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Description
Marvel vs. Capcom vs nickelodeonRoll is a protagonist in the Marvel vs. Capcom series. She is a warm-hearted robot and the younger sister of Mega Man, who was created by Dr. Light to be a housekeeper, helping around his laboratory by cleaning and cooking. On rare occassions, she does find herself in a fight, though.
When Onslaught threatened Marvel's Earth, Charles Xavier unconsciously summoned forth several heroes from the Capcom Universe to aid in defeating him, including Roll. She was later recruited by Nova alongside her older brother and Zero as a member of the Mega Nova Corps.
Powers and Stats
Tier: High 5-A, higher as Hyper Roll
Name: Roll, "Kind-Hearted Pretty Doll"[1]
Origin: Marvel vs. Capcom
Gender: Female
Age: Unknown
Classification: Robot, Member of the Mega Nova Corps[2]
Powers and Abilities:
Superhuman Physical Characteristics, Inorganic Physiology (Type 2; Roll is a robot), Martial Arts, Acrobatics (Can perform wall jumps and a double jump. All Marvel vs. Capcom characters can pull off a Super Jump, which involves leaping high into the air in a single bound), Self-Sustenance (Types 1, 2, and 3), Weapon Mastery (Roll can utilize the Roll Buster arm cannon, explosive bonquets, the Rock Ball, Tornado Hold, Leaf Shield and even her broom as a melee weapon[3]), Vehicular Mastery (Often pilots the Rush Drill and the Beat Plane[4][5]), Fourth Wall Awareness (Roll is shown to be aware of the fourth wall, such as when exclaiming she should have been in The Power Battle, changing the game's title[6] and beat "the stage" involving Onslaught before Mega Man[4]), Cloth Manipulation (Roll can change her outfit into a school uniform[4]), Limited Flight (Roll can float in the air by using her dress to slow down her falls[4]), Energy Projection and Fire Manipulation (Roll can use her Roll Buster arm cannon to shoot fiery energy blasts[4][5]), Summoning (Roll can summon Rush, Beat, Eddie and even an assist character to help her in battle[4][5]), Forcefield Creation (Roll can create a shield of rotating leaves with Leaf Shield), Air Manipulation (Roll can create a gust of wind that can lift opponents into the air with Tornado Hold), Flight and Explosion Manipulation (Roll can fly around and fire missiles with Beat Plane), Non-Physical Interaction (Could fight and kill Onslaught, who is a psionic entity created from Charles Xavier and Magneto's dark emotions[4][3]), Fusionism, Large Size (Type 0) and Electricity Manipulation (Roll can fuse with support robots to form Hyper Roll, allowing her to release electricity from her antennas[4][5]), Immunity to Soul and Mind Manipulation (As a robot, Roll lacks the soul of an organic being and can't be manipulated through typical mind manipulation techniques)
Weapon Mastery (Arthur assists by throwing spears at his opponent like javelins. U.S. Agent assists by charging with his shield. Unknown Soldier, Michelle Heart, and Saki assist by using firearms[4]), Martial Arts (Shadow, Rogue and Ton Pooh use their physical combat expertise to assist[4]), Energy Projection (Unknown Soldier assists by using firearms that shoot out energy bolts. Shadow can assist by kicking out energy waves at his opponent. Michelle Heart assists by firing a spreadshot set of energy bolts at her enemy. Cyclops assists by firing an optic beam at an enemy. Jubilee can assist by firing energy projectiles at an enemy. Magneto assists by firing an energy blast at an enemy[4]), Fire Manipulation (Shadow can attack his opponent with blue flames that spread on contact with his physical strikes. Lou can spew fire from his breath to assist[4]), Summoning (Pure assists by summoning various items from the sky including a huge dice to fall on the victim[4]), Telekinesis (Anita assists by using telekinesis to throw various objects at an enemy[4]), Electricity Manipulation (Saki assists by firing electrical bolts from her cannon. Thor can assist by using Mjolnir's lightning to damage an opponent[4]), Plasma Manipulation (Ton Pooh assists