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Captainfusion — Trapped Devil by-nc-nd

Published: 2012-05-18 21:34:40 +0000 UTC; Views: 902; Favourites: 22; Downloads: 7
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Description Digital Painting comission.
I know she has very visible abs, but it was a requirement.
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Comments: 11

FIYAS [2012-05-26 13:58:05 +0000 UTC]

Nice work.

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Captainfusion In reply to FIYAS [2012-05-26 15:25:44 +0000 UTC]

Thank you.

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FIYAS In reply to Captainfusion [2012-05-26 16:05:02 +0000 UTC]

You are welcome.

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Neranella [2012-05-19 11:11:47 +0000 UTC]

Marvelous work !

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Captainfusion In reply to Neranella [2012-05-19 17:30:15 +0000 UTC]

Thank you, merci.

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Neranella In reply to Captainfusion [2012-05-19 20:17:57 +0000 UTC]

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speckledmindphoenix [2012-05-19 06:03:22 +0000 UTC]

her jaw is to thick to wemon have curved faces not boxed

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Captainfusion In reply to speckledmindphoenix [2012-05-19 11:02:27 +0000 UTC]

I changed the things you said. I gave her broader hips, a lower hair line, the breasts are closer together and her torso is thinner. I also curved her chin more, but I lef the abs as they are because they are part of the comission. The costumer was very specific about details.
BTW: [link]
not impossible...

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speckledmindphoenix [2012-05-19 06:01:12 +0000 UTC]

well bear you still need to learn a womans body better but the painting is geting better its all far to manly
the hips are to manly there high and thin and they need to be broder and more wide wemon natraly have a wide hip to birth childrin and its apeeling to the male brain and the brest are to far apart her torso is to large like a man and a wemon never get pex like that only the men the forhead is way to long and the lips are to small and thin so is the mouth move the face up alittle and sofen the forhead wemon tend to have smooth foreads and only the midle of the brow dents when angry exspreshon comes
her "kitty" is to low to her underarms need to be deeper neck thinner and alittle longer and less shadow around the nose and mouth aria the lines make her look varry old :3

with love amber

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FearGlas87 [2012-05-18 21:36:17 +0000 UTC]

Looks pretty good. My only critique would be that the face looks a little "2D." I would suggest getting someone to model the pose and using it as a reference; it makes it far easier believe you me.

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Captainfusion In reply to FearGlas87 [2012-05-18 21:42:35 +0000 UTC]

Hmm, that's true, I will have to start using Maya more for that kind of thing. Thanks.

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