HOME | DD

Published: 2011-04-09 10:28:55 +0000 UTC; Views: 3659; Favourites: 81; Downloads: 128
Redirect to original
Description
rendering, with particle fur in Blenderdownload the bendfile at blendswap, to see how it works
Mainly I use action constraints to animate the rig.
[link]
My Youtube channel:
[link]
Traevaine Entertainment - PROJECT PANTHERA:
[link]
Official website:
[link]
Related content
Comments: 85
XNAaraL In reply to ??? [2012-03-15 10:45:53 +0000 UTC]
Wenn alles fertig ist, dann ist die Renderzeit das wenigste.
Der Bewegungsablauf, das Animieren, das Modell -- das ist es was ich bewundere.
π: 0 β©: 1
IsidithKazenokami [2011-04-14 21:51:45 +0000 UTC]
OMG!!! i want to know how to use fur!! do you have any tutorial about it??? the wolf is so well animated!! i love it!
π: 0 β©: 1
DennisH2010 In reply to IsidithKazenokami [2012-03-12 10:53:23 +0000 UTC]
Unfortunately I have no tutorial.
there is a feature in Blender to draw hair, that I used.
called Particle mode.
π: 0 β©: 0
deburningwolf In reply to ??? [2011-04-14 17:14:44 +0000 UTC]
it's getting better every time i see this keep it up
π: 0 β©: 1
DennisH2010 In reply to deburningwolf [2012-03-12 10:46:47 +0000 UTC]
thank you ^ ^ i do
π: 0 β©: 0
Hahli1994 In reply to ??? [2011-04-11 04:13:00 +0000 UTC]
this is EPPPPIICCCC 8D that fur looks so realistic!
π: 0 β©: 1
VisionXtream In reply to ??? [2011-04-10 22:31:16 +0000 UTC]
Hey our Team here at VisionXtream really like your work. We are currently making an online game and have 11 people in the team. We are looking for a few more 3d modelers and animators. We are extremely impressed and would be glad and honored if you could join our team as animator or 3D artists. Thanks for you work and we hope to see more.
Mendi Meyer
The VisionXtream Team
π: 0 β©: 1
DennisH2010 In reply to VisionXtream [2012-03-12 10:45:51 +0000 UTC]
I'm sorry, I'm in a team as head of the 3d-team already
but thanks to the demand
π: 0 β©: 0
pickledtezcat In reply to ??? [2011-04-09 15:32:38 +0000 UTC]
I think it looks great.
You can fake up the fur using alpha textured planes in the game engine.
π: 0 β©: 1
DennisH2010 In reply to pickledtezcat [2011-04-11 21:16:06 +0000 UTC]
thank you
the wolf is our game,
alpha texture planes I have already done,
I just wanted to test how it looks with particle fur.
maybe we render a cutscene for our game
with this wolf
just an idea
π: 0 β©: 0
LordOfDragons [2011-04-09 14:50:06 +0000 UTC]
You should comb that wolf a bit... he touched a power line . That said, the animation still needs to be smoother. Still very robotic (ramps up and breaks too fast): Just add some in-between keyframes and space them a bit apart and it should work. The basic movement is good just needs more work on the timing.
π: 0 β©: 0
MisticAtol [2011-04-09 14:23:50 +0000 UTC]
Pretty good, but I think the front legs should fold up more when there going forward. also left and right sides should be offset from each other a bit, and not going at the same time.
π: 0 β©: 0
Niko40 [2011-04-09 13:01:28 +0000 UTC]
Looks pretty nice. Just the animation could be smoother (fewer keyframes). But keep on doing it and it'll get better. The movement space is pretty good. Pretty nice job overall.
π: 0 β©: 0
wrshredder In reply to ??? [2011-04-09 12:02:58 +0000 UTC]
thats beautifully rendered, i could watch it the whole day
π: 0 β©: 0
CentificGrafics [2011-04-09 10:58:39 +0000 UTC]
eine frage ist das gerendert oder in der bge?
π: 0 β©: 1
DennisH2010 In reply to CentificGrafics [2012-03-12 09:57:36 +0000 UTC]
Das ist gerendert
π: 0 β©: 1
CentificGrafics In reply to DennisH2010 [2012-03-12 13:11:30 +0000 UTC]
Die Frage ist ein Jahr her mittlerweile weiΓ ich das schonselber
DD
π: 0 β©: 1
DennisH2010 In reply to CentificGrafics [2012-03-15 11:32:43 +0000 UTC]
Mir fehlt einfach zu oft die Zeit alle Kommentare zu beantworten.
Wow ein Jahr ist das schon alt XD
π: 0 β©: 0
<= Prev |