with her Deadly Plasma Kick, which uses plasma to increase the range of her kick[4]), Explosion Manipulation (Devilot assists by having her men push a button that activates an explosion albeit this also takes her along with it[4]), Energy Manipulation (Colossus assists by imbuing his body with energy that makes him harmful to touch and charging at the enemy. Psylocke assists by coating herself in energy and drilling towards the opponent. Rogue assists by punching the enemy, which causes energy to spark from her fists. While ramming an opponent, Juggernaut can assist by coating his head with an energy force. Sentinel causes energy sparks to fly on physical contact with an enemy after ramming them[4]), Air Manipulation (Storm assists by conjuring up a whirlwind that can damage an opponent[4]), Ice Manipulation (Iceman can assist by causing large icicles to fall down upon an enemy[4])
Attack Potency: Dwarf Star level (Capable of defeating Onslaught,[4] who was stated to be the most powerful enemy in history, surpassing the likes of Thanos and Galactus[7]), higher as Hyper Roll
Speed: FTL (Kept up with Mega Man and Onslaught[4])
Lifting Strength: Class Y (Comparable to Mega Man and Onslaught)
Striking Strength: Dwarf Star level, higher as Hyper Roll
Durability: Dwarf Star level, higher as Hyper Roll
Stamina: Superhuman
Range: Standard Melee Range, Extended Melee Range with her broom, Tens of Meters with projectiles
Standard Equipment:
Roll Buster: An arm cannon Roll carries under her skirt, allowing her to place it in her hand and shoot fiery energy blasts, which are sightly bigger and does slightly stronger knockback than Mega Man's, but cannot be charged.
Explosive Bonquet: A bomb disguised as a bonquet of flowers which Roll can throw in an arc.
Broom
Rush: A robotic dog that assist Roll in battle. He can turn into a drill to ram into opponents. He can also fuse with Roll to form Hyper Roll.
Beat: Roll's pet bird robot. Beat can take the form of a plane that fires missiles and bombs. Can fuse with Roll to form Hyper Roll.
Eddie: A robot that assist Roll by bringing her different weapons to use. Can fuse with Roll to form Hyper Roll.
Intelligence: Gifted (While she is designed as a domestic cooking and cleaning robot, Roll is surprisingly a highly competent combatant, able to efficiently utilize various Robot Master weapons in battle despite their varying natures.[4][5] She can also get lethal when using her broom as a weapon.[3] Could defeat Onslaught[4])
Weaknesses: None notable
Notable Attacks/Techniques:
Kick Slide
Kick Slide
Double Jump
Double Jump
Swipe Kick
Swipe Kick
Kick Slide: Roll crouches down and then performs a forward slide kick on the ground.
Swipe Kick: While in the air, Roll does a downwards kick with her left leg.
Wall Jump: As shown in Marvel vs. Capcom: Clash of Super Heroes, Roll can jump off of a wall after leaping against it.
Double Jump: After the first jump, Roll can perform a second jump mid-air.
Body Throw (Ground)
Body Throw (Ground)
Body Throw (Air)
Body Throw (Air)
Body Throw: Roll grabs the opponent and then slams them forwards or backwards by tossing them right onto the ground. She can also perform this move in the air.
Roll Buster
Roll Buster
Weapon Change
Weapon Change
Leaf Shield
Leaf Shield
Exploding Bonquet
Exploding Bonquet
Rock Ball
Rock Ball
Tornado Hold
Tornado Hold
Roll Buster: Roll picks up a red arm cannon from under her skirt, places it in her hand and then fires off a fiery orange blast of energy from the Roll Buster right before putting it back. Can also be done in the air.
Exploding Bonquet: Also known as Flower Bomb, Roll pulls out a bomb that resembles a bonquet of flowers from her dress and tosses it in an arc. The flowers will explode when making contact with an opponent or the ground. Can also be done in the air.
Weapon Change: Roll summons Eddie, who gives her one of three weapons; the Rock Ball, the Leaf Shield, and the Tornado Hold.
Rock Ball: Roll releases a small pink and blue soccer ball from her Roll Buster, and kicks it at the opponent.
