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Published: 2013-02-18 09:13:06 +0000 UTC; Views: 11695; Favourites: 99; Downloads: 111
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Description
Please give it 5 stars: [link]Here it is, straight to your dA - Color Tanks.
So I worked on this game from end of July to the middle of November, with some breaks in-between. This is currently the finished game I'm mostly proud of, as I think it's really fun.
The controls are explained in-game.
Please enjoy.
Related content
Comments: 69
JohnJensen In reply to ??? [2013-06-30 23:56:44 +0000 UTC]
Hey thanks a lot for this review! I'm glad you enjoyed the game!
👍: 0 ⏩: 0
XavierAnimator [2013-03-10 09:02:52 +0000 UTC]
Overall
Vision
Originality
Technique
Impact
Color Tanks is easy to play, and fun to waste time with, especially during boredom.
The movement, shooting, and level design all worked together to create a smooth experience. Basically everything you'd expect from a good Flash shooter.
The game lacked two major aspects: urgency and re-playability.
Urgency because I felt invincible. I fell in love with the power-ups section, but also felt that losing became impossible. In fact, I stocked up on power-ups and ran five-minute errand without pausing. Without worry. (Who needs to actually try when you have 100+ lives?)
Re-playability because, let's face it, the Color Tanks is a bit long for a fun-run type of game. That's not necessarily a bad thing, but when my browser blinked out on me on level 5-2 (not the game's fault), I was hardly motivated to start from square one to see how it would all end. The levels, more specifically the phases of the levels, all seemed to mesh together into one giant heap.
Otherwise, a fun game for sure! The best moments were surely the boss battles, which involved a bit more skill and less thoughtlessness. The bosses were also very creative. Well put together, nicely polished, and I'd love to see what you create in the future.
I wish I could have seen the ending (maybe I'll come back someday just for that).
--
XavierAnimator
👍: 0 ⏩: 0
GyroGun [2013-02-18 09:56:23 +0000 UTC]
Overall
Vision
Originality
Technique
Impact
I belive playing through until beating the 2nd boss, it was time I critique this messy game.
First of all, the graphics. Or should I say masses of paint all over my screen (Your paying for the dry cleaning. XD) is colored, and a great break from seeing the usual games I play , while most newer games are all depressive and serious. This is cartoony and fun, which is what the newer games should be more like. I'm into this cutesy cartoon grapthics, stories that feel silly (A world of paintball tanks, and 6 plot items to collect)
But I also like how some of the pain splatter effects remain, stain the conveyer belts and not come off (Or they might have, couldn't see. Too much paint flying everywhere).
The controls are basic but at the max levels for a cute arcade game, the WASD movement is clean and smooth, especially sicne oyur best chances of surviving require you to never stop and mostly circle the map while holding down fire (Mouse aiming at the best possible).
Now for the powerups. Speed Up + 4 Shot + Homing = No survivors (Unless they'r not a tank) i consider a game breaker, maybe oyu could have made the 4-way shot slower or onyl a set amount of shots form your tank if you have homing shot. Would help balance it out. I like the ideas (Shooting downwards to propell yourself in the air while raining the deadly colors of the rainbow, fun. e.deviantart.net/emoticons/b/b… " width="15" height="15" alt="
" title="
(Big Grin)"/> ). Great Power up types, but sometimes OP.
The music fits the happy theme, yet the boss music could be retro-ish still. To my conclusion thisgame just brightened my day, I will just spread the links around and it's a shame I can never make a game as good as this (Yet I made somthing harder than this. XD). e.deviantart.net/emoticons/b/b… " width="15" height="15" alt="
" title="
(Big Grin)"/>
👍: 0 ⏩: 1
JohnJensen In reply to GyroGun [2013-02-18 10:11:54 +0000 UTC]
I've always been critiqued for my games being hard - so I tried to change that with this one. Thanks for the review, very appreciated! I agree with your points, and will take them into consideration if I ever want to make a sequel.
