HOME | DD

Published: 2022-11-29 22:35:57 +0000 UTC; Views: 2372; Favourites: 44; Downloads: 8
Redirect to original
Description
Ported to OBJ from models in both the Star Wars Pack and the Sci-Fi Bash Demo Pack (multiple fan creators and/or port-ers involved) for the Starfleet Command (SFC) series of video games. Based on the original design as first featured in the DOS based video game X-Wing by Lucasfilm Games and which has since become one of the staple Imperial starships classes in the Star Wars Expanded Universe (SWEU). Preview picture posed in XNALara XPS. NO MODEL DOWNLOAD.
The Interdictor family of Imperial cruisers, also sometimes known as Immobilizers, actually encompasses a broader range of starships of different sizes that what you see in the preview picture above. It's just that those two, based on successive star destroyer type hulls and most commonly known as Interdictor (Type or Mark) I and Interdictor (Type or Mark) II, both shown above with Interdictor I on the bottom and Interdictor II on top, became the best known and the most used during the heyday of the Galactic Empire. These trace their origins back to the early Interdictor types first developed and then used both by the Sith and Republican forces in the waning years of the Old Republic. There were also apparently some early unique Imperial Interdictor models based on different hulls (possibly prototypes or test runs?) prior the use of their standard star destroyer type hull first for Interdictor I and again for the larger Interdictor II. As I said, since the last two Imperial models are the best known those are the ones I'm highlighting here at Mandel's, and you can look up data on the rest elsewhere.
In all forms, up to and including the later and most powerful Imperial types, Interdictors were specially fitted large starships that were equipped with one or more powerful gravity well generators that could not only yank any ship of any size up to that of the Interdictor type itself out of hyperspace, but prevent any ships within its range from entering hyperspace. Most of you can immediately see how this would be useful, although the Interdictor type in all forms had some serious drawbacks. The biggest one by far was that its use affected ALL ships within its range, friend or foe, and with no possible way to differentiate or distinguish among them. Also, any malfunction of its gravity well generator - or multiple ones, in the case of the later Imperial types - often had catastrophic effects both to the Interdictor itself and to any ships within visual sight. What effects? How about the creation of a mini-black hole that sucked in everything within its range once it was created and then winked out once the Interdictor was done destroying itself? O_O That said, and despite the type's inherent dangers, Interdictors were still deemed useful in certain situations and that is why they continued to be used all the way to the final end of the Galactic Empire and the rise of the New Republic. After that I can find no further data on the type, although it's probably safe to assume the New Order knew of them and would have built new Interdictor types of new design had they been deemed necessary to further their cause. I'll leave that to both the Star Wars franchise and its fandom to sort out.
BTW according to the current data, the Rebel Alliance managed to get their hands on a few of these late in the game before their final victory. That said they seem to have been always kind of leery of them and only used them in a few selected engagements, whereas the Imperials never had qualms about using them whenever and wherever they felt necessary.
May the Force be with you.
ASIDE - You have to be very careful when using one of these for whatever reason, given how they work and what can happen if something goes wrong.