Leaf Shield: Roll creates a shield of rotating leaves around herself that can block a single incoming attack before dissipating. She can then launch the leaves at her opponent to harm them, hitting them multiple times.
Tornado Hold: Roll launches a small fan from her Roll Buster and it falls to the ground. The fan then creates a small wind vortex to launch an opponent into the air, creating an opening for Roll to attack.
Rush Drill: Roll summons her robotic dog Rush, who transforms into a tank-like vehicle with a large drill in the front, entering inside him and rams into the opponent, hitting them multiple times. She can boost, slow down and jump while using this Hyper Combo.
RushDrillRollMvC
Rush Drill
Beat Plane: Roll summons a robotic bird Beat, who takes the form of a small plane which she then pilots, firing off multiple missiles and dropping bombs while flying around in the sky.
BeatPlaneRollMvC
Beat Plane
Hyper Roll: Roll summons Rush, Beat and Eddie, merging with them to transform into a giant robot version of herself called "Hyper Roll". In this state, Hyper Roll releases out electricity from her antennas, fires off a pair of large missiles from her chest, and a large volley of energy blasts shaped like support robots from her stomach and legs, for a short period of time. Can also be done in the air.
HyperRollMvC
Hyper Roll
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Gallery
Marvel vs. Capcom: Clash of Super Heroes
Marvel vs. Capcom: Clash of Super Heroes
Cover artwork of Marvel vs. Capcom: Clash of Super Heroes
Cover artwork of Marvel vs. Capcom: Clash of Super Heroes
Promotional artwork by Kinu Nishimura
Promotional artwork by Kinu Nishimura
Marvel Vs Capcom Music- Roll's Theme Extended HD
Roll's Selectable Color Palettes in MVC2
Roll's Selectable Color Palettes in MVC2
Marvel VS Capcom 2 - Roll Combo Video
Loading Screen Image (MvC)
Loading Screen Image (MvC)
Victory Image (MvC)
Victory Image (MvC)
Concept art for Marvel vs. Capcom: Clash of Super Heroes
Concept art for Marvel vs. Capcom: Clash of Super Heroes
Heroes and Heralds Mode card in Ultimate Marvel vs. Capcom 3
Heroes and Heralds Mode card in Ultimate Marvel vs. Capcom 3
Jenny Wakeman (designated robot name: Global Robotic Response Unit XJ-9) is the main protagonist of My Life as a Teenage Robot.
She is the tomboyish robotic "daughter" of her "mother", Nora Wakeman, and a student of Tremorton High School, designed as a crime-fighting robot, Jenny is equipped with much advanced weaponry within her body and possesses super strength and speed. However, she wishes to live the life of a normal teenager at the same time, and constantly struggles to balance out her two lives, with duties of a crime-fighter while attending high school and proceeding with teenage endeavors.
Powers and Stats
Tier: At least Low 5-B, likely 5-B. 4-B with Comet Pyramid
Name: Jennifer "Jenny" Wakeman, Robotic Global Response Unit XJ-9, Jen, Robot Girl / Robo-Girl, Ruby Rocket (alias)
Origin: My Life As A Teenage Robot
Gender: None, referred to as Female
Age: 15-17 (mentally and by design), technically 5 (as of her creation)
Classification: Robot, Global Robotic Response Unit, Superhero/crime fighter, High school student
Powers and Abilities:
Superhuman Physical Characteristics, including:
Bulletproof Durability (is invulnerable to bullets)
Space Combat (capable of fighting in space)
Inorganic Physiology (Type 2; Bionic Physiology)
Enhanced Senses (Demonstrated here), including:
Electromagnetic Vision
X-Ray Vision
Infrared Vision
Ultraviolet Vision
Radar (Can track flying objects with her radar)
Self-Sustenance (Type 1 [Vacuum Adaptation] & 2)
Bodily Weaponry (Has a wide arsenal of weapons and technology), including:
Gun Protrusion
Saw Protrusion
Engine Protrusion
Drill Protrusion
Shield Protrusion
Claw Retraction
Object Manipulation (can create/protrude and use various objects), including:
Cleaning Equipment Manipulation
Phone Manipulation
Sign Manipulation
Additional Limbs (Can generate additional arms and legs)
Martial Arts (Capable hand-to-hand combatant)
Acrobatics
Supersonic Scream
Energy Projection (Can shoot energy from her hands and eyes)
Body Control, including:
Power Fists
Head Reattachment
Digit Manipulation
Shapeshifting
Transformation
Flight
Multilingualism
Weapon Mastery (Mastery of various heavy armaments), including:
Gun Mastery
Sword Mastery
Knife Mastery
Axe Mastery
Flail Mastery
Hammer Mastery
Saw Mastery
Crossbow Mastery
Grappling Mastery
Genius Intelligence (Can access all the information from the Internet)
Longevity
Reactive Evolution (She was controlled by the symbiotic skin throughout most of the episode, until she finally showed restraint.)
