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#aliens #creature #creaturedesign #hunt
Published: 2017-05-14 03:08:27 +0000 UTC; Views: 1094; Favourites: 50; Downloads: 3
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Description
Almost forgot to upload this! Finished this a while ago...This is a new method I as trying out, scanning pencil drawings and using that as line art. I really love the result! (especially since I can skip the line art stage!) Has a textured, tactile feel. This is the style i was thinking of doing my graphic novel in. (potentially) I'm reasonably happy with the background! First time ever lol! Might need some refinement but I've decided that it's done. XD Can't mess with it anymore. Very loose but I still like it.About the creatures, I don't have names for them. All were designed in math class (what else is math class for?) I am especially happy with my herbivore. The legs were a pain to figure out. XD I took inspirations from horses, antelope, dinosaurs and fish. Coloration is based on the giant gland. They form small herds with a head stallion and his harem. This here is a juvenile male who is (was) searching for a heard of his own, sadly he wasn't able to join a bachelor herd before these predators found him.
The two predators are based on rattlesnakes, collared lizard, dinosaurs, wolves, some big cat and sharks. They are normally pretty solitary but during their mating season males and females bond for a short period of time to mate. Here, this female has chosen this brightly colored male and they are hunting together. Once the female lays her eggs the male will depart and look for a new mate or return to his territory.
Critique welcome! I'll do more with these creatures soon.
Products relating to this piece can be found here: www.redbubble.com/people/denec…
(c) Denece the sylcoe
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Comments: 12
TheCheetahSpirit [2017-05-14 04:38:20 +0000 UTC]
Overall
Vision
Originality
Technique
Impact
To start, the composition on this piece is wonderful, the leg on the "long creature" helps the image feel full. However. centering all your subjects can be a little bland, In the sense that your eye isn't guided throughout the image. The issue here mainly is your three creatures guide the viewer toward a point between them, rather than one of the subjects. Although Im guilty of this too, and the arrangement of the characters in the composition is superb. Moving onto the technique, I think all the textures are insanely well done, and I agree the use of a sketch beforehand gives a certain rawness to the image. However I would work on some of your shadows, all the lighting is directed from a single source.. which looks great. However given the double blockade on the shadow beneath the creature furthest to the left.. It should be noticeably darker then the other two. The background in general is great! I really love the clouds and honestly cant stop looking at them, I dont have any criticism for it lol. I'm assuming you are going for a more stylistic less developed background.. I think it looks awesome. On the subject of the anatomy of these characters, the two on the right look good, (great in fact) but the one on the left looks a little off, It may be the orientation of the legs or the head bend but I can not solidify what portion is off. The rest of it looks just as good as the rest. For the top character... The blue-yellow piece appears to have sun shining directly on it... but the one in the foreground looks like the sun is directly above, just make sure you focus on maintaining one light source e.deviantart.net/emoticons/s/s… " width="15" height="15" alt="
" data-embed-type="emoticon" data-embed-id="391" title="
(Smile)"/> That's it! Love the picture overall and please take all my critiques with a grain of salt!
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Denece-the-sylcoe In reply to TheCheetahSpirit [2017-05-14 16:25:17 +0000 UTC]
Hey thanks so much for your insight! I agree with all your points! (that left hand creature was a real pain lol. XD ) I agree I could not get her to look "right", proportions are potbelly off.
I realized the center thing once I was half way through...I will definitely remember to be more careful with the composition. I'll also be more careful with the lighting, I see that now. Thanks for pointing that out! Don't know how the left hand most shadow turned out os dark. D: I might have accidentally duplicated that layer and didn't notice (that's embarrassing) The background was fun, I spent way too much time trying to refine like I normally do but I kept finding that ti just wasn't working and wasn't adding anything further to the piece and decided to leave it as is. I'm glad it looks okay. I am pretty proud of the clouds. ^-^ They actually look nice, for once! lol
Thanks so much!
