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Published: 2013-07-22 01:21:44 +0000 UTC; Views: 1968; Favourites: 27; Downloads: 7
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Description
I'm super excited to begin working with this model's animation in Minecraft. It will be my first, serious deployment of my rotation matrices and I'm taking a bit of a risk in working it with three segment tails.Can you see where its "corruption" idea came from? :3
If this succeeds, I can almost guarantee you Demon Lord Ninetales will be next.
Tools used to create this Model:
Techne (for the model)
Photoshop CS5 (for the texture)
This mob was inspired by Vulpix of The Pokemon Company and the Tube Fox from Okami by Capcom and Clover Studio.
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Comments: 17
FuzzyAcornIndustries In reply to PrincessPurpleFire [2014-07-07 12:22:22 +0000 UTC]
Six. ^^
You can see another view of it actually in game here: fav.me/d71sfwn Just count the red tips.
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Keyblade0 In reply to FuzzyAcornIndustries [2013-07-25 02:10:08 +0000 UTC]
But not that way XDDD
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FuzzyAcornIndustries In reply to Keyblade0 [2013-07-25 02:37:03 +0000 UTC]
I didn't think that until you replied this way. xD
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VicTycoon [2013-07-22 23:44:41 +0000 UTC]
I see many people using this program to create models, very useful. It is possible to export the models to a 3D program? Like Cinema 4D for example?
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FuzzyAcornIndustries In reply to VicTycoon [2013-07-23 13:57:56 +0000 UTC]
That I don't have the slightest clue. o.o Techne is absolutely the only 3D program I've used.
The exported code is in Java, streamlined for easy drop and integration into Minecraft's model files. I don't know if that is of any use.
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