Immortality (Type 2 & 3)
Aura (Shown here)
Regeneration (High-Mid)
Spin Dash (Can perform a spinning dash maneuver)
Healing (Can heal others)
Elemental Manipulation, including:
Fire Manipulation
Ice Manipulation (Can freeze individuals and extinguish flames)
Snow Manipulation
Water Manipulation (Can shoot water out of her body)
Electricity Manipulation
Limited Air Manipulation (Can generate powerful winds with giant fans)
Limited Magnetism Manipulation
Plasma Manipulation (with Plasma Blaster)
Light Manipulation
Temperature Manipulation, including:
Heat Manipulation (with Heat Gun)
Rocket Manipulation, including:
Missile Projection (with missiles)
Living Factory and
Living Arsenal (Can generate ammunition from her body)
Personal Equipment (possesses her own, highly personalized equipment for anything)
Weapon Creation, including:
Hammer Generation
Clothing Generation, including:
Armor Creation
Stun Attack (with Stun Grenade Gun)
Limited Attack Reflection (Can reflect lasers with her shields)
Candy Attacks (with Candy Cannon)
Discomfort Immunity
Sensation Immunity
Toon Force & BFR/Plot Manipulation (Can survive & reform after getting flattened. Can hide in places much smaller than her. Appeared in the bathroom before Tuck did. She is bigger from the inside than outside since her body carries inside itself weapons bigger than her. She accidently threw a girl far away at the start of an episode & the girl only lands in the blackscreen after the episode ends, with several days passing during the episode)
Resistance to:
Radiation Manipulation
Heat Manipulation (As seen here. Can also resist magma as seen in Last Action Zero)
Ice Manipulation (Can break free after being frozen)
Corrosion Inducement
Acid Manipulation (Bathes in a vat of acid. A metal-dissolving fly that turned parade floats into hunks of goop could only scratch Jenny's paint job)
Soul Manipulation (Being a robot she obviously retains no soul)
Disease Manipulation (Was unfazed by the virus she was accidentally spreading)
Poison Manipulation/Fragrance Manipulation (Shown here)
Attack Potency: At least Small Planet level (Casually destroyed a D-Class asteroid with a single blast[1]), likely Planet level (Easily destroys an alien robot that was going to destroy Earth). Solar System level with Comet Pyramid [2]
Speed: Massively FTL+ (Flew to Saturn in seconds[3]. Threw[4] an alien spaceship into the sun's orbit. Can keep up with Melody in a fight while flying.[5] Can easily keep up with Teen Team during a sparring match[6] and with Misty during a chase[7], all of whom comes from different galaxies and roams the universe regularly. Flew around the Earth in 80 seconds while delivering presents in Santa's place. Flew to space in seconds. Flew back to Earth from another galaxy in time for dinner[8])
Lifting Strength: Class T (Lifted up a pyramid into space, lifted and threw an alien spaceship into space[9]), Stellar with Comet Pyramid (Pulled the Sun)
Striking Strength: At least Small Planet level, likely Planet level
Durability: At least Small Planet level, likely Planet level (Survived an attack from Tiff when the latter was amped by the Pipp Crystals which are stated by Smytus to have the power to make the earth "fall like a ripe melon"[10]. Could take hits from Vexus, who was her equal)
Stamina: Superhuman; she can exert herself for days, but requires charging.