👍: 0 ⏩: 1
GyroGun In reply to JohnJensen [2013-02-18 10:13:14 +0000 UTC]
Why don't you try the only game I made? [link]
👍: 0 ⏩: 1
JohnJensen In reply to GyroGun [2013-02-18 16:51:11 +0000 UTC]
I'll play it once I access a windows computer I'm a mac user..
👍: 0 ⏩: 1
GyroGun In reply to JohnJensen [2013-02-18 17:08:06 +0000 UTC]
I heard they cost $60 dollars to make and are sold high enough for a chinese teenager to sell his kidney to afford an iphone.
👍: 0 ⏩: 0
Fluffyzalgon [2018-11-17 21:22:49 +0000 UTC]
i've beaten the game and, the game's pretty nice, to be exact, im also a game checker also, and im a huge fan of games this colorful, so i'll give a 10/10
👍: 0 ⏩: 0
floweyflowey [2016-04-03 21:08:45 +0000 UTC]
I remember this game a long time ago. Played it before I even had an account!
👍: 0 ⏩: 0
SkyerAsesino [2015-07-29 01:43:37 +0000 UTC]
I just beat this for like, the five millionth time, lol. I remember play testing this, good times-- maybe one of these days I can get you to test one of my games. ; )))))))
👍: 0 ⏩: 1
JohnJensen In reply to SkyerAsesino [2015-07-29 19:37:20 +0000 UTC]
whaaaaat you make games now
in what? and what? and and and and
👍: 0 ⏩: 1
SkyerAsesino In reply to JohnJensen [2015-07-30 02:49:27 +0000 UTC]
well I literally just started and I'm still ultra scrub tier so I'm learning the absolute bottom tier basics, I signed up for a game design class for the upcoming school year and in the meantime I'm just messing around with ClickTeam Fusion 2.5 (I'm a scrub I know)
I plan on making a fighting game in the future with some friends once I have some real experience though
👍: 0 ⏩: 0
DJ-derpyhelmet [2015-03-27 20:52:57 +0000 UTC]
bg=1;objects=2,545,260,10,5,5,3,0:2,45,60,0,1,5,3,1:2,45,10,0,0,5,3,1:2,45,160,0,3,5,3,1:2,545,10,10,0,5,3,0:2,45,210,0,4,5,3,1:2,545,60,10,1,5,3,0:2,295,10,5,0,4,3,3:2,45,110,0,2,5,3,1:2,545,210,10,4,5,3,0:2,545,160,10,3,5,3,0:2,545,110,10,2,5,3,0:2,545,360,10,7,5,3,0:2,45,260,0,5,5,3,1:2,45,360,0,7,5,3,1:2,295,360,5,7,4,3,2:2,45,310,0,6,5,3,1:2,545,310,10,6,5,3,0; phases=[70,385,3.141592653589793,2:565,36.25,0,2:577.5,383.75,0,2:66.25,33.75,0,2;568.75,386.25,0,3:76.25,381.25,0,3:528.75,385,0,3:127.5,391.25,0,3:565,38.75,0,3:512.5,41.25,0,3:76.25,46.25,-2.9441970937399127,3:120,37.5,0,3;572.5,385,2.999695598985629,4:531.25,378.75,0,4:472.5,383.75,-2.819842099193151,4:421.25,381.25,0,4:230,381.25,0,4:180,392.5,0,4:125,383.75,0,4:72.5,381.25,0,4:575,36.25,0,4:525,38.75,0,4:471.25,40,0,4:422.5,35,0,4:77.5,32.5,0,4:128.75,38.75,0,4:171.25,40,0,4:217.5,36.25,0,4;581.25,385,0.5880026035475675,5:573.75,342.5,0.16514867741462683,5:528.75,387.5,3.141592653589793,5:478.75,375,2.007423486608438,5:425,388.75,0,5:72.5,341.25,-1.5707963267948966,5:216.25,387.5,-0.03224688243525392,5:172.5,385,0,5:118.75,385,0,5:81.25,388.75,0,5:80,90,-1.4711276743037347,5:76.25,30,0,5:118.75,32.5,0,5:172.5,31.25,0,5:225,35,0,5:567.5,91.25,0,5:553.75,43.75,-0.3217505543966422,5:520,27.5,0,5:475,30,0,5;572.5,35,0,7:75,33.75,0,6;577.5,186.25,3.1388604199514547,5:325,387.5,-1.5768203503110672,2:323.75,30,1.5938945283116877,3:68.75,180,0,6]
