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#gamedesign #pixel_art #pixelart #samcoupe #16colour #8bitart #pixelscenery #gamedesignart #isometric
Published: 2023-12-13 12:02:27 +0000 UTC; Views: 1017; Favourites: 18; Downloads: 0
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Description
I've been thinking for some time that one of the many things the SAM Coupé gaming scene lacks is a good shoot 'em up... then again, the SAM lacks good examples of all kinds of games...Since scrolling is a huge issue, I started thinking about recent games that work within a flip-screen environment... and two particular examples stood out to me: The Binding of Isaac and Dead Estate. This is the first of my explorations of the latter format: isometric presentation, with the player character controlled via keyboard/joystick, and the target controlled by the mouse... If nothing else, it'd be a good advertisement for the mouse interface...
This currently uses my usual optimised 16-colour palette, but I may end up experimenting with some alternatives...
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Comments: 4
LegendaryBadassGamer [2023-12-13 12:25:15 +0000 UTC]
👍: 0 ⏩: 1
HEXdidnt In reply to LegendaryBadassGamer [2023-12-13 16:32:26 +0000 UTC]
👍: 0 ⏩: 1
LegendaryBadassGamer In reply to HEXdidnt [2023-12-13 17:13:35 +0000 UTC]
👍: 0 ⏩: 1
HEXdidnt In reply to LegendaryBadassGamer [2023-12-13 20:52:16 +0000 UTC]
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