Range: Kilometers (She can stretch out her arms and fingers for miles), Unknown with projectiles. Interplanetary with Comet Pyramid
Standard Equipment: A vast plethora of machine guns, rocket launchers, laser beams, and other armaments stored within her body. Can fly via rockets inserted into her "boots".
Rocket Booster Roller Blades
Rocket Booster Roller Blades
Turbine Hair
Turbine Hair
Loud Speaker
Loud Speaker
Extension Arms
Extension Arms
Water Hose
Water Hose
Jenny Decoy
Jenny Decoy
Pigtail Flip Phone
Pigtail Flip Phone
Mixer
Mixer
Wire Cutter
Wire Cutter
Polisher
Polisher
Laser Beam
Laser Beam
Dino Drill and Razor Blades
Dino Drill and Razor Blades
Monkey Paws
Monkey Paws
Mass Hammer
Mass Hammer
Lobster Claws
Lobster Claws
Shiva Swords
Shiva Swords
Swiss Army Knife
Swiss Army Knife
Arm Saw
Arm Saw
Razor Legs
Razor Legs
Ice Beam
Ice Beam
Missile Launcher
Missile Launcher
Thunder Fist
Thunder Fist
Electro Claw
Electro Claw
Buzz Saws
Buzz Saws
Rocket Launchers
Rocket Launchers
Drill
Drill
Laser Cannons
Laser Cannons
Football armor
Football armor
Water Fountain
Water Fountain
Spider Legs
Spider Legs
Submarine
Submarine
Sign Body
Sign Body
Arm Ladder
Arm Ladder
Cleaner Body
Cleaner Body
Chest Boombox
Chest Boombox
Louder Speaker
Louder Speaker
Pencil Sharpener
Pencil Sharpener
Hydro Cannon
Hydro Cannon
Snow Tracks
Snow Tracks
Calculator
Calculator
Grappling Hook
Grappling Hook
Video Camera
Video Camera
Blender
Blender
Fists of Fury
Fists of Fury
Mighty Hammers
Mighty Hammers
Open Shield
Open Shield
Crossbow
Crossbow
Rocket Power
Rocket Power
Razor Claws
Razor Claws
Snowball Launcher
Snowball Launcher
Flamethrower
Flamethrower
Plasma Blaster
Plasma Blaster
Candy Cannon
Candy Cannon
Stun Grenade Launcher
Stun Grenade Launcher
Axe
Axe
Ddae1.PNG
Pigtail Rocket Booster Lasers
Pigtail Rocket Booster Lasers
Full Arsenal
Full Arsenal
Lasers
Lasers
Bandicam 2020-05-09 04-59-15-417
Dress outfit
Dress outfit
Jenny Jet
Jenny Jet
Excavator
Excavator
Santa Armor
Santa Armor
Bulldozer
Bulldozer
Shiva Swords: She sprouts 4 additional arms, and then forms swords out of all 6 of her arms.
Buzzsaw Arms
Heat Gun: Can reach temperatures of up to 1,700 °F.
Fire and Ice Blasters: Instantly melted and then froze asphalt respectively.
Fists of Fury: Giant Spiky Fists.
Drill Hair & Feet
Mighty Mallets: Giant Hand Hammers.
Electro Claw
Thunder Fist: Giant Flail.
Stun Grenade Gun: No explosive to be seen but can reportedly fire at up to 125 rounds per second.
Tesla Cannon
Hair Razor-Rang: Razor Boomerang.
Optional Equipment: Comet Pyramid
Intelligence: Genius (Although she has the mindset of a fifteen-year-old girl, Jenny can access a vast array of information via the discs equipped into her and can easily download additional information from the internet, with every single language in the world which allows her to speak every language known to mankind. Using them, she becomes an extremely good fighter, an excellent markswoman, and being capable of fighting multiple opponents while blindfolded.)
Standard Tactics: Jenny uses an assorted array of abilities and her weapons.