CHALLENGE: try without power-ups except lives
EXTREME CHALLENGE: try without power-ups (including lives) and no deaths
👍: 0 ⏩: 2
DJ-derpyhelmet In reply to DJ-derpyhelmet [2015-07-25 14:16:41 +0000 UTC]
bg=1;objects=2,545,210,10,4,5,3,0:2,45,60,0,1,5,3,1:2,45,10,0,0,5,3,1:2,45,160,0,3,5,3,1:2,545,10,10,0,5,3,0:2,45,210,0,4,5,3,1:2,545,60,10,1,5,3,0:2,295,10,5,0,4,3,3:2,45,110,0,2,5,3,1:2,545,160,10,3,5,3,0:2,545,310,10,6,5,3,0:2,45,260,0,5,5,3,1:2,545,360,10,7,5,3,0:2,545,110,10,2,5,3,0:2,45,360,0,7,5,3,1:2,295,360,5,7,4,3,2:2,45,310,0,6,5,3,1:2,545,260,10,5,5,3,0hases=[70,385,3.141592653589793,2:565,36.25,0,2:577.5,383.75,0,2:66.25,33.75,0,2;565,38.75,0,3:76.25,381.25,0,3:528.75,385,0,3:127.5,391.25,0,3:568.75,386.25,0,3:512.5,41.25,0,3:76.25,46.25,-2.9441970937399127,3:120,37.5,0,3;572.5,385,2.999695598985629,4:531.25,378.75,0,4:472.5,383.75,-2.819842099193151,4:421.25,381.25,0,4:230,381.25,0,4:180,392.5,0,4:125,383.75,0,4:72.5,381.25,0,4:575,36.25,0,4:525,38.75,0,4:471.25,40,0,4:422.5,35,0,4:77.5,32.5,0,4:128.75,38.75,0,4:171.25,40,0,4:217.5,36.25,0,4;581.25,385,0.5880026035475675,5:573.75,342.5,0.16514867741462683,5:528.75,387.5,3.141592653589793,5:478.75,375,2.007423486608438,5:425,388.75,0,5:72.5,341.25,-1.5707963267948966,5:216.25,387.5,-0.03224688243525392,5:172.5,385,0,5:118.75,385,0,5:81.25,388.75,0,5:80,90,-1.4711276743037347,5:76.25,30,0,5:118.75,32.5,0,5:172.5,31.25,0,5:225,35,0,5:567.5,91.25,0,5:553.75,43.75,-0.3217505543966422,5:520,27.5,0,5:475,30,0,5:426.25,40,0.006410168610311595,5;572.5,35,0,7:75,33.75,0,6;577.5,186.25,3.1388604199514547,5:325,387.5,-1.5768203503110672,2:323.75,30,1.5938945283116877,3:68.75,180,0,6;320,212.5,-0.16514867741462683,2;115,387.5,3.141592653589793,4:478.75,133.75,0,4:478.75,87.5,0,4:470,36.25,0,4:465,235,0,4:470,281.25,0,4:460,333.75,-1.5707963267948966,4:471.25,386.25,0,4:468.75,177.5,0,4:126.25,331.25,0,4:125,275,0,4:137.5,236.25,1.5707963267948966,4:146.25,178.75,0,4:160,128.75,0,4:136.25,71.25,0,4:210,33.75,-1.5707963267948966,4:313.75,36.25,0,7:322.5,391.25,0,6:525,233.75,0,4:68.75,238.75,0,4:525,185,0,4:57.5,191.25,0,4:535,286.25,0,4:523.75,338.75,0,4:515,397.5,0,4:58.75,292.5,0,4:68.75,341.25,0,4:63.75,382.5,0,4:82.5,141.25,0,4:515,130,0,4:528.75,83.75,0,4:70,86.25,0,4]
improved version (kinda looks like not)
oh John you should add a level sumission
👍: 0 ⏩: 0
JohnJensen In reply to DJ-derpyhelmet [2015-03-28 10:21:41 +0000 UTC]
did it with 3 deaths first time....
