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Jepray — PMSC-MD144 Phalanx-Missile

Published: 2010-06-30 11:31:56 +0000 UTC; Views: 13243; Favourites: 206; Downloads: 72
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Description PMSC-MD144 Phalanx-Class
so i was in the process of designing a scaled up version of the broadsword frigate to turn into a destroyer when an ideal popped into my head about making a missile ship too. Since the Broadside was based around the hull of my missile frigate i figured no problem... scale it up toss on more pods and its all good. Of course i was thinking 12 pods. the frigate carried 112 per pod, so 1200+ missiles... Nope. forgot about the fact that the destroyer would carry much larger pods... after filling the one open pod with the same scale missile that the frigate carries, the numbers come in around 500 per pod... thats 6000 missiles it can launch in one volley... figure in 4 reloads for combat and its thirty thousand missiles that this thing carries into battle. plus a complement of fighters, lost count of the point defense turrets and 4 large offensive turrets and two ball APPC turrets... its insane, the cost of arming this thing could bankrupt a small country...
Note: talked to Breandan, whose
Dark Nova" world this ship lives in, the missiles, Anti-ship type cost 4.5 million credits each... 27billion for a basic load of missiles, 135 billion for a full load... geez i over did it...
Love this design... was thinking of drawing it with all the hatches open, but after the first one...i think not...

Official fluff:

Sometimes a military planner comes up with an idea so insane, so outside of the box, and so extreme that it seems laughable… until it is put into practice and is proven frighteningly effective. This sums up the evolution of the Phalanx-class missile destroyer developed in 2317 by the mercenary firm Professional Military Solutions Corporation.

The adaptable-frame PMSC shipyards in the Audland system can produce vessels ranging from fighters to battlecruisers, and it was a simple thing to develop a destroyer-class vessel based on the Longbow missile frigate. Adapting the nanites programming matrix was a simple matter of scaling-up the Longbow blueprint, adding a few extra clamshell missile bays and turrets, and adding more engine modules. Thus, the production cost of the vessel was only 20% greater than that of the Longbow, making it quite cost effective to produce the hull design.
Unfortunately, that which makes the Phalanx so unique and deadly also makes it prohibitively expensive to field. Sporting modular missile bays that can carry variable payloads- either single volleys of 500 SSMs (ship-to-ship missiles) totaling at 6,000 missile, or a four-volley loadout of LRMs (long-range missiles) totaling at 24,000 missiles. This makes a single Phalanx a veritable fleet-killer, but also means that it costs as much as a resort planet to reload.
The Phalanx-class destroyer carries substantial firepower even without the “Macross Missile Massacre” pods, as they are colloquially known amongst the mercs at PMSC. It mounts two spinal-mount heavy AP lancers, two spinal-mount MAC guns and two spinal mount heavy APPCs in the bow, two spinal-mount APPCs aft, eight heavy APPC turrets, four heavy AP lancer turrets, ten medium PPC turrets, twenty-eight light APPC turrets, and 48 point-defense turrets. In addition, the vessel has four shuttle bays able to carry a total of eight dropships or twelve standard shuttles, and fighter launch bays underneath them that carry four squadrons of fighters each, for a total of forty fighters.
Currently, only two Phalanx-class vessels have been produced, the Fellhammer and the Eye of Ra, both deployed in undisclosed locations by the mercenary corporation. Intelligence reports give an 82% probability that one of the two is part of the Audland defense fleet, remaining cloaked at a strategic location protecting either the shipyards or the primary colony of Midgard. The virtual keel of a third Phalanx-class vessel- the Bahamut- has been laid, a variant that only has eight clamshell missile bays, eight additional APPC and AP lancer turrets, 30% thicker armour plating, and quarters for 12,000 troops. The Bahamut variant is designed as a garrison ship, able to defend a system alone or with minimal escort against substantial enemy fleets.



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Comments: 57

ArtOfKarlB [2010-06-30 12:39:43 +0000 UTC]

Question: How much does a missile cost?

👍: 0 ⏩: 2

Breandan-OCiarrai In reply to ArtOfKarlB [2010-06-30 15:44:41 +0000 UTC]

SRM- Civilian: 15k Cr
SRM- Military: 750kCr
LRM- Civilian: 30k Cr
LRM- Military: 1.5mil Cr
SSM- Civilian: 50k Cr
SSM- Military: 4.5mil Cr
ASM (military only): 120mil Cr
APM (military only): 450bil Cr

👍: 0 ⏩: 0

Jepray In reply to ArtOfKarlB [2010-06-30 14:43:33 +0000 UTC]

hehe, I'm actually waiting on an answer to that from my friend...will post when i know, but they aren't cheap...

👍: 0 ⏩: 1

Jepray In reply to Jepray [2010-06-30 15:40:28 +0000 UTC]

in game terms, it follows pricing based in reality...figure about 4.5 million credits for single smart ship killing missile...30k worth of them, and your looking at one hundred and thirty five billion credits if this thing flies with full bays and 4 sets of reloads... even a basic load just to fill the bays its twenty seven billion credits... yeah you can bankrupt a few planets trying to arm this thing....

👍: 0 ⏩: 0

sergiosoares [2010-06-30 12:14:16 +0000 UTC]

lol @ your last sentence, that would be very hard work for you.

Good job on another really cool piece, your art really makes me dive into some aspects of Macross.

I love it.

👍: 0 ⏩: 1

Jepray In reply to sergiosoares [2010-06-30 14:42:23 +0000 UTC]

yeah the Macross missile barrage sure you can dodge a few missiles, lets see someone dodge six thousand of them...

👍: 0 ⏩: 0


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