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Jazz117Volkov — Codename Koshka

Published: 2012-04-14 16:18:10 +0000 UTC; Views: 9284; Favourites: 111; Downloads: 0
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Description Da Render!
Koshka is look'n good... damn good.

A few details:
- The suit is called the "Valkyrie"
- The boots are same as her Oakley motorcycle boots
- The rifle is a VS VAL. A suppressed, highly penetrative 9mm rifle designed by Russia for use in the Spetsnaz


Update: so I revised her a little. Fixed the shading on the face, that was the main thing that was bothering me.
Also, I put the dossier in the proper language (Russian) and made the Voron insignia less distracting.

Update2: Just a bit of tweaking here and there. Balanced the lighting a little more etc.
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Comments: 16

cakrabayu89 [2020-01-22 09:45:22 +0000 UTC]

What stands on BOPOH Means

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nitegrafix [2012-10-08 15:16:32 +0000 UTC]

Awesome character creation !

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Jazz117Volkov In reply to nitegrafix [2012-10-08 20:38:46 +0000 UTC]

Hey, hey, thank you ^_^

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jheinked [2012-09-11 00:27:35 +0000 UTC]

even better in color. nice work!

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DoomMarine58 [2012-04-19 02:11:11 +0000 UTC]

Glad to see a female counter-part that isn't overly sexualized.

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Douglas-Macleod [2012-04-15 20:36:16 +0000 UTC]

That's great!

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Jazz117Volkov In reply to Douglas-Macleod [2012-04-17 18:25:56 +0000 UTC]

thx XD

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Knight-Watcher [2012-04-15 05:24:20 +0000 UTC]

interesting to see another Voron operative. Is there a story behind this one?

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Jazz117Volkov In reply to Knight-Watcher [2012-04-15 07:03:53 +0000 UTC]

Yep, I updated the description with a link to her bio.
I'm in the process of writing a shortstory around the character.

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Knight-Watcher In reply to Jazz117Volkov [2012-04-15 14:57:04 +0000 UTC]

Intriguing history... look forward to the story.

Of the co-op storyline in Conviction, I was always more drawn to 'Kestrel'. Would be a journey to learn more about another working for Voron.

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Jazz117Volkov In reply to Knight-Watcher [2012-04-15 16:12:39 +0000 UTC]

Thanks.
I'll probably have the story finished in the next month or so.

I don't mind Archer, but yeah, Kestrel did come across as a little more interesting. He's sorta quiet and calm, but also ruthless, a rare combination. Archer just tends to be really smart but kinda arrogant about it. I like his word use in the conversations though (his quips are a little ish most of the time)
Ultimately I think the writers were on a good thing with the pair of them. Shame it ended the way it did.

Anyway, hopefully I can bring some life to Voron in my story. Cheers

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Knight-Watcher In reply to Jazz117Volkov [2012-04-15 17:58:03 +0000 UTC]

It took getting used to with the way some of the enemies so casually cursed. Same way with Archer. Kestrel, I liked him because he is as you say quiet, calm, and usually quite to the point with enemies.

"No luck for you."

Yes I was quite sad about their deaths and gave me another reason to dislike Kobin.

Look forward to Voron.

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Jazz117Volkov In reply to Knight-Watcher [2012-04-17 18:25:50 +0000 UTC]

lol, yeah I'm no fan of the foul mouthed goons roaming 'round. I don't like the way they tell you their tactics and everything. Get's a bit unbelievable, especially when the 3E elite start doing the same thing.

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Knight-Watcher In reply to Jazz117Volkov [2012-04-17 22:27:12 +0000 UTC]

I started trying to put them down before they could start cursing at me. I'm like yes I'm here to... shut you up. All the previous Splinter Cell games were cleaner in terms of language and enemies just did whatever they did. Difficulty in combat only ramped up if you were detected... adjustments made accordingly.

I had not noticed the 3E guys cursing... that I was too busy taking them down to notice.

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Jazz117Volkov In reply to Knight-Watcher [2012-04-18 18:10:49 +0000 UTC]

I won't be sad if Ubi decides to reintroduce calm and professional NPCs.

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Knight-Watcher In reply to Jazz117Volkov [2012-04-18 22:25:03 +0000 UTC]

Likewise.

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