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dinorun2 — Virus: Worm Fly

Published: 2009-08-12 02:52:53 +0000 UTC; Views: 7371; Favourites: 97; Downloads: 82
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Description It's one of the virus enemies from our current work-in-progress video game.

Original concept art by Lysol Jones.
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Comments: 26

popipola [2012-05-31 01:03:18 +0000 UTC]

I bet that's a boss

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dinshino [2009-10-15 21:08:00 +0000 UTC]

Love the eyelid/jaw thing

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AnonDesu [2009-10-02 03:21:07 +0000 UTC]

Love the color scheme still.

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Rakugaki-otoko [2009-09-22 09:55:26 +0000 UTC]

wow, that's.... actually pretty intimidating.
Giant enemies, now that's what I like.

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wrencher888 In reply to Rakugaki-otoko [2010-01-18 04:50:13 +0000 UTC]

Eh, this is a good-sized boss for their character, but MY boss sprites, both mini AND main, are MUCH bigger than this. Trust me. Still, you have to be in complete awe of how smooth the animation is, and how neat every frame is.

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kirbycide [2009-08-19 03:17:51 +0000 UTC]

Snakey...

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LemGambino [2009-08-14 05:34:24 +0000 UTC]

So this is just a Level Five Onix? [link] Darn, I was hoping it might be a boss like the ice worm from Gradius Gaiden (but then again, the boss itself is pretty easy). Will it just fly back and forth or will it be able to curve around in certain patterns (like the worms from R-Type 1)?

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dinorun2 In reply to LemGambino [2009-08-14 14:24:02 +0000 UTC]

There will be huge bosses.

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LemGambino In reply to dinorun2 [2009-08-15 00:19:49 +0000 UTC]

That's good, I can't wait to see them. ^_^

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taelmx [2009-08-14 00:14:31 +0000 UTC]

Is this how big it's gonna be in 640x480?

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dinorun2 In reply to taelmx [2009-08-14 01:30:45 +0000 UTC]

Yes. Though it is pretty big. I wonder if we'll end up going 800*600...

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taelmx In reply to dinorun2 [2009-08-14 14:42:19 +0000 UTC]

Don't get me wrong, it's an awesome animation, it just seems a little big compared to the Kap animations.

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dinorun2 In reply to taelmx [2009-08-14 16:42:47 +0000 UTC]

Yeah. Well, you were there when we were figuring out scale, right? We will work with it, we're not locked to any specific size, level design, or enemy movement.

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taelmx In reply to dinorun2 [2009-08-16 04:49:30 +0000 UTC]

ah alright, cool!

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ero98 [2009-08-12 21:48:11 +0000 UTC]

it looks a little big in relation to the nurse character, is it supposed to be?

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dinorun2 In reply to ero98 [2009-08-12 21:51:13 +0000 UTC]

It is a big enemy.

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Olympia-The-Hedgehog [2009-08-12 15:35:59 +0000 UTC]

Smooth moves on that worm. I still think the skull part on it's head reminds me of a Wily Machine from one of the Mega Man games!

Anyway, keep it up, BossCrab. I'm starting to want this game when it comes out.

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Charochai [2009-08-12 10:52:43 +0000 UTC]

smooth move

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madb0y [2009-08-12 06:27:29 +0000 UTC]

Nice pixelling

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Elvynne [2009-08-12 05:40:06 +0000 UTC]

Wow o.o nice! I love the fluid motion ^^

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Felix--The--Cat [2009-08-12 04:57:18 +0000 UTC]

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dinorun2 In reply to Felix--The--Cat [2009-08-12 06:37:56 +0000 UTC]

Exactly.

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Zenius-Xepher [2009-08-12 03:41:22 +0000 UTC]

It looks great! It's really fluid, and, like someone else said, kinda mesmerizing.

Keep it up, BossCrab!

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attorneyhoboninja [2009-08-12 03:19:15 +0000 UTC]

it's kind of mesmerizing. XD

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Triistar [2009-08-12 03:09:37 +0000 UTC]

Cool!
Now, is this all one sprite or are the segments linked together?

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dinorun2 In reply to Triistar [2009-08-12 03:10:56 +0000 UTC]

Well... both, I suppose.

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