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eRe4s3rComplex Spaceship View 2

Published: 2010-03-31 15:52:35 +0000 UTC; Views: 53469; Favourites: 739; Downloads: 15179
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Description My newest project Ah well.. currently it is not really textured but that might change sooner or later

View 2 first because View 1 (the main frontal view) is still rendering

2.7 Million polygons

Comments are welcome
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Comments: 239

yearuzzaman [2010-04-06 19:25:02 +0000 UTC]

my humble honor for this creation ....

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eRe4s3r In reply to yearuzzaman [2010-04-07 11:21:44 +0000 UTC]

Hah, Honor is overrated! Fame, women and money please

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ricey In reply to ??? [2010-04-06 19:19:55 +0000 UTC]

Looks like a kick ass BSG destroyer! Awesome!

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eRe4s3r In reply to ricey [2010-04-07 11:21:49 +0000 UTC]

Thanks

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2753Productions In reply to ??? [2010-04-06 17:39:36 +0000 UTC]

Congrats on the DD!

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eRe4s3r In reply to 2753Productions [2010-04-06 20:54:57 +0000 UTC]

Thanks

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2753Productions In reply to eRe4s3r [2010-04-09 12:23:42 +0000 UTC]

Welcome

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Father-Alexander In reply to ??? [2010-04-06 17:01:32 +0000 UTC]

It's got a very... "Dead Space" look to it. Sharp edges, harsh detail, not alot of defining colours. I love it. ^^

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eRe4s3r In reply to Father-Alexander [2010-04-07 11:22:04 +0000 UTC]

Yep, thats where i drew the inspiration from to be honest

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Father-Alexander In reply to eRe4s3r [2010-04-07 15:12:28 +0000 UTC]

Awesomeness. It looks great.
I'd love to see that ship in Dead Space 2. Maybe send it in as "Fan Suggested Ideas" or something.

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casey64 In reply to ??? [2010-04-06 16:54:27 +0000 UTC]

That looks awesome, man!

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eRe4s3r In reply to casey64 [2010-04-07 11:22:10 +0000 UTC]

Thanks

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casey64 In reply to eRe4s3r [2010-04-07 16:26:03 +0000 UTC]

You're welcome.

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BlueDraconicKnight In reply to ??? [2010-04-06 16:49:32 +0000 UTC]

Such a brilliant and amazing spaceship must be praised.
Really terrific work.

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eRe4s3r In reply to BlueDraconicKnight [2010-04-07 11:22:25 +0000 UTC]

Well it could be a lot better Thanks though ^^

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Jonhs-Kitsune In reply to ??? [2010-04-06 14:58:00 +0000 UTC]

Oh My gawd!! O.O

Super Ultra Hiper Awesome Ship! O.O

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eRe4s3r In reply to Jonhs-Kitsune [2010-04-07 11:22:38 +0000 UTC]

Haha, yay Thanks O.o

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FrodoGoofball In reply to ??? [2010-04-06 14:19:49 +0000 UTC]

Wounderful!

To me it looks like something out of AVP or Babylon 5. Except it should have it's own show maybe.

I also cannot keep track of stuff on my hard drive. Recently my main PC died, and it could be years (and likely never) before I salvage everything from the backups. However, nothing I have is really that good.

You definately deserved a DD.

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eRe4s3r In reply to FrodoGoofball [2010-04-07 11:23:29 +0000 UTC]

Well, for this ship maybe.. but for this rendering of this ship.. maybe not I am still not happy with it ;(

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Chansey123 In reply to ??? [2010-04-06 14:13:10 +0000 UTC]

Is this Maya? Looks good!

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eRe4s3r In reply to Chansey123 [2010-04-06 20:55:48 +0000 UTC]

Nope, this is Cinema 4D and AR3 (for rendering)

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Dragonsrule-89 In reply to ??? [2010-04-06 14:08:18 +0000 UTC]

Oh wow! thats incredible!

2.7 million polygons?! I bet it took ages to render!

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eRe4s3r In reply to Dragonsrule-89 [2010-04-06 20:55:34 +0000 UTC]

Nope, actually it took 1 hour C4D is very efficient...

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Dragonsrule-89 In reply to eRe4s3r [2010-04-06 22:41:42 +0000 UTC]

wow! that is efficient! tho I'm guessing you have a fairly powerful computer...

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eRe4s3r In reply to Dragonsrule-89 [2010-04-06 23:38:02 +0000 UTC]

Well, only a Q6600 4x3ghz ftw

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Dragonsrule-89 In reply to eRe4s3r [2010-04-07 00:49:33 +0000 UTC]

lol, that would help

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rajhara In reply to ??? [2010-04-06 12:05:07 +0000 UTC]

I'm not sure but it kinda reminds me of the Corellian corvette from Star Wars. But a moment later I'm not so sure...