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TheCheetahSpirit In reply to Denece-the-sylcoe [2017-05-14 18:17:07 +0000 UTC]
Glad to help
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Naisk47 [2017-05-16 02:51:16 +0000 UTC]
Beautiful the background and the creatures are simply gorgeous ^^
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TheOneVeyronian [2017-05-14 17:17:08 +0000 UTC]
Lovely work... at first glance I could have sworn this was another of your traditional pieces but to see it's a digital piece... nice work there! The whole piece feels really natural and the creature designs work nicely too. While I do like the herbivore, I adore the carnivore designs. As for a name for the carnivores, how about carcharocerasaurs, given they are sort of shark-faced and lizardlike? Though I can understand if you don't want to use that name because it does sound quite close to carcharodontosaurs Sadly I can't come up with a good name for the herbivore that isn't goofy or awkardly long
Great work, keep it up!
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Denece-the-sylcoe In reply to TheOneVeyronian [2017-05-14 19:59:31 +0000 UTC]
Thanks so much! I really like the traditional feel. Carcharlurpus maybe? (not sure that rolls off the tongue as nicely though lol) I'm okay with goofy names.
It's a goofy math doodle. XD I'm really bad at names...Thanks for your input!
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TheOneVeyronian In reply to Denece-the-sylcoe [2017-05-15 01:13:55 +0000 UTC]
That works too The herbivore names I kept coming up with really were stupid, like equalope or something trying to mash together horse and Gallimimus (because its body shape and stance kinda remind me a little of Gallimimus)... Galliequs? (oh I know I haven't spelt the horse bit right at all... I normally excel at spelling Latin species names as well but it's 2am here and I think I need to go to bed
). But anyway, no problem, glad to help with the names... given I give Latin species names to CARS for my CarBorgs project I knew I was bound to have some ideas
Really random question: got any digital painting tips? As I'm sure you've noticed given your comments on my recent works (thanks for them btw!) I've moved into proper digital painting so was wondering if you had any tips
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Denece-the-sylcoe In reply to TheOneVeyronian [2017-05-15 05:28:12 +0000 UTC]
lol I like those names! Thanks for your ideas?
Sorry for the later reply, I was contemplating your question. What kind of tips, or for what specifically? The biggest tip is to study the fundamentals of light, color and value. Never use black as a shadow color, study reflected light and how it affects the shadow color. Study color relatiobaips and how they change. Make sure you know how to create perspective. Know color theory. Study value relationships. Have fun with layer modes, expirement with brushes. Oh, never forget that brushes and tools don't make works great. I see a lot of artists begging more advanced artists for their brushes or tool settings and those don't mean anything. It's all skill. With that said brushes are fun to try and and expirement with, and it's a lot fo fun playing with them and getting fun textures. Try out different artists tool setting and see if you like what they are doing. Practice traditionally with real paint, nothing better to help your understanding of color mixing. Label your layers and keep them straight! Merge layers often, use color adjustment layers. Study anatomy no matter what. Get a tablet. Relax, have fun, it takes time to get used to.
If you want anything more specific just ask. I'm not good at advice since a lot of what I do is expirementing. XD Biggest tips, master the fundamentals and have fun because it's digital so you're never wasting paint or canvas.
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TheOneVeyronian In reply to Denece-the-sylcoe [2017-05-15 16:01:17 +0000 UTC]
That's alright, an earlier reply wouldn't have mattered anyway since I was in bed Some solid advice, I do already practice most of that (you can import any of my paintings into Photoshop and eye-drop it as much as you want, you won't find pure black anywhere even in the areas that look pretty black
). And I agree so much with the brushes. I tried out a "make your own brushes" tutorial once and quickly discovered I preferred the result I got from a bog standard round brush and a blending tool, standard Photoshop issue. Though I did get a lovely sketching brush out of it that I adore using (though it is just a round 7px pen pressure controlled opacity brush). Sometimes I might use a speciality brush such as the ones you can get off places like Brusheezy or whatever, but I always like to play around with the settings of those then if I like the brush I end up with it goes in the presets bar. I've made things like fire brushes (used here for the torches) and blood texture brushes (used here for the wall writing) by doing this. Dual brush is particularly fun and useful
Labelling layers... very much yes. I even go as far as having layer folders for different elements of a painting because I'm often working with many layers and it's just easier, say if I want to hide a creature to work on the background. Still doesn't stop me from sometimes painting (or trying to - locking and semi-locking layers is also pretty useful) on the wrong layer...
Sorry for the long reply... whoops wasn't supposed to be that long ha ha
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Denece-the-sylcoe In reply to Bleskobleska-Yandere [2017-05-14 16:25:53 +0000 UTC]
Thanks so much! I might create a little walkthrough with this.
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