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Published: 2019-06-12 05:27:51 +0000 UTC; Views: 13698; Favourites: 208; Downloads: 160
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Description
I was approached by Jereon(imo) from the Empire at War: Remake mod to see if I was interested in texturing his all new mesh for the Viscount. As this is due to make an appearance in Star Wars: Interregnum in the future as well I decided to give it a shot. It was a challenge finding a way to do it that would work for both game engines and their specific and varied limitations but this is the result.Related content
Comments: 6
NathnEl [2020-08-01 09:27:23 +0000 UTC]
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Chiletrek [2019-06-12 05:30:09 +0000 UTC]
Hello:
As Eckhartsladder would say: "Here comes big daddy!"
This is a very cool interpretation of the Viscount! That ventral pod module makes me think of a giant version of the ordnance pod of the MC-75 Profundity .
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dolynick In reply to Chiletrek [2019-06-12 05:32:05 +0000 UTC]
Thanks. I thought his take on it was very cool as well. As there are two different size variants of this ship (one 3 km long, the other a full 17 km super star destroyer size), his intent was for this to be the larger version with some extras not on the version you usually see.
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Chiletrek In reply to dolynick [2019-06-12 05:43:45 +0000 UTC]
Hello:
You are welcome! Well, I imagine that the Mon Calamari wouldn't have the experience to build such large ship at first, so they made a prototype to experiment before they went full-blown giant ship. And this is indeed more detailed than what I would have tried myself .
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