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Published: 2013-12-07 00:54:18 +0000 UTC; Views: 4473; Favourites: 79; Downloads: 87
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Description
Battle-clad Angle being pursued by a pack of Kalashnikov wielding Timberwolves.Part one of a short Angel & Fluttershy story/comic thing.
Part 2: In due time, had already made it to coloring for Part 2 but I wasn't happy with a few of the scenes. I'd rather redraw them than post something that I feel is utter crap.
Buuut if you really want to see, this is what I had so far:
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Comments: 12
MmquestdaGamer1 [2014-12-08 14:56:57 +0000 UTC]
She could just pull out the bullet... either the old fashioned way or just by using your hand.Β
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Halcyon504 [2014-06-20 01:48:24 +0000 UTC]
COME ON ANGEL!Β TAP AND RACK THAT WEAPON!!!!
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Timur360 [2014-01-07 20:10:54 +0000 UTC]
Fighting and biomass-based enemy with kinectic weapons won't work on a long term, they would simply reassemble themselves and attack again.
To make sure that biomass (in this case:wood) can't be used to create combat formsΒ
(those things don't look like your everyday normal Timberwolves) ,it should be burned to ashes.
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YanaSeverskaya [2014-01-03 07:53:32 +0000 UTC]
That Angel's rifle... If I got it right, there is nothing strange in it's malfunction.
AKM - one love! <3
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Dragoon36 [2013-12-15 06:28:32 +0000 UTC]
What happen, you finally watch Apocalypse Now? Joking for the sake of joking, great use of colours without having to overdo the atmosphere. Perspective looks greats especially during the second last. The only thing that sticks in a 'not-so-smooth' way seems to be the one where you have the rabbit falling down in steps. I think thats because for how small the frame is in proportion to the bodies you drew that they look... ah, found the word: 'Cluttered'; so I might suggest leaving yourself more space in between each fall to smooth the action over. Other then that your moving in a great direction. Β
Good luck!
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DimFann In reply to Dragoon36 [2013-12-15 10:25:53 +0000 UTC]
Hah, not quite. I see what you mean with the clutter, probably could have gotten the same effect with a single rabbit, some slipping gravel/kicked up dust, and a few trailing lines; will definitely try to play more with the spacing/poses next time I try stuffing that much motion into a single panel. Thanks a bunch by the way.
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Dragoon36 In reply to DimFann [2013-12-18 02:18:45 +0000 UTC]
Well, I think instead of nixing the whole idea, you could try next time with two rabbits. One scene shows impacting on the floor, then next is bouncing away from the point of impact. You got the minimum without needing to resort to lines, the dust clouds would be a nice touch.Β
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unassuminguser [2013-12-07 01:18:46 +0000 UTC]
Can't rightly say I understand a bit of what's going on, but I imagine the ending will clarify all
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DimFann In reply to unassuminguser [2013-12-07 05:41:32 +0000 UTC]
I sure hope so, we'll see how it goes
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