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Published: 2011-12-29 18:08:26 +0000 UTC; Views: 2265; Favourites: 23; Downloads: 235
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Description
Did some more animations.- Running
- Jumping
- Walking
- Standing
I've also added a very faint shader.
So here is a new Unity file to show it off.
This time its a web page version so that it can run on both Windows and Mac.
You'll need to run the html file.
Controls are the arrow keys, shift and space bar.
Related content
Comments: 22
GunslingerX92 [2012-01-07 02:11:54 +0000 UTC]
Very cool. The jump response time feels off, but it's really good other than that. Way better than anything i could ever hope to do
👍: 0 ⏩: 0
kuasa111 [2011-12-31 19:38:20 +0000 UTC]
AMAZING!!!!
I don't know what to say
numb from your nice 3D animation character...
👍: 0 ⏩: 0
AlvernDbl [2011-12-30 09:47:09 +0000 UTC]
Very nice although:
- the right foot has some problems with the white thing.
- the transition from the run to stand I think should be faster
- very optional : a blob shadow for the player
Just in case the others don't know you can RightClick on the game and Select FULLSCREEN
👍: 0 ⏩: 1
Garm-r In reply to AlvernDbl [2011-12-30 18:36:55 +0000 UTC]
Ah thanks for catching the white ankle problem!
I'm working on a better demo now
👍: 0 ⏩: 0
Fmaster [2011-12-30 08:01:53 +0000 UTC]
As mentioned below Unity3D is amazing and its awesome to get hands on demonstrations with your work, good job! I really enjoyed it How long have you been using Unity?
👍: 0 ⏩: 1
Garm-r In reply to Fmaster [2011-12-30 18:34:54 +0000 UTC]
Nearly a year now.
Its actually my job haha.
If I get time I'll properly sit down and code a better game test.
The last few files I posted were using some of the default scripts available.
👍: 0 ⏩: 1
Fmaster In reply to Garm-r [2011-12-30 19:38:43 +0000 UTC]
Wow id love to talk to you more about where you work but I doubt you would want to indulge my curiosity lol.
👍: 0 ⏩: 1
Garm-r In reply to Fmaster [2011-12-30 20:53:41 +0000 UTC]
Nah its ok,
I work at a company called unit9.
I make mobile games for them using Unity.
👍: 0 ⏩: 1
Fmaster In reply to Garm-r [2011-12-30 23:08:35 +0000 UTC]
That is so awesome buddy Do they have a website
👍: 0 ⏩: 1
Fmaster In reply to Garm-r [2011-12-31 14:58:17 +0000 UTC]
Very cool website, its nice getting insight to a fav deviant thank you
👍: 0 ⏩: 0
Nero1024 [2011-12-29 22:46:12 +0000 UTC]
This is fantastic, though I have a couple of suggestions/questions:
-The camera is a bit too passive, which can makes platforming a bit of a pain. Either make it a little more active, have a button that immediately re-centers the camera, or buttons that rotate the camera.
- Is the walk button going keep the player from falling over edges, like in Minecraft and Tomb Raider?
- Will there be an option for tank controls?
👍: 0 ⏩: 2
Garm-r In reply to Nero1024 [2011-12-30 18:33:27 +0000 UTC]
Thanks for the input,
But this was literally a test for the animations
The camera and movement controls are just the basic Unity scripts that are free to use. I'm currently coding some better scripts
👍: 0 ⏩: 1
Nero1024 In reply to Garm-r [2011-12-30 23:57:17 +0000 UTC]
I know, I was just seeing this in an alpha game perspective. Good work on the animations though.
👍: 0 ⏩: 0
Fmaster In reply to Nero1024 [2011-12-30 08:00:50 +0000 UTC]
Unity3D is great for throwing stuff together with ease and less crap.
I mention this because I believe our good friend has used the 'SmoothFollow.js' Asset which comes with Unity as a quick and easy demonstration of his 3D model/animations, Though I could also probably agree and might suggest that Seig-Verdelet uses the 'MouseOrbit.js' for these types of demonstrations as it gives some control over the camera.
👍: 0 ⏩: 0
MaliaGalaxy [2011-12-29 18:26:39 +0000 UTC]
Wow! Excellent one there mate!
Now I'm REALLY so psyched up to having this type of job!
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