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Code-Shark — X-Ray technician!

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Published: 2019-02-13 03:19:24 +0000 UTC; Views: 1969; Favourites: 35; Downloads: 0
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Description Another one that has lingered in the pile of ‘I should really post this.’ For ages.

This was based on a Star Wars RP that I was a part of way back when, the premise was that the Empire had discovered the weakness of the first Death Star and had taken measures to ensure that the Rebel attack would fail. Our team intercepted this message, but due to time and our transceiver dish being shot out by tie fighters we had no way of warning the Rebel base on Yavin 4.

So, it was up to us to board the Death Star, discover what changes had been made and undue them, all under the nose of Grand Admiral Tarken and Darth Vader himself. We also had to contend with the time crunch of the Rebel attack, so our Game Master (GM) made it clear that we were going to have to work fast.

The plan went pretty well, as far as plans go, and we managed to get onto the Death Star without raising suspicion. We even managed to get several imperial Storm Trooper and Naval Trooper disguises.

Then we went to work, hacking into one of the secured terminals we managed to find that there were three tasks that needed to be accomplished in order for us to successfully sabotage the Death Star modifications. And with limited time, we had to make the call, split the party and hope for the best, or try and run to each location and hope that we make it. The later we figured could be done, but it would come down to the wire. Following a heated debate it was agreed that the party had best stick together.

That lasted all but ten minutes.

As the party was getting on one of the turbolifts to get to our first location, who should show up but Darth Vader himself. Now, this would not normally be a problem most of the party, save that I had been having the worst luck with my dice rolls, and had already nearly botched the entire operation on three occasions.  So, with tall dark and scary stepping into the turbolift with the rest of my party, my character, eyes wide as saucers, pulled a one eighty and started walking the other direction.

The other members of my party were naturally torn some flashing a thumbs up and nodding vigorously the others frantically motioned for me to ‘Get. In. The. Bloody. Lift. Now.’ In smugglers hand signing.  

One very tense elevator ride later, the party got off and went about sabotaging select pieces of equipment. They easily accomplished the first task and were well on their way to the second one, all the while trying to get in contact with me so we could link up again.

Now, the dice were not being kind to me, and, the Death Star is a comparable with a moon sized city…

And three failed navigation checks later, I was so hopelessly lost that I could not even find the bathroom. Despite several attempts to locate one.

By this time the party had simply written me off as a casualty, and began work on the second part of the mission. And their luck turned sour. Someone failed to properly bypass a security seal, Strom Troopers came, and a blaster fight ensued. The party, now beginning to panic as they are running through the corridors having spot to spot fire fights with the increasing security forces and having to contend with security measure locking them out of areas.

Me, meanwhile am still lost as can be and have no idea what is going on as they have turned off my com bead. Seeing the station alarms start going off I panic, and in a fit of brilliance, ditch my naval officer uniform for that of a technician.

The party meanwhile has been pinned down by Darth Vader himself, and are rapidly trying to slice the electronic locks while back pedaling as fast as tier legs cam carry them.

My character, through some twist of fate, or GMs mercy, stumbles across the area where the last security measures protecting the exhaust port have been put into place.

And it is heavily guarded.

I have no illusions of fighting my way through the half dozen storm troopers, and the accompanying naval personal with nothing more than a holdout blaster tucked into my jumpsuit. So throwing caution to the wind I straiten my back and march in. And am immediately confronted by the lead storm trooper.

‘Halt, this is a restricted area! What are you doing here? Show me your identification card.’

‘Do you know who I am! I’m the X-ray technician!’

Roll for bluff… Nat 20.

GM: O.O

Party: O.O

Me: >D

‘Did you hear me trooper.’ I start poking the trooper in the chest plate. ‘I’m the X-ray technician, now stand aside!’

‘… … … Yes sir, right away sir.’

This allowed me to get into position, and sabotage the last component, and make a speedy retreat. Several bluff checks later, I, now the sole survivor of the group, managed to make it off the Death Star in a stolen tie fighter and crash land on Yavin.

GM rules that because of my lousy sense of direction I do not make it back to the Yavin temple where the Rebels are stationed until a month after they have gone.

Not that they would believe me anyways.

This later showed up in so many other campaigns whenever someone had to make a bluff check.

'Inquisitor Scaroth, this man claims to be an X-ray technician...' 

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Comments: 19

JKnight97 [2019-02-13 17:13:14 +0000 UTC]

LOL.

When they say you have the luck of an Irishman, it means both good and bad.

👍: 0 ⏩: 1

Code-Shark In reply to JKnight97 [2019-02-14 00:04:12 +0000 UTC]

All to true... I have seen it strike again and again. >.< Often in the worst possible ways and at the worst possible times. I recall one particular incident that I was rolling so bad I finally gave up and started telling the GM the exact opposite of what I wanted to do.


