HOME | DD

#3d #afv #fanart #mecha #oc #robot #sciencefiction #scifi #starshiptroopers #terranfederationarmy
Published: 2019-10-07 05:35:49 +0000 UTC; Views: 6935; Favourites: 186; Downloads: 39
Redirect to original
Description
A trio of M14 Dingos piloted by elite Marauder Corps officers undergoing a combat simulation as part of their trainings after being reassigned to the new units under command of General Rico.Project Tengu:the 2nd Generation Marauders and the future of Federation mechanized warfare
The Tactical Exoframe Nexus-linked Ground Unit (T.E.N.G.U for short), also known as second-generation Marauders, are a type of bipedal legged combat vehicles used by modern Federation military for infantry support role in ground combat and acted as armored fighting vehicles in lieu of tanks and IFVs.
As the Federation Department of Defense eventually came to a conclusion that most of their current weapons are inadequate at containing with the ever growing Arachnid threats in the aftermath of the Third Bugs War, after a long analysis over Federation capability of an interstellar conflict with an extra-terrestrial threat, the Federation High Command finally gave in and approved for additional fundings and strong advocations in new weapon developments. Among them is the significant change to the common Marauder's doctrine which initially envisioned as bipedal walking tanks into full mechanical infantry unit capable of a high degree of combat versatility.
The combat experiences used in the early Marauder models in the war eventually changed the Marauder doctrines gradually and have a significant impacts in shaping developments of the TENGU program. Initially designed simply as bipedal walking tanks similar to the last Marauder's model Babar, the project was postponed several times as the Federation concentrated its resources on the war efforts, by the time of the end of the Third Bugs War, TENGU design philosophy had been shifted towards more humanoid shapes, with the first Tengu model M12 Gibbon combined the combat flexibility and agility in mind to circumvent the disadvantages of conventional AFVs. Some of these new models are also equipped with handheld Marauder's grade melee weapons, which gave them more advantages in close quarter combat where conventional firearms cannot be used.
Despite the revolutionary concept of “Mechanical Infantry” being highly advocated by many high-ranking Federation officers. Many still oppose to the new concept, as the results, the Federation Marauder developments divided into the two category of “Walking tank” Marauders and “Mechanical Infantry”. The “walking tank” type Marauders, also known as Panzer Marauders are essentially Tengu designs that continued the old philosophy for infantry support with good armor protection as well as powerful armaments to suppress enemy defenses while also incorporates new technologies into them. The “Mechanical infantry” type Marauders are mainly used for special operations behind enemy lines, operating independently from normal infantry units, which lead to their designs being more lightly armored with more focus on mobility and dexterity.
Although the 2nd Generation Marauders are more versatile and better protected than their Bugs War era counterparts, they are still not superweapons, as such, conventional artillery is still capable to take them down, and portable infantry AT weapons still posed a serious threat to these machines. As such, these Marauders rarely operate alone, often operated in group to maximize their combat versality as well as deployed in tandem with other weapon platforms (eg. tanks, APCs) to maximize their tactical coordination in combat against enemy ground units.
Due to a shift to 3-dimensional combat capabilities in both urban areas and rough terrains. The TENGU Marauders have become a versatile and essential component within the Federation Army, typically deployed as general-purpose assault vehicles in most desperate hours on the battlefield. Even more so than the previous designs, the Marauders training programs also included anti-Marauder tactics alongside the previous anti Bugs tactics as part of their course to ensure the new pilots of the TENGUs are the cream of the crops with adaptability to unconventional tactics in battles.
M14 Dingo Command Type
Originally developed as a private venture project for a technological demonstator, the M14 Dingo becomes the exemplary definition of the “Mechanical Infantry” doctrines of Second Generation Marauders (T.E.N.G.U Marauder), The Dingo represents a radical shift from the heavy armored design of the M13 Swift into a lightly armored design, with focus on maneuverability and firepower as its main assets in ground combat. Due to the Federation demanding requirements, the M14 program was repeatedly delayed.
Despite numerous setbacks, Kojima Heavy Industries finally delivered the first M14 design a year before the Batarian War broke out, and the project turned into a successful gamble for Kojima Heavy Industries, with the M14 formally adpoted into service as the Army’s special operations Marauder. At one point, the Federation also consider adopting the Dingo for widespread use, but the costly procurement process (maximum 25 units produced annually) and material restrictions of the type mean nothing ever realized from this proposal.
