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Published: 2013-01-27 00:51:30 +0000 UTC; Views: 4132; Favourites: 108; Downloads: 110
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Description
Modeled in 3dsmax, rendered in Octane render.A logarithmic spiral of perforated spheres, created using Superflow maxscript in 3dsmax. Exported to Octane render, and rendered using the Direct Lighting/Diffuse kernel in about 30 min on my Nvidia Geforce GTX 660.
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Comments: 31
kobaltkween [2013-01-31 08:50:41 +0000 UTC]
I am _so_ far behind on my subscriptions that I'm just going through the whole stack image by image with no indicator of what group or artist an image comes from. I still knew right away that this was yours. I really like the DOF, though I find it a bit artificial where it gets extreme.
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CHRiTTeR [2013-01-29 10:38:45 +0000 UTC]
direct lighting/diffuse kernel... So i take theres no gi going on?
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LuxXeon In reply to CHRiTTeR [2013-01-29 13:52:39 +0000 UTC]
It's GI. Octane just has several types of algorithms to solve GI. Pathtracing and PMC are unbiased. The Direct Lighting, is the term they use for biased GI solution.
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CHRiTTeR In reply to LuxXeon [2013-01-29 22:13:59 +0000 UTC]
ah ok! Thats good to know. Heared good things about octane
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Schmiegel [2013-01-28 00:06:03 +0000 UTC]
That's cool!Looks so real!
Btw, if you want to avoid intersecting spheres check out the concept of a Doyle Spiral: www.flickr.com/photos/fdecomite/2388469422/
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LuxXeon In reply to Schmiegel [2013-01-28 01:14:13 +0000 UTC]
Thanks. In this particular arrangement, I wasn't trying to avoid intersections; I actually invited them, for reasons of organic aesthetic. However, that Doyle Spiral looks very interesting. I'll have to look into how to do this with maxscripting. If I come up with anything, I'll definitely let you know. Thanks again!
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Phyl-CGI [2013-01-27 13:52:36 +0000 UTC]
Were you looking for the mathematical representation of morels?
It's splendid, wow
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2Loose2Trek [2013-01-27 02:45:29 +0000 UTC]
I was going to say that this is an interesting iteration of an archimedean spiral ... but upon further investigation it appears that there is, indeed, a geometric progression. Very nice work again LX! I really can get lost in these designs -- and that's a good thing.
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