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Garm-r — Golem 3d Model: Free Download by-nc

Published: 2010-05-17 20:22:31 +0000 UTC; Views: 7478; Favourites: 52; Downloads: 414
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Description Just found him again on my hard drive. Never got round to finishing him completely, but the basic rock texture is complete.

So he's free to grap as well. Same rules apply here, click the CC under the pic for the details.

He's fully rigged as well, but again you'll need to reassign the texture to the material
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Comments: 15

VisionXtream [2011-04-11 12:16:51 +0000 UTC]

Hey. Well done great work our team over here really like your work! We are currently building an MMO 3D game and are looking for more artists like you to work as a volunteer. We are also doing WIL on university projects if anyone needs those to be done. Anyhow We would really be grateful if you could come along and help us out. As I have mentioned we won't be paying you until we start getting sponsored and start to release the game for sale.

Thank you so much and as to all the gaming community you are all welcome if you wish to come and help us out with our project.
Our team member list can be found on our temporary site here [link]

Thanks Heaps.
The VisionXtream Team

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MishraFathom [2011-01-12 10:32:23 +0000 UTC]

aw no it blender -.- wonder if i can convert it to work in maya... dont feel like re rigging it though...

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Garm-r In reply to MishraFathom [2011-01-13 17:06:20 +0000 UTC]

Ah sorry bout that.
But to answer your previous question, all the models that I release are free.

You can use it as it is or use it as a base like you asked. =3

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MishraFathom In reply to Garm-r [2011-01-13 17:21:44 +0000 UTC]

lol pitty its a blender rig. i might make use of it still

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MishraFathom [2011-01-12 10:22:26 +0000 UTC]

nice very cool model nice and low polly, Mind if i mess with its textures and change it a bit like use it as a base will give you credit if i ever do anything with it ?

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Lord-Crios [2010-06-05 07:39:30 +0000 UTC]

Wow really cool, thank you very much.

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MaJoRoesch [2010-05-30 10:25:41 +0000 UTC]

A little low poly for my tastes, but looks good.

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Dark-Kaos [2010-05-19 13:49:32 +0000 UTC]

Nice to see him again. I'll take a look since it should be interesting to see how the final model looks with a hands on look. The face I don't think I saw done before, I do like how you went about it. Overall I really like it. The basic design looks like it would work for a mech with the almost longrange cannon/rifle like design over the back and head.

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illusin8 [2010-05-19 01:33:22 +0000 UTC]

Hay I am trying to make an animation but I dont know what the hot key for "lock position, rotation,scale"

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Garm-r In reply to illusin8 [2010-05-19 08:46:26 +0000 UTC]

If your using blender 2.49 then theres two options.

You can assign limit constraints to an object.
Hit F7, this opens the object tap in the buttons window. Then under the constraints section, you can add limits for scale rotation and location.

This is useful if you want an object to rotate/move/scale, but only but a set a amount (e.g only rotate between 0 and 30 degress).


The second option is to press N whilt hovering over the 3d window. This opens the tranform properties tap. It'll contain groups of three, like LocX, LocY and LocZ.
Next to each one is a pad lock symbol. Hitting that pad lock will lock it and prevent the assigned value from changing.
Useful if you want to quickly limit the rotations/locations/scales

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illusin8 In reply to Garm-r [2010-05-20 13:30:23 +0000 UTC]

Well I am on 2.5 and and I need to make a model of the galaxy to depict the super-massive black hole. I need to make the actual galaxy look cloudy, so I made it a disk of smoke, and now I need it to rotate. Along with the Galactic nuclei emit radiation, so I use some particles. That is what I am trying to do.

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Sonex-the-hedgehog [2010-05-17 21:31:46 +0000 UTC]

so you came back to him i remember when you first started on it but the thing that strikes me as odd is how you can do a much better texture then these games on pc dude your just gifted

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Sonex-the-hedgehog [2010-05-17 21:31:29 +0000 UTC]

so you came back to him i remember when you first started on it but the thing that strikes me as odd is how you can do a much better texture then these games on pc dude your just gifted

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Fmaster In reply to Sonex-the-hedgehog [2010-05-18 00:50:35 +0000 UTC]

i 2nd this.

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Sonex-the-hedgehog In reply to Fmaster [2010-05-20 18:01:57 +0000 UTC]

haha thanks

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