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Breebles — Light Sourcing Reference Guide Part 1

Published: 2012-03-20 23:11:41 +0000 UTC; Views: 8135; Favourites: 213; Downloads: 144
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Description Just a little exercise type thing to show how light sourcing is supposed to work. I've noticed a lot of people use light sourcing so their dolls don't look pillow shaded, but they end up looking like their shading is running off of their doll or it's pillowshaded with an angled light source... So. Here's a basic little step-by-step of how I shade with a light source. The shading is not my best, but the point is that the folds are all the same, just different intensities in different places, etc. I didn't put words because a lot of it would have just been basic shading instructions which... wasn't really what I was trying to share. I do have some tips though I'll add at the bottom. If you have any questions, feel free to ask me!

Base:

Tips & Notes:

*Even on a centered light source, there is a part of the doll that is closest to the light source. You shouldn't use your darkest shade here for your shadows, even if its only a single shade higher, to give a sense of 3D-ism.

*You can use an extreme light source, stepping your brightness every couple of folds, or simply make one side 1-2 shades brighter. The important thing is to remember to use lighter shades for the shadows as you go across to bridge the fade.

*Don't forget that your doll will have shadows, even on the brighter side of the doll. Her highlights will probably not sit on the outline. You /can/ have darker shades and shadows on the brighter side. Actually, you should.

*Folds don't change! The intensity does. The angle of the light source and the closeness to it determines how a fold is defined, but the material will bend in the same way regardless.

*Don't forget to shift your outline color too! If you leave it all with the same outline color, the brighter side is going to look really starkly outlined in a bad way. You don't have to change the outline a lot, but make sure its lighter on the brighter side.
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Comments: 12

tenchibaka [2014-04-06 18:43:15 +0000 UTC]

why does this have three separate light sources? the skirt has one that is near the knees, the breast has one facing from about chin height and a third is off the shoulder >x> it is very inconsistant

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Breebles In reply to tenchibaka [2014-04-06 19:55:43 +0000 UTC]

....because the light source is only on the dress? The only thing shaded is the dress. I mean... it's bald and shoeless... lol.

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tenchibaka In reply to Breebles [2014-04-06 22:14:45 +0000 UTC]

i mean on the dress, the dress has three different light sources on it

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Breebles In reply to tenchibaka [2014-04-07 18:31:49 +0000 UTC]

I'm sorry I really don't understand your comment. There are different angles for each of the dolls to show how the angle affects the intensity of the folds. I'm not really sure what you're referring to about the parts or the light sources, because there's five dolls there and unless each doll has the same problem you see, I don't see how you can comment about the light source of "the skirt" and the "breast" when there's five of each.

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tenchibaka In reply to Breebles [2014-04-07 18:33:18 +0000 UTC]

in the final and finished image there are five separate lighting sources on the one outfit

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Breebles In reply to tenchibaka [2014-04-07 18:37:37 +0000 UTC]

...yes. That's the point. The whole point of this was to show how a light source only affects color and intensity, not fold placement. The dolls were meant to be identical except for the light source. There are in fact 5 different light sources throughout the dolls. Each has a different light source. One at a shoulder height from the right side, one from a higher light source from the right side, one from a central ("normal") light source, one from a higher light source from the left side, and one at a shoulder height from the left side.

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tenchibaka In reply to Breebles [2014-04-07 19:54:29 +0000 UTC]

um...... you probably should mention that this is not actually a reference for shading at all but for color

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Breebles In reply to tenchibaka [2014-04-07 20:01:46 +0000 UTC]

I did. In the comments. If you read them.

"Here's a basic little step-by-step of how I shade with a light source. The shading is not my best, but the point is that the folds are all the same, just different intensities in different places, etc. I didn't put words because a lot of it would have just been basic shading instructions which... wasn't really what I was trying to share."

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tenchibaka In reply to Breebles [2014-04-07 20:23:34 +0000 UTC]

that implies you shaded but you are right you did specify that you did not intent to teach shading, i should have read that part more carefully

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Banished-Dreams [2013-05-15 20:26:29 +0000 UTC]

This is so helpful! Thank you very much!

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Breebles In reply to Banished-Dreams [2013-05-15 20:34:18 +0000 UTC]

Your welcome (:

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Amaryllisir [2012-12-21 02:52:41 +0000 UTC]

Lovely tutorial!
Very helpful, I'll defiantly use as a guide!

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