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eRe4s3r In reply to rajhara [2010-04-07 00:08:14 +0000 UTC]

Mhh, i dunno, i think the style is pretty different.. if anything its Dead Space / Industrial Grunge inspired..

That was the idea anyhow, not sure how much I diverted and drifted in starwars styles...

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Maich In reply to rajhara [2010-04-06 12:56:23 +0000 UTC]

I had the same reaction. You're not crazy.

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JinnBhai In reply to ??? [2010-04-06 10:59:39 +0000 UTC]

Ill give youuuu ummmm...20 dollars if you teach me how to make this...cuz thats all i have lol

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eRe4s3r In reply to JinnBhai [2010-04-07 11:24:09 +0000 UTC]

I don't think i could teach it to you in 3 hours

It took me 3 years or so ,p

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JinnBhai In reply to eRe4s3r [2010-04-07 13:36:37 +0000 UTC]

oh man i was hoping you'd be different lol
I guess practice makes perfect?

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Silas-Aurelias In reply to ??? [2010-04-06 10:56:57 +0000 UTC]

Fantastic work. I thought it was a drawing at first.

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eRe4s3r In reply to Silas-Aurelias [2010-04-07 11:24:39 +0000 UTC]

Hah, thanks ,)

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ZenChip In reply to ??? [2010-04-06 10:01:46 +0000 UTC]

2.7 Million polygons
Awesome

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eRe4s3r In reply to ZenChip [2010-04-07 11:24:46 +0000 UTC]

No, just laziness

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Chwazz In reply to ??? [2010-04-06 09:58:36 +0000 UTC]

Wow, really good! Amazing, great work!

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eRe4s3r In reply to Chwazz [2010-04-07 11:24:52 +0000 UTC]

Thanks

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Kyzarius In reply to ??? [2010-04-06 09:53:44 +0000 UTC]

.....makes me wish there was a Dead Space 2. oO I feel like a loser now. Lol. The USG Ishimura being blown to hell was a real shame.

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eRe4s3r In reply to Kyzarius [2010-04-07 00:10:44 +0000 UTC]

Hey ya, i am glad that you are the *only* person who spotted the dead space influence (heck, it drips out of my recent submissions!) so kudos for that

I hope DS2 will come to pc though ;/

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Kyzarius In reply to eRe4s3r [2010-04-07 01:34:13 +0000 UTC]

It'd oughta, considering its success on the initial launch and response.

And the reason why I spotted the reference was because I'd thought I knew that hull from somewhere, minus the landing dock and a few of the plates in place. Thanks. ><

So, what say you to Dr. Isaac Clarke's fate? X:

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eRe4s3r In reply to Kyzarius [2010-04-07 02:28:21 +0000 UTC]

Hes just insane!

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Kyzarius In reply to eRe4s3r [2010-04-17 06:52:23 +0000 UTC]

DEAD SPACE 2 IS COMING OUT HOLY CRAP

looking out for it? X:

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Dani-Sang [2010-04-06 08:51:41 +0000 UTC]

nice one m8

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eRe4s3r In reply to Dani-Sang [2010-04-06 09:08:10 +0000 UTC]

Thanks But i think its rather.. normal

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Dani-Sang In reply to eRe4s3r [2010-04-06 09:10:11 +0000 UTC]

haha I understand. I am still trying to figure out those engine glows but still haven't a clue how to pull it off. You should make a tutorial - Already had a lot of use of your planet tutorial.

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eRe4s3r In reply to Dani-Sang [2010-04-06 09:13:02 +0000 UTC]

This is actually incredible hard to describe otherwise i'd have done that already. I use a custom brush and several steps in photoshop... i haven't the slightest idea how to tutorialize that, all together its just a glow and smudging to blur the engine inside

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Dani-Sang In reply to eRe4s3r [2010-04-06 09:28:07 +0000 UTC]

I get it. The Photoshop part isn't really a problem, my little problem is how to apply it in C4D... or didn't you apply it in photoshop?

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eRe4s3r In reply to Dani-Sang [2010-04-06 09:30:50 +0000 UTC]

Well, in c4d i simply do a noise volume light, then a 2nd one, longer (this is the actual exhaust) with different noise scale and on additive blend (within c4d still)

This i then render, then i apply glow in photoshop, and smudge the engine interior/exhaust trail with some sort of dual shader that gives interesting patterns thats basically it, glow is overlay and/or lighten (depends on what you use for glow)

Best used is a gradient (black to white) which you then color how you want it.. i have 2 in my stocks for this kind of stuff and just perfect my post editing around it

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Dani-Sang In reply to eRe4s3r [2010-04-06 09:33:55 +0000 UTC]

ah ok. Well, I was hoping for some kind of way to do it only in c4d. Pre-texture in photoshop and then import it to cinema4d - I geuss I have to find a way myself. The reason is that I want to animate spaceships

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