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Birvan — Frogger Prototype

Published: 2011-09-05 23:52:53 +0000 UTC; Views: 1379; Favourites: 24; Downloads: 15
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Description Did this as a code practice, to see if I could mimic the core mechanics, and ended up changing the rules a bit here and there
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Comments: 48

CapedFox [2013-12-21 00:41:55 +0000 UTC]

nvm

👍: 0 ⏩: 1

Birvan In reply to CapedFox [2013-12-21 04:58:33 +0000 UTC]

ok

👍: 0 ⏩: 0

CapedFox [2013-12-21 00:41:40 +0000 UTC]

hoe do you play it?

👍: 0 ⏩: 1

Birvan In reply to CapedFox [2013-12-21 04:58:55 +0000 UTC]

I need to make controls more intuitive

👍: 0 ⏩: 0

zigaudrey [2012-08-02 11:05:27 +0000 UTC]

I am so crazy at this game,i laughed so hard when i play this the first!
Good game,sometime,there are 2 brown rectangles together,i want to go at the outhers brown rectangle,i fall...
Cool prototype,anyways!

👍: 0 ⏩: 1

Birvan In reply to zigaudrey [2012-08-06 19:52:36 +0000 UTC]

I need to make a proper version

👍: 0 ⏩: 0

Thegarfieldtouch [2012-07-16 21:23:18 +0000 UTC]

thanks for bringing back the good ol' frogger game 8D !! in flash version btw can you show me a tutorial on how to make this game??

👍: 0 ⏩: 1

Birvan In reply to Thegarfieldtouch [2012-07-22 22:00:03 +0000 UTC]

I would need to make one from scratch *I developed my own code*

👍: 0 ⏩: 1

Thegarfieldtouch In reply to Birvan [2012-07-22 22:21:28 +0000 UTC]

i see okay then

👍: 0 ⏩: 1

Birvan In reply to Thegarfieldtouch [2012-07-22 22:25:30 +0000 UTC]

But it's a good tutorial idea though

👍: 0 ⏩: 1

Thegarfieldtouch In reply to Birvan [2012-07-23 01:42:18 +0000 UTC]

yup yup!

👍: 0 ⏩: 0

Esmolding [2011-09-17 00:54:18 +0000 UTC]

lol i will

👍: 0 ⏩: 1

Birvan In reply to Esmolding [2011-09-19 21:04:03 +0000 UTC]

XD

👍: 0 ⏩: 0

Bear-Dog [2011-09-13 19:19:55 +0000 UTC]

right target seems to be off. ouo

👍: 0 ⏩: 1

Birvan In reply to Bear-Dog [2011-09-13 20:40:13 +0000 UTC]

The collision detection need to be perfected in general

But thanks for letting me know

👍: 0 ⏩: 0

Esmolding [2011-09-07 03:24:22 +0000 UTC]

i did only 5

👍: 0 ⏩: 1

Birvan In reply to Esmolding [2011-09-07 11:56:23 +0000 UTC]

Keep practicing, you can do it x3

👍: 0 ⏩: 0

Skeware [2011-09-06 04:58:35 +0000 UTC]

Heeey bom trabalho!

👍: 0 ⏩: 1

Birvan In reply to Skeware [2011-09-06 07:51:55 +0000 UTC]

Obrigado XD

👍: 0 ⏩: 0

pirateartist3000 [2011-09-06 01:34:55 +0000 UTC]

Ahhh não consigo parar. O__O

👍: 0 ⏩: 1

Birvan In reply to pirateartist3000 [2011-09-06 01:39:39 +0000 UTC]

É viciante

👍: 0 ⏩: 0

GrauerWolf [2011-09-06 01:30:48 +0000 UTC]

At 75 had a glitch. Was on the other side on the Mark but it wasnt taking the points in. At 95 again...
105 too... and at 125... after that i died... XD

👍: 0 ⏩: 1

Birvan In reply to GrauerWolf [2011-09-06 01:32:26 +0000 UTC]

It's not related to the points, the collision detection just isn't very polished, sorry

👍: 0 ⏩: 1

GrauerWolf In reply to Birvan [2011-09-06 01:39:32 +0000 UTC]

Ah okay... XD damn... 190 points after that i watched on the clock and clicked X__x,

👍: 0 ⏩: 1

Birvan In reply to GrauerWolf [2011-09-06 07:52:38 +0000 UTC]

Perfectly normal

👍: 0 ⏩: 0

CookiesMyName [2011-09-06 00:44:17 +0000 UTC]

This is so addicting!

