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DSil — Reptilian Design: Female Final

Published: 2011-03-03 04:01:06 +0000 UTC; Views: 6641; Favourites: 118; Downloads: 0
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Description Final illustration for a female of a playable reptilian race I designed for an MMO (previous designs here: [link] [link] [link] [link] ).
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Comments: 17

KeIIion [2015-02-20 22:30:51 +0000 UTC]

so wonderful and excellent creatures !!! fantastic feet

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yoggurt [2011-03-31 06:30:49 +0000 UTC]

Painting scales could be challenging but you've managed!
If you accept critique in comments I can share some general thoughts about this one

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DSil In reply to yoggurt [2011-03-31 19:10:10 +0000 UTC]

Fo sho! I'll take any advice that will help me improve.

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yoggurt In reply to DSil [2011-03-31 20:22:24 +0000 UTC]

At first - even in such drawings the air perspective is needed. The more distant object - the less color saturation and tone. So you'll get the darkest - a shadow part of right elbow and the most colorless - the shield and a tail-tip. Just pull some blue in shadows and you'll get profit
Also there's a lack of definite cast shadows on the body from arm and mandibula, that equalize planes and makes figure flat
Hope, this helps you

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DSil In reply to yoggurt [2011-03-31 22:13:53 +0000 UTC]

Good point! I hadn't thought of using atmospheric perspective, but it looks like that would add a lot of depth. Thanks for the tip!

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yoggurt In reply to DSil [2011-04-01 06:04:52 +0000 UTC]

you're welcome!

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Emeowrald [2011-03-04 05:10:47 +0000 UTC]

Sweet! I like how you used a bunch of different colors.

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DSil In reply to Emeowrald [2011-03-04 09:52:08 +0000 UTC]

Thanks.

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Emeowrald In reply to DSil [2011-03-05 04:00:21 +0000 UTC]

You're welcome.

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AmnioticOef [2011-03-03 22:40:59 +0000 UTC]

To me, the thick torso and legs make her look like a guy in a suit. Is that what you're going for?

In any case, the texture and pose are really great, as are the club and shield.

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DSil In reply to AmnioticOef [2011-03-04 09:53:54 +0000 UTC]

Nope, just really beefy and, well, video-gamey. The design has to translate in a limited number of polygons, so the physical attributes are somewhat exaggerated for clarity.

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AmnioticOef In reply to DSil [2011-03-04 15:20:36 +0000 UTC]

I see .

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Torquinox [2011-03-03 20:20:03 +0000 UTC]

Looks crisp. If this is representative of what you *like* doing, maybe send your portfolio to the larger roleplaying & collectible card game publishers. The look is there. I think you'd get some commissions.

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DSil In reply to Torquinox [2011-03-03 20:21:44 +0000 UTC]

Thanks! I'm planning on doing something of the sort soon. Good experience, and some income wouldn't hurt.

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Torquinox In reply to DSil [2011-03-03 20:24:34 +0000 UTC]

Good! And all the best when you do that.

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Marty-Party [2011-03-03 18:26:09 +0000 UTC]

I think she might be a little too colorful, unless females compete for males...

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DSil In reply to Marty-Party [2011-03-03 19:45:24 +0000 UTC]

Yeah, I kinda realized that after I painted her. I based the color scheme on some oddly exposed photos of a green iguana. Just wait till you see the male, though, he's really flashy!

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