'Wait you WANT to try and activate the trap with your tools...'

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MviluUatusun In reply to Code-Shark [2019-05-05 00:04:27 +0000 UTC]

You to GM:  Have you seen the luck I've had with my rolls?  I can't do any worse trying to activate the trap than trying to miss it.

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Code-Shark In reply to MviluUatusun [2019-05-07 15:26:24 +0000 UTC]

Lol Knowing my GM he would think of some worse fate. Like, it starts to rain alligators, two headed alligators. That are enraged. >.<  

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MviluUatusun In reply to Code-Shark [2019-05-07 22:26:22 +0000 UTC]

LOL.  Well, I don't play games but, I could well imagine what you described as being real.

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Veteran1972 [2019-02-13 13:08:45 +0000 UTC]

Great story.

Sometimes one has to think outside the box.

Are there good results for a player who only rolls 3 or 5 consistently?

Back then (way back Avalon Hill days) it was my most common roll. I’d have the strongest Tiger tank division known to man and attack a Rifle company.
I rolled 2 and 1. My friend countered with double sixes. Got a replay rolling eleven. Ouch!!
Okay. He did some damage (???).
I roll again......1 and 4.
He rolls double fives.......replays to 6 and 4.

My glorious division lays in ruins

I could roll a negative result such is the way dice mock me.🤔

👍: 0 ⏩: 1

Code-Shark In reply to Veteran1972 [2019-02-13 23:45:28 +0000 UTC]

T.T there us mi justice in this world. I suspect that if they could dice would roll into the negative, they would. >.<

I do recall one other incident where I was rolling so badly, I started telling the GM the exact opposite of what I wanted to happen.

'Wait, you are taking out your thieves tools to try and Activate the trap?...'

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Veteran1972 In reply to Code-Shark [2019-02-14 00:55:08 +0000 UTC]

Hey!
That’s a good move.

Obi Wan said it.......spring the trap.

Good idea in my book.😎

👍: 0 ⏩: 0

neorenamon [2019-02-13 12:13:46 +0000 UTC]

Reminds me of some of the Star Wars RPG Games I was in... years ago. *sigh* I never got to play with Darth Vader or anyone else important. It sounded like a bunch of fun, really.

They probably would never have let an anthro half-bat, half-cat on the Death Star in the first place. She was an alien student force user. I think everyone (or almost everyone) on those things were huuumans.

👍: 0 ⏩: 1

Code-Shark In reply to neorenamon [2019-02-13 23:08:57 +0000 UTC]

For that be very grateful, Vader was one of those 'immortal' individuals that one could never really kill, and given that none of us were even close to his level it was all the party could to to stay ahead of him. I suspect if the GM really cut loose the party would have been wiped out in a single round.

True, the empire was highly xenophobic to anyone who was not human. Even Thrawn, their best military asset was promoted in secret and then sent out to the outer rim.

The nice thing about starwars is that you van have characters like that though, as there are literally anthro otters, bats, wolves, lizards, and so many more.

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neorenamon In reply to Code-Shark [2019-02-14 00:06:56 +0000 UTC]

There was another nice point about alien force users, and that was they weren't bound by the same rules as Jedi and Sith. Force choke? No dark side point. Force Lightning? No dark side point. 

I could convince the Stormtroopers we had a Sith Lord with us by having the human raise his hand and I'd force choke someone from the shadows. You wouldn't believe how respectful those plastic platemail goons were when they thought they were facing a Sith Lord (that they never heard of).

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Code-Shark In reply to neorenamon [2019-02-14 00:27:32 +0000 UTC]

LOL! Well played One does not mess with a Sith Lord and tend to live to tell about it. I love out of the box thinking like this, it makes stories so much more interesting.

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neorenamon In reply to Code-Shark [2019-02-14 03:23:48 +0000 UTC]

It do, it do.

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bluewingfairy [2019-02-13 10:12:59 +0000 UTC]

Good morning James, good story, oh dear oh dear:0. 

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Code-Shark In reply to bluewingfairy [2019-02-13 23:04:34 +0000 UTC]

Lol thank you, I am glad you enjoyed this one. ^^

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bluewingfairy In reply to Code-Shark [2019-02-14 01:44:07 +0000 UTC]

You're very welcome😊.

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amisKaigle-et-Norman [2019-02-13 04:42:13 +0000 UTC]

Tabletop games are ripe with these kind of stories.

👍: 0 ⏩: 1

Code-Shark In reply to amisKaigle-et-Norman [2019-02-13 23:04:14 +0000 UTC]

Probably why I enjoy them so much. Great way to spend an evening. ^^

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amisKaigle-et-Norman In reply to Code-Shark [2019-02-13 23:31:31 +0000 UTC]

Just wish I had a group to play them with.

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