Nevertheless, despite its demanding maintenance and procurement process, the M14 offset this with its superior versality compared to the Swift in combat, even when the latter is better armored. In fact, its mechanical reliability and high performance is well appreciated by the Federation pilots, which resulted in shorter maintenance schedule compared to other Army Marauders in service.
Specification
Role: Mass Production Commander-Use Tengu Marauder
Head height: 7m
Crew: 1
Running Speed: 77km/h
Thrusters: two rocket verniers
Armor materials: Ceramic Plates/Titanium
Armaments:
-40mm Bullpup Rifle/Auto cannon
-Marauder Utility Knives
-240mm Recoiless Rocket Launcher
-Chest-mounted pulse-laser cannons (optional)
-Chest-mounted multi-launchers (optional)
Related content
Comments: 20
K4nK4n [2022-03-13 23:08:59 +0000 UTC]
👍: 0 ⏩: 0
Comet9 [2019-10-07 16:56:11 +0000 UTC]
👍: 0 ⏩: 1
larrynguyen0096 In reply to Comet9 [2019-10-07 18:50:54 +0000 UTC]
well technically speaking the Federation Marauder designs starred off as simple exoskeletons originally designed as excavation vehicles and industrial work loaders, but the Bug Wars turned these civilian units into proper combat vehicles;examples include the M8 Ape and M9 Chickenhawk series from the Roughnecks cartoon and the M11 Babar from that 3rd SST film. The TENGU types are simply just a further extension of these original 1st gen imrovised Marauders, with integrated A.I/V.I assisted OS and more humanoid dexterity.
👍: 0 ⏩: 2
Comet9 In reply to larrynguyen0096 [2019-10-08 00:17:53 +0000 UTC]
👍: 0 ⏩: 0
Comet9 In reply to larrynguyen0096 [2019-10-08 00:04:03 +0000 UTC]
👍: 0 ⏩: 1
larrynguyen0096 In reply to Comet9 [2019-10-08 02:22:14 +0000 UTC]
well they are powered armor, Marauders are more akin to mecha bipedal vehicles in this timeline
👍: 0 ⏩: 1
Comet9 In reply to larrynguyen0096 [2019-10-08 02:58:20 +0000 UTC]
👍: 0 ⏩: 0
larrynguyen0096 In reply to MisterArtMaster101 [2019-10-07 09:21:01 +0000 UTC]
thanks, i actually borrowed a few elements from Japanese mechas for my OC designs, Front Mission included
👍: 0 ⏩: 1
MisterArtMaster101 In reply to larrynguyen0096 [2019-10-07 14:59:21 +0000 UTC]
Interesting, but then I'm a Front Mission and Battletech fan...
👍: 0 ⏩: 1
Comet9 In reply to MisterArtMaster101 [2019-10-07 16:22:20 +0000 UTC]
👍: 0 ⏩: 1
MisterArtMaster101 In reply to Comet9 [2019-10-07 23:52:32 +0000 UTC]
The setting where everyone wants to backstab each other? That's... odd.
I like my mecha to be chunky... and actually show that they're weighty.
👍: 0 ⏩: 1
Comet9 In reply to MisterArtMaster101 [2019-10-08 00:15:04 +0000 UTC]
👍: 0 ⏩: 1
MisterArtMaster101 In reply to Comet9 [2019-10-08 00:44:14 +0000 UTC]
Spacebattles had sent bolos against the BETA, so I know the setting... it's just the oddest choice...
👍: 0 ⏩: 1
Comet9 In reply to MisterArtMaster101 [2019-10-08 01:06:30 +0000 UTC]
👍: 0 ⏩: 2
MisterArtMaster101 In reply to Comet9 [2019-10-08 08:04:59 +0000 UTC]
Think massive tanks that have the guns of space battleships/battlecruisers slapped onto them. They can reach into geosync orbit, have anti-kinetic battlescreens that turn any projectile into plasma wash, and have an incredibly powerful AI driving them. tvtropes.org/pmwiki/pmwiki.php… just something of an introductory.
👍: 0 ⏩: 0
larrynguyen0096 In reply to Comet9 [2019-10-08 02:27:17 +0000 UTC]
On a side notes, the reason why i design clean-slate mechs for this fic is because i find the ME mech designs to be rather too horrendous looking as combat mechs to be put in a universe that has the franchise that is literally the grandaddy of the Real Robot Genre.
👍: 0 ⏩: 1
Comet9 In reply to larrynguyen0096 [2019-10-08 02:59:37 +0000 UTC]
👍: 0 ⏩: 1
jaromcswenson In reply to Comet9 [2020-06-24 04:52:55 +0000 UTC]
👍: 0 ⏩: 0