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C130 — Tutorial: Quick easy vectors

Published: 2006-02-16 20:53:14 +0000 UTC; Views: 9066; Favourites: 87; Downloads: 773
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Description I promised this tutorial would come out eventually... and here it is. I hope it's helpful! If you enjoyed it, please add it to your favourites.

Should work on Photoshop 7 and above. Haven't checked to see where all the features are in the CS versions though and I don't know if it's possible in PS6 or below.
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Comments: 36

MorpH2k [2008-06-28 23:09:51 +0000 UTC]

A very nice tutorial indeed.

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theunrealme [2007-06-12 15:27:45 +0000 UTC]

anther nice one. thanks dude!!!

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getmore0 [2007-05-03 16:53:40 +0000 UTC]

thanx for this link

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mitomane [2006-10-28 17:58:53 +0000 UTC]

you made great & easy & simple tutorials, damn useful, thx!!!!
keep up the good works

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emankulit [2006-09-26 11:50:31 +0000 UTC]

amazing!

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krather [2006-09-04 22:49:57 +0000 UTC]

thanks exactly what I needed.

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pinkly [2006-06-03 06:17:27 +0000 UTC]

Doesn't the fact that the end result NOT being a vector kill the purpose of it being a quick and easy vector tutorial? It's nice and it's a good idea for a more thresholdy image, but I think calling it a vector is a bit of a misnomer.

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C130 In reply to pinkly [2006-06-03 09:03:48 +0000 UTC]

Well... a "vector" shape in the computer world is a shape defined by these cool little equations called "vectors", which you probably did in Maths in high school. How you come by that result is irrelevant. I'd be misleading people if I said it wasn't a vector, you see.

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pinkly In reply to C130 [2006-06-03 21:46:09 +0000 UTC]

However, you're still misleading people by calling it a vector, which plenty of people relate to as such art created with the pen tool.

I fear for all the forum galleries now where people put up that and say they vectored it, haha.

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MorpH2k In reply to pinkly [2008-06-28 23:05:38 +0000 UTC]

A vector is simply a graphic defined by mathematical equations instead of pixels, and therefore it is scaleable on all levels to any size without ever being pixelated. It's as simple as that!

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C130 In reply to pinkly [2006-06-04 02:11:48 +0000 UTC]

Okay this is a bit longer than I intended, but it's late and I was bored, so here goes.

The end result of this is vector, but the process of creating it certainly isn't vectoring so I agree with your second point.

As for the first point, even dA's official gallery description for vector (which I had a peek at earlier today to refresh my memory) agrees with my interpretation of it as mathematically-defined shapes, not a description of the process used to create the end result, so I perceive that it's not me who should be correcting the use of the word. I am not misleading anyone by calling this vector, as that's exactly what it is. People mislead themselves by applying additional criteria to it such as "must be done by hand with the pentool" when it's a technical term for a mathematical object which doesn't care how it came to be!

I myself can do vectors by hand with the pentool (and I enjoy it a lot when I do make one), but I like the effect that vectors create with this method too because they're rougher and less cartoony than ones drawn by hand. I don't consider either to be a superior technique to the other. The two techniques give results that are suited to different uses - I love the gritty urban type of artwork, and this result is easily and conveniently achievable by getting the computer to vectorise a photo or drawing as it leaves rough edges, and gives me a shape I can re-use, re-scale, modify and transform as I need it.

Now I'm going to devwatch you because you made me think a bit, lol. Nice gallery too btw.

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MorpH2k In reply to C130 [2008-06-28 23:09:12 +0000 UTC]

ah well... I sent ~pinkly this answer, and though I can clearly see that you already know this, I still feel, for some reason, that you might be interested in it as well.

"A vector is simply a graphic defined by mathematical equations instead of pixels, and therefore it is scaleable on all levels to any size without ever being pixelated. It's as simple as that!"

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stardnl [2006-03-31 16:24:10 +0000 UTC]

Very nice tutorial, with a great result


~dan

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UrbanCinderella [2006-03-26 22:19:27 +0000 UTC]

Nice job, Grace.

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X-posed [2006-03-06 10:25:48 +0000 UTC]

Nice tutorial.

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C130 In reply to X-posed [2006-03-09 08:35:41 +0000 UTC]

Thanks

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plidezus [2006-03-03 14:43:03 +0000 UTC]

good idea!And very useful for me ~thank you for share

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jmart-art [2006-03-01 00:59:41 +0000 UTC]

this is a great idea, thanks for the info.

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C130 In reply to jmart-art [2006-03-02 17:35:23 +0000 UTC]

No problem. Glad you found it useful.

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horusrogue [2006-03-01 00:58:40 +0000 UTC]

Would not use ctrl shift u.
I would turn image greyscale.
Desaturating fucntion IS BADLY coded.

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C130 In reply to horusrogue [2006-03-02 17:34:00 +0000 UTC]

It doesn't turn the image greyscale in any version of Photoshop I've used. It just desaturates the selected layer. Never had a problem with it and I've used PS 5 through CS2 for years. What version are you referring to?

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horusrogue In reply to C130 [2006-03-02 17:51:37 +0000 UTC]

Sorry?
No no!
I mean that desaturate is less ACCURATE in turning color into shades of grey then running it thought Color Mode>Greyscale>Flatten?>No>RGB>Flatten?No>
7.0

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C130 In reply to horusrogue [2006-03-02 22:39:06 +0000 UTC]

Ah, I get'cha. XD

Well I think most of that messing around would be un-necessary considering how the greyscaling is being used here. I guess you could do it that way if you liked, but really it would make no noticeable difference to the final result since the shades are simplified to black/white later on anyway. Just faffing around IMO, if you were doing actual photomanipulation then I can see why more accuracy would be preferred.

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A30 [2006-02-27 06:12:54 +0000 UTC]

this is the best i have seen in a while good work
it's very clear

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C130 In reply to A30 [2006-03-02 17:34:27 +0000 UTC]

Thanks. Glad you appreciated it.

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K1S3 [2006-02-17 22:09:57 +0000 UTC]

Million thanks!
with this tutorial I've been able to modify mine devID as I wanted
Thank you sooooo much

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C130 In reply to K1S3 [2006-02-17 23:54:16 +0000 UTC]

No problem! Glad you found it helpful.

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g04tb0y [2006-02-17 08:22:31 +0000 UTC]

nice tut man

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C130 In reply to g04tb0y [2006-02-17 23:54:29 +0000 UTC]

Thanks

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Uzukami [2006-02-16 22:55:55 +0000 UTC]

Hey c130. Glad you finally made a tutorial on this. Now I don't have to bug you every 3 seconds on questions about this.

It's awesome!

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C130 In reply to Uzukami [2006-02-17 00:16:25 +0000 UTC]

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Hwasan [2006-02-16 22:23:24 +0000 UTC]

OMG.

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C130 In reply to Hwasan [2006-02-17 00:21:23 +0000 UTC]

Thanks

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SniperJrd [2006-02-16 20:59:35 +0000 UTC]

omg a really fun tutorial on vectoring I <3 you c130!!!

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C130 In reply to SniperJrd [2006-02-17 00:17:09 +0000 UTC]

lmao. Glad you liked it.

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SniperJrd In reply to SniperJrd [2006-02-16 20:59:54 +0000 UTC]

forgot to add. and i forgot to edit, if we can... +FAV!!!

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