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Published: 2024-01-01 19:09:56 +0000 UTC; Views: 595; Favourites: 1; Downloads: 0
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Description
Map and InhabitantsBelto is the Planet in my story of Mount Aasim.
It is a very small planet, inhabited by anthro creatures.
Only land mammals are anthropomorphic and intelligent. Fish, reptiles/amphibians, birds, bugs, and aquatic mammals remain just animals. Primates are not included (mostly because I can't draw them worth crap lol)
There are 3 continents on Belto:
- Herbitos ("Er-bit-ose") is very green and temperate, with forest and "domestic-type" anthros. Its society is comparable to Canada, the United States, and Europe.
- Ormillo ("Or-mill-oh") is very golden and hot, with more exotic anthros. Its society is comparable to Latin America, Africa, and Australia.
- Astale ("Ah-stall-ay") is very cold and mountainous, with more Asian-specie anthros. Its society is comparable to Russia, China, and Japan, mostly.
**The comparisons made are not meant to offend anyone, but rather to give a general depiction of the land and society. My human world knowledge is lacking, and I acknowledge that
Food and Respects to Death
Some species, respective to how they are in the human world, are herbivores; some are omnivores, and some are carnivores.
For vegetation, many people have personal farms and sell their crops in the markets.
Fishing and raising birds as livestock is the primary source of meat. Some honor birds more than fish, because of their multiple uses, so some prefer to not eat birds at all.
When an anthro dies, it is believed that their body is now part of Belto, and it is societally fine to consume a dead body. Hunting live anthros to eat is considered cannibalism, though, and is very wrong.
Anthros die in any natural/accidental manner humans can, but inevitably moreso since their medical technology, safety precautions, and lifestyle is more risky and less advanced.
Use of Elements
Anthros possess the ability to manipulate the elements. Everyone has this hidden ability, but it takes a lot of meditation, training, and discipline to bring them into practice.
Each individual is aligned with only one element, in which they can personalize to their own unique talents and personality.
The ability to use elements arose a long time ago, and established the early Kingdoms.
History and Kingship Descriptions (Timeline)
This Era
Over a few generations, the world changes a lot.
Initially in this time period, the world has a lot of problems. Anthros are racist towards species they are unfamiliar with. Astale is a whole lot of violence. And Ormillo is led by power-hungry and imposing leaders.
A small group of anthros in Herbitos aspire to bring light back into the world, and found an extreme secretive school, hidden in the forest, named Mount Aasim. It is exclusive, and raises anthros from a very young age (only) to become betterments to society, in hopes that someday they can change the world.
It is a few generations into this school that the story of Mount Aasim has "generation 1," the collection of anthros who will become the change the world needs to see. They will establish a world regulation system, and their children, "generation 2," will help enforce its theories in the rest of the world.
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Comments: 2
Articus-Wolfe [2024-01-02 15:23:00 +0000 UTC]
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Graygrayblue In reply to Articus-Wolfe [2024-01-04 21:29:19 +0000 UTC]
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