time-consuming to repeat the same simple patterns for many times. Speaking of which, I could make a small pattern tutorial if you would like?
👍: 0 ⏩: 1
Rai-Knightshade In reply to Arrelline [2016-07-12 17:51:34 +0000 UTC]
You're welcome!
OOOH! Yes please! All your patterns are so pretty but look so complicated.
👍: 0 ⏩: 1
Arrelline In reply to Rai-Knightshade [2016-07-12 18:29:32 +0000 UTC]
All, right, I will see if I can make something .
👍: 0 ⏩: 1
Aranel125 [2016-07-12 14:53:56 +0000 UTC]
They are beautiful, I love especially the last two.
👍: 0 ⏩: 1
Arrelline In reply to Aranel125 [2016-07-12 15:00:28 +0000 UTC]
Thank you very much ! I am glad that you like them !
the last one is my favourite too, although I really like the first one as well.
👍: 0 ⏩: 0
allyvania88 In reply to ??? [2016-07-12 13:10:08 +0000 UTC]
She's beautiful, I love how you used a translation of her name
thank you
👍: 0 ⏩: 1
Arrelline In reply to allyvania88 [2016-07-12 13:13:38 +0000 UTC]
You are always welcome ! And thank you! I am very glad that you like her !
👍: 0 ⏩: 1
Arrelline In reply to musicmermaid [2016-07-12 13:07:16 +0000 UTC]
Thank you very much I am so glad that you like them!
So would you like to request something?
👍: 0 ⏩: 1
musicmermaid In reply to Arrelline [2016-07-12 14:20:11 +0000 UTC]
I think I will! I'll message you with the specifics!
👍: 0 ⏩: 1
Princess-Icicles In reply to ??? [2016-07-12 12:52:26 +0000 UTC]
Wow these are all beautiful, my favourite would have to be the purple dress though, so enchanting!
Could I request something?
👍: 0 ⏩: 1
Arrelline In reply to Princess-Icicles [2016-07-12 13:10:56 +0000 UTC]
Thank you very much ! I am glad that you like them!
And I am glad that you like the purple dress, because it was a big D&D work .
And of course! You can write your request here.
👍: 0 ⏩: 0
<= Prev |