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d0ntst0pme β€” Tutorial: Advanced GModding

Published: 2013-09-10 15:14:43 +0000 UTC; Views: 10839; Favourites: 167; Downloads: 392
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Description

EDIT: This tutorial is old as dirt, but everything in here SHOULD still work.


In light of recent events concerning I deemed it necessary to make this tutorial. Now please, stop submitting crap to us.


(Click "Download" for future reference)

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Comments: 190

HerpDerpington11 In reply to ??? [2013-12-15 16:12:27 +0000 UTC]

Probably the last question I'll ask you, but I noticed your MSAA was at 8x. I have a good CPU, but it doesn't have that option. Is there a way to say, manually enable it?

't

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d0ntst0pme In reply to HerpDerpington11 [2013-12-15 16:32:46 +0000 UTC]

If you have a Nvidia card, you can use the Nvidia settings menu to manually boost your AA up to 16x.

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Kokyal0rd [2013-11-22 20:13:39 +0000 UTC]

I saw the "advanced lamp" tool in there

Where does one get that tool

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d0ntst0pme In reply to Kokyal0rd [2013-11-22 22:30:06 +0000 UTC]

Check the comments.

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Kokyal0rd In reply to d0ntst0pme [2013-11-22 22:53:24 +0000 UTC]

Checked the comments multiple times and can't find where to get it :c

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d0ntst0pme In reply to Kokyal0rd [2013-11-22 23:03:13 +0000 UTC]

Then you're not cheking thoroughly enough :S

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Kokyal0rd In reply to d0ntst0pme [2013-11-22 23:31:25 +0000 UTC]

Found it

tank u

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Tehwatever [2013-11-09 18:21:54 +0000 UTC]

Get the Toggle Shadow Tool! You all will thank the author of that tool later!

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d0ntst0pme In reply to Tehwatever [2013-11-09 19:00:13 +0000 UTC]

I have advanced lamps for that, boy.

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prokillerxd [2013-10-09 21:29:31 +0000 UTC]

Hmm is my character suppost to move left and right when i pressed Super DoF because it moves to the side i slide the distances o.O

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d0ntst0pme In reply to prokillerxd [2013-10-09 22:39:06 +0000 UTC]

Depending on your amount of blur and your focus, your character will shift and go blurry. Set your focus on your character by using the designated slider.

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prokillerxd In reply to d0ntst0pme [2013-10-09 22:44:50 +0000 UTC]

Ok thanks!

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migueruchan [2013-10-08 18:30:58 +0000 UTC]

This is awesome!

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HerpDerpington11 [2013-10-03 01:55:33 +0000 UTC]

How long have you been on gmod? -Just wonderin'



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d0ntst0pme In reply to HerpDerpington11 [2013-10-03 14:50:31 +0000 UTC]

Roughly over a year by now.

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mattwo In reply to ??? [2013-09-29 23:21:23 +0000 UTC]

I've run into a huge problem with this tutorial: Camera tool does not let the light and lamp tools work.


I need the camera tool for comics....

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d0ntst0pme In reply to mattwo [2013-09-30 00:00:54 +0000 UTC]

Of course it lets them work. How do you think I made these pictures?

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mattwo In reply to d0ntst0pme [2013-09-30 00:46:54 +0000 UTC]

I've found the problem. Lamp toggle is bound to delete on the keypad.

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d0ntst0pme In reply to mattwo [2013-09-30 10:44:09 +0000 UTC]

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mattwo In reply to d0ntst0pme [2013-09-30 19:04:22 +0000 UTC]

Hardly the first time it's happened, it happened twice at the same time when I first took a break from sfm, I didn't know "enable lighting" was unchecked or that disabling sound will disable sound when it renders and while making gameplay as well.... >.<


I also recently learned that mat_fullbright defaults to 1 in SFM for some stupid reason. Might just be non-HDR maps though. Would explain why they always seem brighter.

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mattwo In reply to d0ntst0pme [2013-09-30 00:05:59 +0000 UTC]

Not the camera GUN, the camera TOOL.


Look:


steamcommunity.com/sharedfiles…


steamcommunity.com/sharedfiles…


steamcommunity.com/sharedfiles…  Β 

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T-553412 [2013-09-29 03:40:48 +0000 UTC]

Nice tutorial, but seriously dude, 65 megas, that's insane.


Worth the weight, though.






Was that a good joke? Do I win a prize?

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d0ntst0pme In reply to T-553412 [2013-09-29 09:35:18 +0000 UTC]

Quality comes at a price.

