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Published: 2010-04-20 19:39:16 +0000 UTC; Views: 2430; Favourites: 24; Downloads: 96
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Description
Blender and Paint.Net tutorial:Reflecting Tunnels (Part 1: Modeling and Rendering)
(Download for even larger screen resolution)
I recently made a set of wallpapers (links see below), and I really enjoyed that, so I thought I could make a tutorial about it
It will tell you how to model and render your tunnel, and how to continue working on the image to make a nice wallpaper with it!
All you need is Blender and Paint.Net (both are Freeware) and some time!
Now this is my original piece that inspired me to make this tutorial:
Illumination versions available:
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Of course, you may use this tutorial for your own work!
Please don't claim as your own work and please don't change or redistribute it!
This was a lot of work...
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Comments: 9
Dr-Pen [2012-10-23 05:24:01 +0000 UTC]
Downloading for future reference. Once I have some free time, I'll give it a go. Thanks!
👍: 0 ⏩: 1
simon1simon1 [2011-02-07 23:50:53 +0000 UTC]
umm how doo u eraes the defult cube
and howd you change the screen format(from flat to floor like)
👍: 0 ⏩: 1
giz183 In reply to simon1simon1 [2011-02-08 15:48:41 +0000 UTC]
delete objects: just use the delete-button on your keyboard
change view perspective: use your number pad to switch those. each number is a different perspective. Most important is 0 (in my opinion). You can also use your mouse: hold Alt-Button on keyboard and then move your mouse (left mousebutton pressed)
Hope that helps
👍: 0 ⏩: 1
giz183 In reply to Argos90 [2010-06-13 13:53:53 +0000 UTC]
Glad you like it! Have fun
Oh, and don't forget to send me a link to your wallpaper
👍: 0 ⏩: 1