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Gileum — Special Move Complete Sequence

Published: 2010-11-06 07:06:23 +0000 UTC; Views: 252; Favourites: 2; Downloads: 22
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Description PLEASE DOWNLOAD THE IMAGE TO SEE IT IN IT'S PROPER SIZE

The completed sequence from start to finish!

For my assignment this time, I had to design a special move for my character in a video game in 10 frames or more. I would have liked to get more frames done but the move I had in mind was far too complicated. I settled for an easier move to better show off what the teacher wanted to see in our frames.
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Comments: 7

Reploid-Man [2010-11-06 15:43:56 +0000 UTC]

That is very cool!

👍: 0 ⏩: 1

Gileum In reply to Reploid-Man [2010-11-06 18:04:09 +0000 UTC]

Thanks! I wanted to go for a more complex move, where he would have leapt forward like he did, but instead threw a roundhouse kick, and then used the force of the kick to spin around once, and THEN throw a punch (though he wouldnt be diving into it as much).

Thanks for checking it out!

👍: 0 ⏩: 2

DoctorButler In reply to Gileum [2010-11-08 01:30:49 +0000 UTC]

Oh, you mean like a Power Dunk? Stop plagiarizing SNK, *TROLL*TROLL*TROLL*TROLL*TROLL*TROLL*TROLL*TROLL*TROLL

👍: 0 ⏩: 1

Gileum In reply to DoctorButler [2010-11-08 02:35:41 +0000 UTC]

GTFO TELLY

👍: 0 ⏩: 0

Reploid-Man In reply to Gileum [2010-11-07 03:46:48 +0000 UTC]

No problem. Good thing you drew something a little more simple than your normal stuff. By the way, were you under a time limit or something?

👍: 0 ⏩: 1

Gileum In reply to Reploid-Man [2010-11-07 19:03:08 +0000 UTC]

Well I have a week to finish it and just between you and me, i didnt exactly start at the beginning of the week.

Though mostly it's because i was catching up on my other work. My computer broke recently and it took me about a week and a half to fix it, so i had permission from my teacher to hand in work after the due date without getting points taken off. But even so, I would rather catch up than constantly be behin by half a week.

I also went with something simple due to my own artistic limitations. But since the drawings didnt need to be very "detailed" so much as they needed to clearly convey motion, I think I could have done more if I had given myself more time.

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Reploid-Man In reply to Gileum [2010-11-08 04:03:56 +0000 UTC]

I see. Your secret is safe with me... but that was a good move and an idea.

👍: 0 ⏩: 0