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Published: 2014-01-31 03:01:08 +0000 UTC; Views: 565; Favourites: 1; Downloads: 0
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Description
Okay, so...I was adding bones to the toes of my Horror China model. I noticed some models had it, and it's a pretty cool addition for, like, crawling around and stuff. While the bone itself works fine, and I can move the ankles around without any problem, the IK bone at the end of the toes WILL NOT move that bone. e-o I've tried just about everything I can think of, even after looking at some other models with toe bones, and I can't figure it out. It just stays in place and stretches! What am I doing wrong? Any ideas?Related content
Comments: 11
AddestorionVayanis [2014-01-31 09:22:06 +0000 UTC]
there is a problem concerning the order of IK bones. Usually when an IK bone is pushed too far below the bones which are meant to follow them, they refuse to function.
One method of trying to avoid this is to move all the IK bones to right after the 'center hidden' bone. I currently have no explanation on why this works because i do not have the time to research the parameters. But if this works, good enough
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GreenwavesInactive In reply to AddestorionVayanis [2014-01-31 18:45:36 +0000 UTC]
Well, I remembered that I'd had problems with the order of bones before, so I thought that must be the problem. However, when I changed the order of the bones, that didn't fix it. I don't know why, but I think it has to do with these two bones that are supposed to be hidden, but aren't. I can't select them, and even though they're not attached to anything, deleting them causes everything to go out of whack. I'm about to upload a picture of that, so if you could take a look and let me know what you think, that would be great.
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HikariDawn016 [2014-01-31 04:24:55 +0000 UTC]
Lesse... I has never had a problem like this one but I will make a theory, the bones that the IK is supposed to control might not be connected right, which might cause the problem. That is the only thing I can come up with if you already checked the rigging ono
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GreenwavesInactive In reply to HikariDawn016 [2014-01-31 18:46:36 +0000 UTC]
Well, everything seems to be connected right. There are these two bones that aren't supposed to be there, though, and while they aren't rigged to anything, they seem to be the source of the problem. If you could look at what I'm about to upload and lemme know what you think, that would be awesome. ;w;
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Beatles-Fan [2014-01-31 03:11:20 +0000 UTC]
I would check to make sure the toes are weighted to the bone properly. I'm still new at rigging models myself, so I can't really tell you much more than that. But that's one of the things I would check if you haven't yet.
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GreenwavesInactive In reply to Beatles-Fan [2014-01-31 03:12:52 +0000 UTC]
Yeah, I checked that and it seems fine. The bone just won't move with that particular IK bone. It moves fine when I move other bones...just that particular one isn't working.
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Beatles-Fan In reply to GreenwavesInactive [2014-01-31 03:16:32 +0000 UTC]
I wish I could help out more, but like I said, I'm still learning how to rig models myself lol. All of my edits came pre rigged so I never really had to mess with the bones and stuff xD I hope you can figure out the problem soon!
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GreenwavesInactive In reply to Beatles-Fan [2014-01-31 03:18:01 +0000 UTC]
Thanks anyway. I'm sure I'll figure it out eventually. XD
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TheBizarreKazeko [2014-01-31 03:04:07 +0000 UTC]
Oh gosh! I'll try to find a way to fix this!
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GreenwavesInactive In reply to TheBizarreKazeko [2014-01-31 03:05:12 +0000 UTC]
Thank you~! ;7; I have no clue why it's doing this.
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