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Published: 2006-07-18 09:44:52 +0000 UTC; Views: 2827; Favourites: 39; Downloads: 130
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Description
done forwebsite: [link]
1.5 months of no computer games has almost completely severed my addiction for the moment... i am slowly... breaking... free!!!
anyway, 2-3-5 hours in sketchbookpro... too long i know, but i really went to town with this guy
the general idea of it is that the left arm absorbs/sucks/intakes/rapes/grabs matter and than the matter is reformed and extruded on the right arm's shield and it can either be used as a weapon, a tactical diversion or whatever.
mainly this guy is all about defence
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Comments: 10
robotlegionaire [2007-03-09 05:26:45 +0000 UTC]
there is a nice rhythm going on in the armor here. good work.
👍: 0 ⏩: 0
cpi [2006-07-27 21:13:58 +0000 UTC]
Love the design. Love the attention to detail. Nice concept, indeed!!!
👍: 0 ⏩: 0
Angered-Icon [2006-07-18 23:13:28 +0000 UTC]
hot damn don't let him touch you or it might hurt. cool design tho. he looks like he's have a very sloooow heavy run too. and that's good. cause with a weapon like that he's be straight up CHEEZE if he was too fast. good work.
👍: 0 ⏩: 0
IvoryDrive [2006-07-18 10:43:27 +0000 UTC]
a guy that sucks in small objects and transforms it into a shield... that's brilliant, do you know that? I'd kill to play a game with a character like that.
imagine half life 2 with all those small objects respawning being sucked into people's arms like ammo.
👍: 0 ⏩: 1
Legato895 In reply to IvoryDrive [2006-07-18 18:21:22 +0000 UTC]
crap... i shouldn't have stated this outloud!
👍: 0 ⏩: 1
IvoryDrive In reply to Legato895 [2006-07-18 21:07:59 +0000 UTC]
eh, that's okay. remember that your audience isn't the valve development team here.
👍: 0 ⏩: 0