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Published: 2005-10-12 08:39:30 +0000 UTC; Views: 3472; Favourites: 18; Downloads: 445
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Description
There have been a few times when I've noticed a few common errors in bow design on deviations, so I thought this guide would be helpful.I am by far no expert. If you are, I'd gladly take some pointers on any errors I made.
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Comments: 25
Eyecelphil [2013-08-21 19:03:49 +0000 UTC]
I'm going to hug you again and again and again. THANKS.
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Carnaugh In reply to Eyecelphil [2013-08-22 01:14:32 +0000 UTC]
Heh, glad this old thing still gets some use.
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Eyecelphil In reply to Carnaugh [2013-08-22 13:16:35 +0000 UTC]
;D
took me ages to find somesort of bow drawing guide
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Carnaugh In reply to PutterPen [2009-01-08 00:12:29 +0000 UTC]
No problem, I hope it does you some good!
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MisterCow-Pnoy [2007-12-17 01:49:45 +0000 UTC]
you know who could learn something from the "how to hold" part? the designers of Zelda. in all the 3D zelda's, Link has always held is bow angled completely opposite. in other words, unlike how you described in your picture, the arrow in Zelda would fall off the bow.
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Luna-Minura In reply to MisterCow-Pnoy [2010-01-23 22:58:28 +0000 UTC]
Hurray for left handed people
Screw Nintendo for making Link Right handed
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Carnaugh In reply to MisterCow-Pnoy [2007-12-17 04:54:31 +0000 UTC]
Well, it's a bit odd at first glance, but you have to keep in mind, Link is left handed. I never payed attention to if it was resting correctly though.
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raevynwulf [2006-10-01 01:36:20 +0000 UTC]
I think you should add to this that the bowstring is NOT grasped in a full fist, as this makes it impossible to fire it accurately >_>
Way too often I see people drawing like that, and it just grates at me.
And I don't find any flaws in this
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Carnaugh In reply to raevynwulf [2006-10-02 17:50:03 +0000 UTC]
Very good point, I will have to add that soon.
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Gryz [2005-10-15 22:19:06 +0000 UTC]
I can't imagine a verticle draw being used in practical applications. It was fun at times to shoot up into the air and see where it would land but it's nearly impossible to predict. I spent alot of time practicing with a bow my dad even went bow hunting and got a deer.
I think the only time you would use a vertical pull would be to create a volley in a battlefield situation. I guess maybe someone could get good enough to use a verticle pull, but I can't even imagine it. You definatly would not be accurate, giving wind and how it changes through different altitutudes.
You should include a Compound bow with your tutorial!
Great work on the tutorial I'll have to refer back to it
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Carnaugh In reply to Gryz [2005-10-16 04:57:20 +0000 UTC]
A vertical draw can be used as such...
First, use a horizontal draw to line the arrow up to the target, this is your first reference point.
As you draw the arrow back, turn the bow into vertical position, keeping the arrow in the same reference as the horizontal draw.
As you raise your aim, for distance, make sure you keep the bow aligned vertically without moving left or right. Use the lower portion of the bow as your second reference. Keep it aligned with the target.
Some bows will have lines drawn on the lower half with numbers on them, usually in feet. You aligne the left (or right if using a left-handed draw) part of the line that matches the estimated distance with the target.
The key is to not aim with the arrow on the final stage, but with the lower half of the bow.
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Gryz In reply to Carnaugh [2005-10-16 05:23:40 +0000 UTC]
I c.
But how would that benefit you in a practicle application? You couldn't use it for hunting because there would be almost no way to predict where the arrow will fall and you need to pierce the animals heart to actually bring the prey down. The only thing I can see it used for is once again as a crippling move to create a volley in a war application. You still wouldn't be able to hit a flat target.
Thanks for the insight though I will definatly have to try it next time and see how close i get to hitting the target!
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Carnaugh In reply to Gryz [2005-10-16 06:44:01 +0000 UTC]
In a modenr setting, it's not practical, as a Compound bow provides enough force on release to negate the need for an angled vertical shot. Also it's impractical to fire upon prey when the distance would require an angled vertical shot.
It's mainly designed for straight/recurve bows and fireing at great distance. It would rely heavily on the shooter's abilty to gauge distances and knowing at that angle is best for each distance. A standard soldier in a historic setting would not be able to do this alone. A good company of archer would have a handfull of experts to gauge the distance and set the angle while the rest would match it to produce a volley with (hopefully) a consistant range.
One form of archery I use is in a live action roleplay where I used padded arrows. Because of the low (35 or less) bow poundage requirements and the large arrow heads, I need to use an angled shot to hit targets because they jsut don't travel fast enough.
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TheNorthMint [2005-10-14 02:16:39 +0000 UTC]
here we go! now i know what you meant by a recurve bow! - nice guide
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Carnaugh In reply to TheNorthMint [2005-10-14 02:27:32 +0000 UTC]
Thanks, you were the inspiration
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Nyght-Driscol [2005-10-12 11:29:15 +0000 UTC]
Dude. I love that little guy there...
Anyway, I don't know anything about bows, you know me, I am just the basher. But this is really amazing. Interesting too.
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Genemir [2005-10-12 08:45:34 +0000 UTC]
is it based on real life? in my experience the end of the arrow is somewhere on the center, because the arrow tend to go down if it is hust drawn parallel to the ground. It really happens, even in short distances..
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Carnaugh In reply to Genemir [2005-10-12 08:53:47 +0000 UTC]
I based it on things I've read and practiced. The horizontal draw lacks the range accuracy of a vertical, but the main focus of it's use is quickly reloading. It's mainly for short distances, often used by mounted archers. The arrow is used as your reference point by aligning the arrow with the target, in a vertical draw, the bow itself is the reference. Raising the height the grip is held and lowering the height the string is drawn (I.E. holidng the string at belly-button height and the grip at chest height) will produce greater range.
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Genemir In reply to Carnaugh [2005-10-12 09:10:58 +0000 UTC]
Oh I see.. that explains it.. I limited my imagination to marksmanship events.. good job!
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Carnaugh In reply to Carnaugh [2005-10-12 09:02:18 +0000 UTC]
Also, on a side note. In a Medieval/Fantasy environment, Often you might find a hunter who uses vertical broadhead arrows fire a bow at a horizontal draw when fireing at a human target, since the arrow will better penitrate a rib-cage.
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