Weaknesses: She is easily trusting of others and, as a result, can be quite naive. She can also be careless and stubborn at times. Her internal parts are far more vulnerable to damage than her external parts. She quickly shuts down if her power source is cut off, but she can compensate somewhat with solar panels and backup batteries. She is more vulnerable to electrical, magnetic and sometimes water-based attacks (Varies from briefly shortcutting her to rusting her whole body though on few occasions it doesn't have ill effects on her). Her regeneration is based on reattaching body parts or replacing them with spare ones. This won't work if her body parts are too damaged/far away, and she carries a limited amount of spares at the time.
Notable Attacks/Techniques:
Super Strength: According to the opening, Jenny has the strength of one million and seventy men, but the exact magnitude is unknown. This is because her strength, like most of her powers, has fluctuated over the series. She has thrown an entire alien spaceship into orbit around the Sun, which puts her lifting strength beyond 300 gigatons of force. She has immense power that allows her to lift massive weights, cause Earthquakes and destroy planet-busting meteorites.
Superhuman Running Speed: She can run faster than even the finest human athletes.
Superhuman Reflexes: She has superhuman reaction speed.
Superhuman Agility: Jenny's agility is far beyond that of even an olympic level athlete, as is her balance and coordination.
Superhuman Durability: Her outer shell is made from an extremely durable titanium alloy, built to withstand heavy impacts and damage, (though this ability can be inconsistent, as she has been blown up by dynamite and torn up before). However, her internal mechanisms are generally less durable and are much easier to damage.
Superhuman Stamina: As a robot, she can exert herself for hours, and days before she runs out of energy.
Robot Body: Her outer shell is made from a Titanium Alloy made to prevent large amounts of damage, rendering her almost totally impervious to it. However, her internal mechanisms are generally less durable than her outer "shell" and are easier to damage.
Stretchy Arms and Extendo-Fingers: She can stretch out her arms and fingers for miles. In “Raggedy Android” she can stop a ferris wheel that's rolling out of control with those arms, wrapping at least 7 times around it.
Superhuman Senses: She has extremely accurate senses.
Superhuman Hearing: Jenny shows that she has super hearing from the first episode by burning a hole into a disk that was about to hit her in the back of her head.
Telescopic Vision: She can see further than any human being.
Electromagnetic Vision: She has the ability to see different kinds of EM spectrum, some of them real, some others fictional.
Digital Vision: Makes everything look like an 8 pixels video game.
Ultraviolet Vision: The ability to see ultraviolet light.
Infrared Vision: The ability to see heat radiation.
X-Ray Vision: The ability to see through solid objects.
Rainbow Vision: Makes everything look multicolor, with a 60's style.
"Heat" Vision: Makes everything look "hot" (i.e. her mom using a bathing suit while everything else is melting).
Sausage Vision: Makes everything look like sausages.
Flight: Jenny has rocket boosters to fly located in her feet, sprouted wings and her "hair". She can travel to the Moon in about 5 seconds, meaning she can travel at 1/4 the speed of light. She also flew to the opposite side of a hurtling Sun in 6 seconds, making her maximum potential for speed 83 times the speed of light.
Various Weaponry: Jenny's signature fighting style, consisting of unfolding a nearly unlimited number of weapons from inside her own mechanism, which although seeming random, are always chosen to fit the situation, even when looking absurd.
Energy Beams: She can fire energy blasts from her hands, feet, chest, eyes and "hair". She also has a wide array of weapons to do so in this manner.
Shapeshifting: She can shapeshift into several (robotic) forms, such as a giant spider. "Victim of Fashion" shows that she can adapt new forms simply by scanning the imagery.
Repairs: She can remotely re-wire herself if she's damaged or destroyed, as well as simply replace limbs, such as her legs and her head.
Multilingualism: Jenny has integrated CDs with every single language in the world which allows her to speak every language known to mankind.
Corrosive Reflex: She can defend herself by using The Acid Reflex Lamination, made by triple polycarbonate lamination. This protects her against corrosive substances.
Gallery
JennyVariousFormsSketches.JPG
Jenny'sTransformations
JennyHairHowToGuideOfficial.JPG
A 1998 official rough design sketch of Jenny with antennas.
A 1998 official rough design sketch of Jenny with antenna