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Published: 2013-05-17 17:38:46 +0000 UTC; Views: 235; Favourites: 1; Downloads: 0
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Description
I wanted to show off what I've been working on.Work in progress to get ~Jezzamon 's Bouncebot to read the Tiled Map format .
What's left:
adding and parsing the rules when a custom switch is activated
Checking that blocks have the correct properties (passibility, bounce)
Ability to read a flashvar that is a map-file url and load it
Write up some documentation for the Tiled properties (tiles and layers)
other stuff
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Comments: 3
CodeAndReload In reply to Jezzamon [2013-05-20 02:51:06 +0000 UTC]
I haven't come up with any plans for it right now.
Ideally, some sort of level-design contest would be cool.
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