HOME | DD

#card #cardart #ccg #character #creature #eleria #fantasy #game #healer #illustration #lcg #painted #strider #tcg #cardillustration
Published: 2016-04-12 00:36:04 +0000 UTC; Views: 5539; Favourites: 251; Downloads: 88
Redirect to original
Description
Revisiting all my old concepts and early designs for my game, since I'm getting closer to release I figured I'd clean things up and make them more presentable, well, now that I'm 10x more comfortable adding in faux backgrounds and playing with color hehe.This is one of the few dedicated healer-type cards in the initial set, I didn't want things to get too bogged down on the defensive side of things and wanted the game to be a little more active and offensive with character combat; this of course might change during/after testing, who knows really, but for now there are very few cards that are just meant to heal.
I'm still debating about keeping the later game heal ability dedicated and on the card or give it a slot to add in whatever ability (or gear card) you want... so if you wanted to you could get the small 'when this enters'-type of heal and then swap it to be a quick ground troop you could, or you could go for a full-blown early/mid-game healer by dedicating an ability card to it and keeping it protected
Related content
Comments: 29
dpcdpc11 [2020-07-29 10:39:24 +0000 UTC]
π: 0 β©: 1
cobaltplasma In reply to dpcdpc11 [2020-07-29 20:13:45 +0000 UTC]
π: 1 β©: 1
dpcdpc11 In reply to cobaltplasma [2020-07-29 21:12:14 +0000 UTC]
π: 0 β©: 0
cobaltplasma In reply to C4rl0sD4n13l [2016-04-15 22:10:08 +0000 UTC]
haha yesssssssssssss!
π: 0 β©: 0
lovelessdevotions [2016-04-13 16:12:53 +0000 UTC]
Featured inΒ The Collectibles Vol. 5 Β
π: 0 β©: 1
lovelessdevotions In reply to cobaltplasma [2016-04-14 18:40:28 +0000 UTC]
Don't mention it!
π: 0 β©: 0
cobaltplasma In reply to DragonAngel44 [2016-04-13 12:41:54 +0000 UTC]
Thanks! It was fun revisiting an old concept that I really wanted in the game but didn't quite have the chops to *really* get it ready until now hehe
π: 0 β©: 1
DragonAngel44 In reply to cobaltplasma [2016-04-17 01:30:57 +0000 UTC]
Such is the creative process
π: 0 β©: 1
cobaltplasma In reply to DragonAngel44 [2016-04-18 18:53:00 +0000 UTC]
Indeed I think that's one downfall of having a project that spans a long stretch of time, I look back at the earlier pieces of the project and think of how much better I can make it lol
π: 0 β©: 0
cobaltplasma In reply to TheWolverineCello [2016-04-13 12:41:58 +0000 UTC]
Thank you! ^_^
π: 0 β©: 0
cobaltplasma In reply to FrederickWolf [2016-04-13 12:42:08 +0000 UTC]
Thank you very much ^_^
π: 0 β©: 0
cobaltplasma In reply to ErikShoemaker [2016-04-13 12:42:33 +0000 UTC]
Thanks! I wanted to push a little more color variety on this, glad it worked out okay
π: 0 β©: 0
Sabergre [2016-04-12 02:19:26 +0000 UTC]
Healers are always my favorite types of cards/characters/roles
π: 0 β©: 1
cobaltplasma In reply to Sabergre [2016-04-13 12:43:14 +0000 UTC]
They're fun, I'm looking to test them out a lot since I think they're a viable strategy, just have to make sure they're balanced against the rest of the game heh
π: 0 β©: 1
Sabergre In reply to cobaltplasma [2016-04-13 23:24:27 +0000 UTC]
Balancing stats is always the longest and hardest part of games like this >_>Β
π: 0 β©: 1
cobaltplasma In reply to Sabergre [2016-04-15 22:10:50 +0000 UTC]
It is, I think it's the single longest step to game development, especially for games where you directly face off against an opponent
π: 0 β©: 0