man i wish i had compressed the clipboard stuff for levels, it's way too long and the floating point precision is way too precise. what a waste of BYTES
👍: 0 ⏩: 1
DJ-derpyhelmet In reply to JohnJensen [2015-03-28 10:50:23 +0000 UTC]
whoops, lol atleast you tried (idk that would waste tho)
👍: 0 ⏩: 0
DJ-derpyhelmet In reply to DiamondStar8901 [2015-07-25 14:15:22 +0000 UTC]
bg=1;objects=2,545,210,10,4,5,3,0:2,45,60,0,1,5,3,1:2,45,10,0,0,5,3,1:2,45,160,0,3,5,3,1:2,545,10,10,0,5,3,0:2,45,210,0,4,5,3,1:2,545,60,10,1,5,3,0:2,295,10,5,0,4,3,3:2,45,110,0,2,5,3,1:2,545,160,10,3,5,3,0:2,545,310,10,6,5,3,0:2,45,260,0,5,5,3,1:2,545,360,10,7,5,3,0:2,545,110,10,2,5,3,0:2,45,360,0,7,5,3,1:2,295,360,5,7,4,3,2:2,45,310,0,6,5,3,1:2,545,260,10,5,5,3,0hases=[70,385,3.141592653589793,2:565,36.25,0,2:577.5,383.75,0,2:66.25,33.75,0,2;565,38.75,0,3:76.25,381.25,0,3:528.75,385,0,3:127.5,391.25,0,3:568.75,386.25,0,3:512.5,41.25,0,3:76.25,46.25,-2.9441970937399127,3:120,37.5,0,3;572.5,385,2.999695598985629,4:531.25,378.75,0,4:472.5,383.75,-2.819842099193151,4:421.25,381.25,0,4:230,381.25,0,4:180,392.5,0,4:125,383.75,0,4:72.5,381.25,0,4:575,36.25,0,4:525,38.75,0,4:471.25,40,0,4:422.5,35,0,4:77.5,32.5,0,4:128.75,38.75,0,4:171.25,40,0,4:217.5,36.25,0,4;581.25,385,0.5880026035475675,5:573.75,342.5,0.16514867741462683,5:528.75,387.5,3.141592653589793,5:478.75,375,2.007423486608438,5:425,388.75,0,5:72.5,341.25,-1.5707963267948966,5:216.25,387.5,-0.03224688243525392,5:172.5,385,0,5:118.75,385,0,5:81.25,388.75,0,5:80,90,-1.4711276743037347,5:76.25,30,0,5:118.75,32.5,0,5:172.5,31.25,0,5:225,35,0,5:567.5,91.25,0,5:553.75,43.75,-0.3217505543966422,5:520,27.5,0,5:475,30,0,5:426.25,40,0.006410168610311595,5;572.5,35,0,7:75,33.75,0,6;577.5,186.25,3.1388604199514547,5:325,387.5,-1.5768203503110672,2:323.75,30,1.5938945283116877,3:68.75,180,0,6;320,212.5,-0.16514867741462683,2;115,387.5,3.141592653589793,4:478.75,133.75,0,4:478.75,87.5,0,4:470,36.25,0,4:465,235,0,4:470,281.25,0,4:460,333.75,-1.5707963267948966,4:471.25,386.25,0,4:468.75,177.5,0,4:126.25,331.25,0,4:125,275,0,4:137.5,236.25,1.5707963267948966,4:146.25,178.75,0,4:160,128.75,0,4:136.25,71.25,0,4:210,33.75,-1.5707963267948966,4:313.75,36.25,0,7:322.5,391.25,0,6:525,233.75,0,4:68.75,238.75,0,4:525,185,0,4:57.5,191.25,0,4:535,286.25,0,4:523.75,338.75,0,4:515,397.5,0,4:58.75,292.5,0,4:68.75,341.25,0,4:63.75,382.5,0,4:82.5,141.25,0,4:515,130,0,4:528.75,83.75,0,4:70,86.25,0,4]
this is sparta
👍: 0 ⏩: 0
JohnJensen In reply to DiamondStar8901 [2014-01-25 22:55:26 +0000 UTC]
I shall contact you once I've finished this more difficult game.
