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Published: 2010-08-10 21:03:47 +0000 UTC; Views: 2395; Favourites: 25; Downloads: 56
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Description
WIP image of a scene I'm working on for my portfolio.Related content
Comments: 28
G-Saviour18 [2010-09-17 22:48:24 +0000 UTC]
Hey, looks nice man, look forward to seeing this develop
👍: 0 ⏩: 1
noctorro [2010-08-31 16:48:51 +0000 UTC]
Oh. My. G. The lighting is beautiful. How do you get those nice soft shadows on the platform!? NO FAIR! oh, you're using UDK, lol. I render straight up in Maya (wasted a few years of my life waiting for renders too). Mayhaps I should give this unreal 3 a try.
The crits .. well, it's a WIP. I'll wait till it comes together some more.
👍: 0 ⏩: 1
AutopsySoldier In reply to noctorro [2010-08-31 18:04:32 +0000 UTC]
Yeah man if you're into game art definitely try out the UDK it's free! It's a bit tricky at first but there's hundreds of tuts out there for it, what's also cool is unlike the Maya/Max renders...you can run around your level after you render! Which is awesome!
But with UDK you do spend some time while it bakes all the lighting....that scene is at medium setting and it takes about 27 minutes to render out everything....but again I can walk around it and stuff I can also drop in some spawn points and shoot up some bad guys!
👍: 0 ⏩: 0
CupcakeAshley [2010-08-11 17:13:35 +0000 UTC]
YAY! An actual scene! I'm happy to see its already getting a response
But I think it needs to be dirtier. LOL! JK!
👍: 0 ⏩: 1
AutopsySoldier In reply to CupcakeAshley [2010-08-11 17:22:52 +0000 UTC]
Really? You're going to play me like this?
👍: 0 ⏩: 2
Skylink In reply to AutopsySoldier [2010-08-15 15:27:19 +0000 UTC]
You can never have too much dirt and grime.
👍: 0 ⏩: 1
AutopsySoldier In reply to Skylink [2010-08-15 17:40:39 +0000 UTC]
lol I wouldn't put money on that though. I have seen props fall into that mentality and get ruined...I've also been guilty of this
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CupcakeAshley In reply to AutopsySoldier [2010-08-13 21:25:24 +0000 UTC]
WHA! OUCH!
Take that, bitch, you got a mothafuckinEMOTICONSLAP!
👍: 0 ⏩: 0
ChaosDragonDZ [2010-08-11 15:38:57 +0000 UTC]
this is lookin pretty sweet man! i agree about the cleanliness, lets see some more graffiti!
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AutopsySoldier In reply to ChaosDragonDZ [2010-08-11 15:42:07 +0000 UTC]
Thanks homie! Yeah, I'll definitely crank up the dirtiness.
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XavierLardy [2010-08-11 05:53:09 +0000 UTC]
your scene is probably a little too clean. the texture of the wall on the left shouldn't be cut like this without a border. otherwise a very good map section.
👍: 0 ⏩: 1
AutopsySoldier In reply to XavierLardy [2010-08-11 06:15:51 +0000 UTC]
Thanks for the comment and the crit! Will work on those things you pointed out.
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greymoonx [2010-08-11 04:11:51 +0000 UTC]
I've always wondered what a subway station would look like clean
👍: 0 ⏩: 1
AutopsySoldier In reply to greymoonx [2010-08-11 04:42:07 +0000 UTC]
lol...I really don't know if you're serious or messing around.
One of the biggest crits I get on this is to make it dirtier...and this is the dirtiest it's been...but you're winking at the end..AHHH! I don't know how to read you. lol
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greymoonx In reply to AutopsySoldier [2010-08-11 15:07:59 +0000 UTC]
Oh, you can definitely tell you dirtied it a bit ...but every subway station I've been in is, quite literally, caked in filth though LOL
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AutopsySoldier In reply to greymoonx [2010-08-11 15:35:43 +0000 UTC]
No problem...more dirt! Hopefully I don't over do it, I have a tendency of doing that, lol. Keep an eye out for the next update!
👍: 0 ⏩: 0
Mantastic001 In reply to AutopsySoldier [2010-08-11 04:42:45 +0000 UTC]
No problem Keep it up!
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MarchandVenter In reply to AutopsySoldier [2010-08-11 03:22:40 +0000 UTC]
hey if it s not to much, how long have you been working with Zbrush and have you gone to school for it?
👍: 0 ⏩: 1
AutopsySoldier In reply to MarchandVenter [2010-08-11 04:45:14 +0000 UTC]
Sure thing dude...
I've been using Zbrush since '07. I did go to school, but I was only thought 3ds max, photoshop and illustrator there. It was at ITT-Tech, I recommend you stay as far away from there as possible!
If you have any more questions, shoot away!
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