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gmcommander [2013-09-22 04:26:59 +0000 UTC]

I can't zoom in with the camera nothing happens when I right click

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d0ntst0pme In reply to gmcommander [2013-09-22 10:42:10 +0000 UTC]

Press the right mouse button and then move your mouse to zoom in, zoom out and tilt.

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gmcommander In reply to d0ntst0pme [2013-09-22 15:58:57 +0000 UTC]

it just moves my character

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d0ntst0pme In reply to gmcommander [2013-09-22 17:15:28 +0000 UTC]

You need to select the camera first (number 6).

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gmcommander In reply to d0ntst0pme [2013-09-22 22:39:50 +0000 UTC]

fixed it the problems was in my settings once again thank you for the tutorial and this problem.

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gmcommander In reply to d0ntst0pme [2013-09-22 22:35:28 +0000 UTC]

I've been doing that

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MitoTheBest96 [2013-09-19 19:51:32 +0000 UTC]

Β Β 

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bilao-13 [2013-09-18 18:00:42 +0000 UTC]

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MaddogSamureye In reply to ??? [2013-09-16 02:05:34 +0000 UTC]

One of the best tutorials for awesome pics I have seen! This will come in handy.

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d0ntst0pme In reply to MaddogSamureye [2013-09-16 10:08:14 +0000 UTC]

There are better ones, but thank you.

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drgamer7065 [2013-09-15 16:07:36 +0000 UTC]

I got a question. I have Fraps and use it to export my screenshots in png. But would i haveΒ  better results if i use devshot for tga.?

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d0ntst0pme In reply to drgamer7065 [2013-09-15 18:53:14 +0000 UTC]

Don't know. No idea what kind of quality fraps makes. Could be just as good tho.

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WaWor [2013-09-14 12:49:27 +0000 UTC]

Interesting, and very unique way to make a shadow filter.

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d0ntst0pme In reply to WaWor [2013-09-14 13:20:49 +0000 UTC]

I guess everyone has his own techniques. I just wanted to share my wisdom.

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darkwee009 In reply to ??? [2013-09-11 18:56:35 +0000 UTC]

Hooray! I can actually make something that looks decent for once.

Β 

Hopefully my laptop doesn't explode when I try to set GMod to it's highest settings....

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Kokyal0rd [2013-09-11 17:40:35 +0000 UTC]

"never use physgun for elaborate posing"

It works just fine

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d0ntst0pme In reply to Kokyal0rd [2013-09-11 17:52:09 +0000 UTC]

Good for you.

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Kokyal0rd In reply to d0ntst0pme [2013-09-11 18:15:20 +0000 UTC]

ye

Good for me

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SuperNinjaNub [2013-09-11 11:31:59 +0000 UTC]

get rid of the vignette effect, it looks like shit

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d0ntst0pme In reply to SuperNinjaNub [2013-09-11 12:31:36 +0000 UTC]

I beg to differ.

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SuperNinjaNub In reply to d0ntst0pme [2013-09-11 13:43:53 +0000 UTC]

you're objectively and subjectively wrong

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d0ntst0pme In reply to SuperNinjaNub [2013-09-11 15:31:03 +0000 UTC]

I know that under certain circumstances (e.g. when dealing with bloom) it can look like crap, but overall it enhances pictures in my opinion.
Just now I browsed the workshop and replaced my permanent vignette with an overlay version that can be turned off.

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SuperNinjaNub In reply to d0ntst0pme [2013-09-11 16:13:29 +0000 UTC]

okay good
however it's still objectively bad except for the edgy cunts who thinks it's ~~~super~~~ cool and ~~~cinematic~~~

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BunnyLover223 [2013-09-11 09:28:00 +0000 UTC]

Confused :/

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d0ntst0pme In reply to BunnyLover223 [2013-09-11 09:39:34 +0000 UTC]

The instructions are pretty clear.

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Guitarmatt89 [2013-09-11 09:13:07 +0000 UTC]

if you use F12 it takes a jpeg and stores it in the steam screenshot folder but also takes a tga file and stores it in the garrysmod/garrysmod/screenshots folder.

good tutorial by the way, didnt know about the thing you did with the barrel, will come in handy

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TeddyBear101ish In reply to ??? [2013-09-11 04:44:04 +0000 UTC]

Aside from console commands, I pretty much do everything (else). Console commands just feel unnatural to me and there are already good effects and post processing stuff in Gmod already. I like the cartoonish style, it feels right with me.

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