👍: 0 ⏩: 1

Birvan In reply to CookiesMyName [2011-09-06 00:47:58 +0000 UTC]

XDDD

👍: 0 ⏩: 0

emilyrules96 [2011-09-05 23:57:24 +0000 UTC]

Oh man, I'm so addicted to playing this.OwO

👍: 0 ⏩: 1

Birvan In reply to emilyrules96 [2011-09-05 23:59:15 +0000 UTC]

And yet it's a simple game XD

👍: 0 ⏩: 1

emilyrules96 In reply to Birvan [2011-09-06 00:01:53 +0000 UTC]

Hehe yeah!XD

👍: 0 ⏩: 0

FoxTrotProducts [2011-09-05 23:56:00 +0000 UTC]

Very nice. Everything checked out, hopping, dying, scoring. The only think is that is the target set to random? I got the same one each time after a couple times.

👍: 0 ⏩: 2

Birvan In reply to FoxTrotProducts [2011-09-06 00:00:34 +0000 UTC]

Yeah, it's randomly set. Not much variation with only 2 points, but this is only a prototype

👍: 0 ⏩: 1

FoxTrotProducts In reply to Birvan [2011-09-06 00:12:35 +0000 UTC]

good prototype. i just was giving you some feedback. :[

👍: 0 ⏩: 1

Birvan In reply to FoxTrotProducts [2011-09-06 00:14:28 +0000 UTC]

And I was just explaining why it might cause some confusion

I'm happy for the feedback, really

👍: 0 ⏩: 1

FoxTrotProducts In reply to Birvan [2011-09-06 00:16:48 +0000 UTC]

Okay! Well on the bright side the log-to-log jump error is a once and a while glitch.

Overall, even for a prototype, 7.8/10

👍: 0 ⏩: 1

Birvan In reply to FoxTrotProducts [2011-09-06 00:18:02 +0000 UTC]

What do you mean exactly?

Not a bad score XD

👍: 0 ⏩: 1

FoxTrotProducts In reply to Birvan [2011-09-06 00:27:00 +0000 UTC]

What do I mean by the glitch?

👍: 0 ⏩: 1

Birvan In reply to FoxTrotProducts [2011-09-06 00:30:30 +0000 UTC]

Yes, how is it occurring exactly?

👍: 0 ⏩: 1

FoxTrotProducts In reply to Birvan [2011-09-06 00:35:00 +0000 UTC]

Okay, like I was on the last row of logs before you reach the goal and I was running down the one heading for the one that is directly horrizonal to it. I went to go jump over and it killed me. However I tried it a couple times again after that and it hopped the gap just fine.

👍: 0 ⏩: 1

Birvan In reply to FoxTrotProducts [2011-09-06 00:39:53 +0000 UTC]

Ah yes, the collision detection needs to be refined

👍: 0 ⏩: 0

FoxTrotProducts In reply to FoxTrotProducts [2011-09-05 23:56:48 +0000 UTC]

Oh, also, you cannot hop from one log to the next even if ther are side by side.

👍: 0 ⏩: 0

nidochan [2011-09-05 23:53:39 +0000 UTC]

cool! im good at this!

👍: 0 ⏩: 1

Birvan In reply to nidochan [2011-09-05 23:55:56 +0000 UTC]

Lets see how many points you can reach X3

👍: 0 ⏩: 1

nidochan In reply to Birvan [2011-09-05 23:56:22 +0000 UTC]

i did 20. XD

👍: 0 ⏩: 1

Birvan In reply to nidochan [2011-09-05 23:58:47 +0000 UTC]

120 here

👍: 0 ⏩: 1

nidochan In reply to Birvan [2011-09-06 19:01:33 +0000 UTC]

WoW

👍: 0 ⏩: 1

Birvan In reply to nidochan [2011-09-06 19:12:12 +0000 UTC]

Takes a lot of timing

👍: 0 ⏩: 1

nidochan In reply to Birvan [2011-09-06 19:13:53 +0000 UTC]

i guess so!

👍: 0 ⏩: 0