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#anthros #fantasymap #fantasyworld #history #map #story #worldstory
Published: 2024-01-01 19:09:56 +0000 UTC; Views: 595; Favourites: 1; Downloads: 0
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Description Map and Inhabitants
Belto is the Planet in my story of Mount Aasim.
It is a very small planet, inhabited by anthro creatures.
Only land mammals are anthropomorphic and intelligent. Fish, reptiles/amphibians, birds, bugs, and aquatic mammals remain just animals. Primates are not included (mostly because I can't draw them worth crap lol)
There are 3 continents on Belto:
- Herbitos ("Er-bit-ose") is very green and temperate, with forest and "domestic-type" anthros. Its society is comparable to Canada, the United States, and Europe.
- Ormillo ("Or-mill-oh") is very golden and hot, with more exotic anthros. Its society is comparable to Latin America, Africa, and Australia.
- Astale ("Ah-stall-ay") is very cold and mountainous, with more Asian-specie anthros. Its society is comparable to Russia, China, and Japan, mostly.
**The comparisons made are not meant to offend anyone, but rather to give a general depiction of the land and society. My human world knowledge is lacking, and I acknowledge that

Food and Respects to Death
Some species, respective to how they are in the human world, are herbivores; some are omnivores, and some are carnivores.
For vegetation, many people have personal farms and sell their crops in the markets.
Fishing and raising birds as livestock is the primary source of meat. Some honor birds more than fish, because of their multiple uses, so some prefer to not eat birds at all.
When an anthro dies, it is believed that their body is now part of Belto, and it is societally fine to consume a dead body. Hunting live anthros to eat is considered cannibalism, though, and is very wrong.
Anthros die in any natural/accidental manner humans can, but inevitably moreso since their medical technology, safety precautions, and lifestyle is more risky and less advanced.

Use of Elements
Anthros possess the ability to manipulate the elements. Everyone has this hidden ability, but it takes a lot of meditation, training, and discipline to bring them into practice. 
Each individual is aligned with only one element, in which they can personalize to their own unique talents and personality. 
The ability to use elements arose a long time ago, and established the early Kingdoms.

History and Kingship Descriptions (Timeline)
  • A long time ago, a few tiger anthros discovered the ability to use the elements in Ormillo, starting with the element of fire. They used this ability to establish dominance over the entire continent, creating the Kingdom of Fire, which was ruthless. Escapees went north to inhabit other parts of the world.
  • Next, Astale is inhabited. The Kingdom of Crusades (later named Spades) and the Kingdom of Diamonds are formed, dividing Astale in half (Diamonds to the west, Spades to the east). These later disciplined themselves to learn the elements of water (Spades) and cold (Diamonds).
  • A family of Lions in Ormillo secretly learned how to use the element of earth, and used it to overthrow the Kingdom of Fire, turning it instead into the Kingdom of Hearts. Lions are now considered to be royal and meant for rulership. Tigers, on the other hand, were all thrown into exile, regardless of whether they partook in the rise of the Kingdom of Fire or not. Tigers were banished to the Northern side of the Kimino mountains, forced to live in caves where there is a lack of food and sunlight.
  • The islands to the west of Ormillo are inhabited once the Kingdom of Hearts is established. These free-spirited anthros learn the elements of electric and air.
  • Years later, islanders decide to explore to the west and discover Herbitos, named after Herobuer, a sea-loving dog who also inspired the founding of the first democratic Kingship, the Kingdom of Clubs. With lush lands, Herbitos inhabitants quickly learn to use the element of plant. 
  • It wasn't until a long time later that the element of mech, as well as the spirit elements, were disciplined.
  • Decades later, scenes begin to change. The Kingdom of Hearts, which used to be famous for its express allowance of joy and love, slowly becomes corrupted. It sees itself as the first Kingship, and aspires for global dominance. It demands to be better than the other Kingships, overtakes the western islands, and starts imposing over the other continents. Meanwhile, the rivalry between Spades and Diamonds grows into war. Clubs, being further away from the other two continents and finding itself in exclusion, struggles to gain resources from the other continents and starts seeing increased fear and discrimination against species from other continents (especially from Ormillo).

  • This Era
    Over a few generations, the world changes a lot.
    Initially in this time period, the world has a lot of problems. Anthros are racist towards species they are unfamiliar with. Astale is a whole lot of violence. And Ormillo is led by power-hungry and imposing leaders.
    A small group of anthros in Herbitos aspire to bring light back into the world, and found an extreme secretive school, hidden in the forest, named Mount Aasim. It is exclusive, and raises anthros from a very young age (only) to become betterments to society, in hopes that someday they can change the world.
    It is a few generations into this school that the story of Mount Aasim has "generation 1," the collection of anthros who will become the change the world needs to see. They will establish a world regulation system, and their children, "generation 2," will help enforce its theories in the rest of the world.
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    Comments: 2

    Articus-Wolfe [2024-01-02 15:23:00 +0000 UTC]

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    Graygrayblue In reply to Articus-Wolfe [2024-01-04 21:29:19 +0000 UTC]

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