👍: 0 ⏩: 0
FunkyCatGirl [2013-09-28 07:10:33 +0000 UTC]
when th boss from lvl 1 comes: me: RANIBOOWOWOOWOWOW *keep shooting* XD
LOVE THIS GAME! ITS AWSOMEEE!
👍: 0 ⏩: 0
JohnJensen In reply to 2DXMurdocfan [2013-06-30 23:44:47 +0000 UTC]
Woo! Congratulations. :D
👍: 0 ⏩: 0
keyblade-shadow [2013-06-16 00:28:03 +0000 UTC]
If you want cheap, go to 2 player story co-op, give a player jetpack, and give the other player 2 or 4 shot, and then TROLL TIME!
helps to give jetpack freeze and 2 / 4 shot homing
ALSO
FOUR SHOT HOMING BABY!
👍: 0 ⏩: 0
Rockythecook [2013-05-17 03:51:19 +0000 UTC]
I learned that the puppet does mirrored movement of the player!
You Go left, Puppet Goes Right!
You Go up, Puppet Goes Down!
You Go right, Puppet Goes Left!
You Go Down, Puppet Goes Up!
👍: 0 ⏩: 1
JohnJensen In reply to Rockythecook [2013-05-17 23:41:06 +0000 UTC]
Yup! The purpose of the puppet is to make the black tanks follow the puppet instead of you. c:
👍: 0 ⏩: 1
Rockythecook In reply to JohnJensen [2013-05-17 23:54:53 +0000 UTC]
yea, and they FELL for it!
👍: 0 ⏩: 0
Ask-Sock In reply to JohnJensen [2013-05-18 05:59:31 +0000 UTC]
You're welcome.
I love your face.
👍: 0 ⏩: 1
Moostika [2013-04-19 03:16:12 +0000 UTC]
Ouch, my left hand is a bit stiff now because pressing control keyboards button repetitively at this awesome and colorful game! Keep it up!
Especially when you put Waterflame music there. I love it, too.
👍: 0 ⏩: 1
JohnJensen In reply to Moostika [2013-04-22 10:48:57 +0000 UTC]
Hey thanks! I showed Waterflame your comment, made him happy, and me too, of course. :D (He's doing some awesome work on my next game as of right now!)
👍: 0 ⏩: 1
Moostika In reply to JohnJensen [2013-04-22 17:21:51 +0000 UTC]
Wow, thanks also for showing my comment to him. I'm very pleased because I could make you guys happy because of it.
In the end, I'm looking forward to both of your projects. I'll be very honored to play your games and give comments as possible as I can.
👍: 0 ⏩: 0
JMIM [2013-03-13 08:33:13 +0000 UTC]
The style is coherent throughout the game. And I really like how the tutorials kind of pop up and you can ignore them and take no action if you want.
Great way to throw out useful information without cramming it down people's throats. One reason why everything after megamanX3 got a bit annoying.
Very professional.
👍: 0 ⏩: 1
JohnJensen In reply to JMIM [2013-03-14 23:40:35 +0000 UTC]
Thanks a lot. I think that's important for tutorials in games to try not to be obtrusive. Depends on your game though...if your mechanics are reaaally advanced, then you'd need to explain it more, but then again, why not try to make those mechanics intuitive then...
👍: 0 ⏩: 1
JMIM In reply to JohnJensen [2013-03-16 11:18:12 +0000 UTC]
I think with a casual flash game, it needs to be gotten right away.
I never look at instructions with flash games.
I just want to get in it and play it right away.
Grabbing people quick is important.
One of my art teachers told me that online there is a 3 second rule.
You gotta grab their attention in 3 seconds or less.
Your game totally does that.
👍: 0 ⏩: 0
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