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LilMissLillie — ||Meta+MMD||Getting rid of gross lines in MMD

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Published: 2017-01-23 04:34:51 +0000 UTC; Views: 3225; Favourites: 101; Downloads: 0
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Description EDIT! ONE THING DON'T FOR GET TURN OFF DOUBLE SIDED!!!! THAT WILL STILL MESS IT UP!!!

It may just be me, but this is one o my biggest pet-peeves when I see it.

Feel free to ask questions!
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Comments: 21

MikuEvalon [2019-09-22 06:00:44 +0000 UTC]

Hello~
I am having this problem but the lines still appear, transparency is at 1 and texture is transparent,
do you know another fix for it?

I haven't found one yet, so I thought to ask

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LilMissLillie In reply to MikuEvalon [2019-09-22 22:18:16 +0000 UTC]

Hey ya, is the material double-sided? Try unchecking that

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MikuEvalon In reply to LilMissLillie [2019-09-23 20:53:38 +0000 UTC]

I tried it and it fixed it but then the inside can't be seen.
I double sided it in meta instead and it worked but if I load an effect
or if I adjust the reflect on the material color tab in pmx, it has some dark box
like shadows ;-;

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LilMissLillie In reply to MikuEvalon [2019-09-24 16:09:38 +0000 UTC]

Hmm oh wait! I think Chilkad made a great tutorial on double sided meshes!
See if you can try combinding the two!

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MikuEvalon In reply to LilMissLillie [2019-09-30 00:54:33 +0000 UTC]

ahhh I used that technique to make stuff double colored but never thought about using it that way~
The only problem is if the piece is hi-poly it will be even more hi-poly xD but thank you for showing me <3

I will certainly use that in the case of low-poly models <3
thank you so much for helping me <3

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LilMissLillie In reply to MikuEvalon [2019-09-30 01:53:09 +0000 UTC]

Of course! I'm Always happy to help!

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ILoveMMD123 [2017-01-27 04:18:14 +0000 UTC]

Great tutorial!  
But one problem for me i don't know how to UV map ANYTHING!  
There are no tutorial for UV mapping a body.  

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LilMissLillie In reply to ILoveMMD123 [2017-01-27 14:16:15 +0000 UTC]

Ah I see! Good thing that was my next tutorial!
How to unwrap the human body, animals, and odd shaped objects(like cloths)!
Stay tuned!

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ILoveMMD123 In reply to LilMissLillie [2017-01-28 03:32:47 +0000 UTC]

YAY!!!!!!    You are a god!  

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LilMissLillie In reply to ILoveMMD123 [2017-01-28 17:52:40 +0000 UTC]

awe thank you!

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GingerCat-P [2017-01-23 17:47:32 +0000 UTC]

THANK YOU SO MUCH AAAAA

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LilMissLillie In reply to GingerCat-P [2017-01-23 17:55:44 +0000 UTC]

your welcome!

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xxSoulsealerxx [2017-01-23 10:28:46 +0000 UTC]

So you basically just need to make a transparent texture instead of adjusting the transparency to get rid of the lines?

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LilMissLillie In reply to xxSoulsealerxx [2017-01-23 14:17:14 +0000 UTC]

Yep thats right!

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burning-rosary [2017-01-23 05:33:37 +0000 UTC]

I've been making stuff for MMD for years and I never realised this omg bless you

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LilMissLillie In reply to burning-rosary [2017-01-23 14:16:58 +0000 UTC]

Thank you! Im happy this helped!

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AnimeNebula003 [2017-01-23 05:16:27 +0000 UTC]

Oh thank goddess! I hate those stupid lines!

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LilMissLillie In reply to AnimeNebula003 [2017-01-23 14:15:55 +0000 UTC]

Im so glad I could help!

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AnimeNebula003 In reply to LilMissLillie [2017-01-24 02:25:50 +0000 UTC]

Yes indeed! I've also found that if you deselect the doubled faces option on part that only have one face side the lines go away. I figured this out by working with my pants that I made and put up for download not too long ago. I unchecked the box that makes faces double sided and it fixed the line issue. That only work with singled sided faced parts though, if you try to do that option with cylinders for example then you will have to use a texture in order to make the lines go away.

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LilMissLillie In reply to AnimeNebula003 [2017-01-24 03:14:26 +0000 UTC]

Yes! Exactly! These are the things that so many new comers need to know! OvO
You're so knowledgeable is these small little tips and bits!

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AnimeNebula003 In reply to LilMissLillie [2017-01-24 03:37:33 +0000 UTC]

It's your tutorial here that got me thinking about the transparency issue.

I have a lot of parts that make use of transparency and I want my works to be a good as they can be so if fixing transparency helps that then that is a must for me to fix. ^w^

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