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Published: 2011-04-09 10:28:55 +0000 UTC; Views: 3659; Favourites: 81; Downloads: 128
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Description
rendering, with particle fur in Blenderdownload the bendfile at blendswap, to see how it works
Mainly I use action constraints to animate the rig.
[link]
My Youtube channel:
[link]
Traevaine Entertainment - PROJECT PANTHERA:
[link]
Official website:
[link]
Related content
Comments: 85
AlphaSilvia [2013-09-13 18:37:12 +0000 UTC]
Is this included in the download? The fur particles.
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Ozaffer [2013-07-30 05:20:45 +0000 UTC]
great work here. Face kinda looks like a malamute but still a great model and fantastic run cycle animation.
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Jazzi-Crystol [2013-03-24 00:25:56 +0000 UTC]
awesone! i dont know why, but i seem to have so many problems with my fur, do you think you could help me? when i tried it, all i got was something that like a teddy bear on my wolf, dragon, and even my fox!
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Astral-Space-Dragon [2013-03-05 22:18:06 +0000 UTC]
Holy crap! The details are SO precise! This is very cool!
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Astral-Space-Dragon In reply to DennisH2010 [2013-03-07 01:35:44 +0000 UTC]
You are very welcome!
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crownvetchponylover9 In reply to DennisH2010 [2012-03-13 17:40:12 +0000 UTC]
it's more than what i can do with 3d software, i don't have that experience
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DennisH2010 In reply to crownvetchponylover9 [2012-08-06 22:42:04 +0000 UTC]
it take some time but don't give up ^^ so you will get to goal
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crownvetchponylover9 In reply to DennisH2010 [2012-08-07 15:56:32 +0000 UTC]
I already have a dog form. I can work on that
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johnnydwicked [2011-09-19 22:52:05 +0000 UTC]
From far away, it looks amazing! XD Nice on the fur! XD
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LordOfDragons [2011-09-15 00:12:56 +0000 UTC]
Nice wolf and animations. Something it though off with the flow of the animation. Front paws accelerate too much like hammering the ground. Shifting some key frames around should fix that though. Same but in the other direction with the hind legs. It's like the hind legs kick instead of run. Last but not least the hip bone seems to bend up and down too much. Hip should be more stiff I think (not sure about that, it just looks off). Transferring the motion from the hip more to the upper leg should fix this. What goes for the particle fur this is nice but maybe a bit uncombed (no idea how to say this in English: "zerzaust" in German). A bit of combing would help, nut much though, just a bit. Keep up the good work.
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Bloodarrow97 [2011-09-14 19:39:04 +0000 UTC]
Are you sure that the high level particles wont kill most computers?
Nice job on this by the way
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DennisH2010 In reply to Bloodarrow97 [2012-03-12 10:24:28 +0000 UTC]
Thank you^^
I think, every computer can do that since 2004.
I just had to render 20 frames, which are then an infinite loop
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MrSide [2011-09-14 14:31:08 +0000 UTC]
Not bad, not bad at all. I really like the particle fur, I don't know how you made it but I find it full of details and pretty realist. Congrats! (Ho, and the run cycle kicks ass too.)
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DennisH2010 In reply to ninetales666 [2012-03-12 10:02:39 +0000 UTC]
I'm sorry, I do not even find enough time to answer all deviantart comments I receive.
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DennisH2010 In reply to ninetales666 [2011-05-04 16:35:32 +0000 UTC]
I'm sorry, I have unfortunately no time
I have to work on a game project.
but there are many tutorials on the web.
just use Google
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roberto93 In reply to DennisH2010 [2012-03-12 14:56:12 +0000 UTC]
no problem is very coolยกยกยกยกยกยก
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XNAaraL [2011-04-29 11:45:09 +0000 UTC]
Gar nicht mitbekommen, daร die Animation bereits gerendert ist.
Super!
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DennisH2010 In reply to XNAaraL [2012-03-12 10:00:04 +0000 UTC]
Danke, das render ging sehr schnell, sind ja nur 25 Frames in einer Endlosschleife.
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