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Published: 2012-07-04 00:46:08 +0000 UTC; Views: 8922; Favourites: 126; Downloads: 77
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Description
Because people need help with this sometimes.derp.
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Comments: 75
DesertDraggon In reply to ??? [2019-10-19 16:44:06 +0000 UTC]
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Oaktreed [2017-08-14 20:13:54 +0000 UTC]
And it works! Buuuut all these holes appear because I suck at rigging ecks dee
Eh i'll just cut some parts away. no biggie.
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DesertDraggon In reply to Oaktreed [2017-08-14 20:16:39 +0000 UTC]
Β here use this tutorial instead
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Oaktreed In reply to DesertDraggon [2017-08-14 21:27:35 +0000 UTC]
Well certainly more specific lol
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DesertDraggon In reply to Nerdster-Stein [2017-02-11 20:51:23 +0000 UTC]
Well gee I sure hope so seeing as there's only one way to weight anything in this program.
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Nerdster-Stein In reply to DesertDraggon [2017-02-11 21:49:14 +0000 UTC]
sorry its my first time weighting something- Im having to do everything from scratch now
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WolfieTheOracleVA In reply to Nerdster-Stein [2017-07-02 20:18:21 +0000 UTC]
it does work on clothes, I've done it before
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Gauzzine [2016-10-27 04:43:40 +0000 UTC]
Thank you so much!!!!! This is the only tutorial that actually worked on my model!!
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jenaizaki [2014-01-02 10:44:32 +0000 UTC]
help i was gonna do this with a hair parts and i did everything that says in the tutorial and it works but when move the neck bone the hair only moves but the head wont
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DesertDraggon In reply to jenaizaki [2014-01-02 20:38:12 +0000 UTC]
do the same thing to the head then
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jenaizaki In reply to DesertDraggon [2014-01-02 21:17:35 +0000 UTC]
i did now they wont follow the bonesΒ
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DesertDraggon In reply to jenaizaki [2014-01-02 21:20:56 +0000 UTC]
I have no idea then.Β
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waterfuzzy [2013-03-16 12:02:40 +0000 UTC]
How do you remove weight? When I turn the scale to 0, it becomes blue.
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DesertDraggon In reply to waterfuzzy [2013-03-16 17:32:51 +0000 UTC]
blue means it's unweighted
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nian101 [2012-10-19 22:50:58 +0000 UTC]
do you do the weighing with bones too,or do you just connect them?
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DesertDraggon In reply to nian101 [2012-10-19 23:51:33 +0000 UTC]
It's just to connect Vertex to Bones.
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g-girl1 [2012-09-19 15:44:18 +0000 UTC]
How would you weight something like Animasa Miku's shoes?
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DesertDraggon In reply to g-girl1 [2012-09-19 23:27:19 +0000 UTC]
you would weight the top parts to the leg bones, and the boot part to the foot bone
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NommyGoesRawr [2012-09-08 19:06:16 +0000 UTC]
If i weight clothing, and use your method with that headbone, I will attach it to her head right? So i need another bone to use
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DesertDraggon In reply to NommyGoesRawr [2012-09-08 19:23:04 +0000 UTC]
Yeah, it would. Attatch it to the bone that the object surrounds. Like, a skirt weighs to the lower torso bone. A sleeve to the arm bones. shoes to the foot bones. And if the object covers more than one bone, like boots, then it would connect to both bones, like the foot and the lower leg.
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NommyGoesRawr In reply to DesertDraggon [2012-09-08 19:26:47 +0000 UTC]
Okie xD
I conected the skirt to both the upper leg bones.
i devided it. the shirt and the hair are good but the skirt..
ITS DRIVING ME CRAZY! xD
This is the model im talking about: [link]
Can you also help me with that problem?
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DesertDraggon In reply to NommyGoesRawr [2012-09-08 19:35:32 +0000 UTC]
I can't really help too much with the skirt, physics and all. But yeah, the toons on your model are too dark. Try either setting them to toon_0 or lighten the toon they are using.
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NommyGoesRawr In reply to DesertDraggon [2012-09-08 19:36:55 +0000 UTC]
Ok thnx.
I hate editing phisics >.<
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NommyGoesRawr In reply to DesertDraggon [2012-09-08 20:34:55 +0000 UTC]
Ok i guess where the sam then xD
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NommyGoesRawr [2012-09-08 18:52:33 +0000 UTC]
Woo i need to do that with my skirt and hair omg xD
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SouthParkFirefly [2012-07-27 22:13:33 +0000 UTC]
Thank you this is very helpful also i love the "PLEASE DON'T EDIT HIM OR I WILL KILL YOU!" it made me laugh~
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DesertDraggon In reply to SouthParkFirefly [2012-07-27 22:19:31 +0000 UTC]
Oh haha. ^^ Yeah.
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DesertDraggon In reply to SodaCat17 [2012-07-26 21:07:02 +0000 UTC]
Um.....Not entirely sure.....
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kazemoon [2012-07-26 05:37:14 +0000 UTC]
Ive tried to weigh things down but when i do they stay exactly in the middle what do i do about that?
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DesertDraggon In reply to kazemoon [2012-07-26 16:38:28 +0000 UTC]
I'm not sure. Maybe you didn't weigh it to the right bone, or do it properly. -shrug- If you need help I can try it to see what's going on.
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AochiYoruneko [2012-07-08 14:46:04 +0000 UTC]
Can you help me to link the headphone u use in the tutorial?? I forgot the name~
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Ek-sen-trik [2012-07-04 20:52:57 +0000 UTC]
There is something wrong with my models and I was wondering if I could fix it?
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