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Published: 2018-10-05 14:44:23 +0000 UTC; Views: 4039; Favourites: 45; Downloads: 131
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Description
change value of normal map to have the effect of bump map you want, same for roughness and specularRelated content
Comments: 3
1337Wayfarer [2018-10-05 16:02:05 +0000 UTC]
Nice. Do you add in the 'light maps' texture on certain models? Not sure how to implement them. I usually just use diffuse BSDF and mix shader in the middle lol. I guess I should try principled bsdf.
Also im interested to know how you do eyes/eyebrows.
👍: 0 ⏩: 1
Hypster83 In reply to 1337Wayfarer [2018-10-05 18:32:17 +0000 UTC]
already posted that, for eyes:
Just remove the glossy part and normal map
👍: 0 ⏩: 1