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lyc — pixelbath02

Published: 2005-02-05 20:41:51 +0000 UTC; Views: 9200; Favourites: 27; Downloads: 1391
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Description that l-system thingum is pretty cool... quite fun to mess around with.

thanks to mr debevec for his hdr background, photoshop only used for the text + box thing (design ideas from robin stark). all other postprocessing (bit of hdr bloom and negative lighting with funky distributions etc) is internal and done with lots of precision... perhaps not enough sampling, but i like the slightly grainy look ^_^

my current renderer isn't the only thing undergoing big changes though, so is lexi... *uploads next image*
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Comments: 23

Void-Hamlet-Herself [2011-06-11 05:18:36 +0000 UTC]

Here comes my new old wallpaper.

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theLOC [2007-12-22 15:30:07 +0000 UTC]

Nice. Ever tried dragon curves?

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lyc In reply to theLOC [2007-12-22 16:24:49 +0000 UTC]

yup, they lack a certain "geometric perfection" though. l-systems in general are pretty cool though!

thanks for the favs mate

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kram1032 [2007-09-16 15:00:02 +0000 UTC]

WOOOOOOOOOOOOOOOOOOOooooooooooo......W!
I need to improve my C++ skills xD
(I know the very extreme rough basics, 'till now)

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lyc In reply to kram1032 [2007-09-16 23:13:36 +0000 UTC]

l-systems are pretty easy to code, and definitely lots of fun you should give it a try if you're interested and have the time!

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kram1032 In reply to lyc [2007-09-17 15:39:49 +0000 UTC]

I first need to improve my general skills^^
I can't find a way, to get classes working^^
I dunno, what it is, exactly, but I simply don't get, how to make them...
I found out *about*, what arrays are (not, where I should use them, though)
and what pointers are (there, I found out, WHERE I should use them, but not HOW^^)

and I didn't write a graphical output prog, yet, besides a prog, that I called "Zeichenwand" ("Character wall")
It builds a wall of a user-defined character, with a user defined length and height

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lyc In reply to kram1032 [2011-03-14 06:40:22 +0000 UTC]

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kram1032 In reply to lyc [2011-03-18 23:35:26 +0000 UTC]

hmmm... you take your time to answer, don't you? (Sept '07 vs. 4 days ago; March '11)

I think, things changed a bit since then despite me not looking a lot more into all that, I'm still quite a bit more familiar with all the concepts.

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SonicHog91 [2006-12-05 06:12:10 +0000 UTC]

Wow, that's cool!

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Program-00X [2006-12-04 06:19:17 +0000 UTC]

So this was all done in CS2?

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lyc In reply to Program-00X [2006-12-04 07:39:44 +0000 UTC]

hell no, only the logo thingy was. my photoshop skills are extremely basic, pretty much limited to that kind of thing.

[long explanation: the render itself was made with a (somewhat) realtime ray tracer i wrote, with some mad pixel filtering instead of normal antialiasing ones. it's that, together with floating point rendering and the hdr background that causes the interesting colouring - no photoshop filters or so.]

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lyc In reply to lyc [2006-12-04 07:45:14 +0000 UTC]

oh forgot to say that the (3d) shape itself is made with an app for my 2nd year university project. the vis was supposed to be done with opengl and not a ray tracer... long story

you can check out the "project handin" edition, without the crazy filters etc, here: [link]

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waltzy In reply to lyc [2006-12-10 01:08:13 +0000 UTC]

so c++ based then?


(nice render ftw)

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lyc In reply to waltzy [2006-12-10 01:22:07 +0000 UTC]

yup, thanks

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waltzy In reply to lyc [2006-12-10 13:00:23 +0000 UTC]

awesome

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lyc In reply to waltzy [2006-12-10 13:34:14 +0000 UTC]

got 50% for that project cuz i wrote it in < 2 days with absolutely no documentation apart from code comments

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waltzy In reply to lyc [2006-12-10 14:14:33 +0000 UTC]

lol.... did you steal it??

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lyc In reply to waltzy [2006-12-10 16:13:02 +0000 UTC]

Hidden by Owner

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waltzy In reply to lyc [2006-12-10 17:42:28 +0000 UTC]

lmao ! best way to script ! XD

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Program-00X In reply to lyc [2006-12-04 09:12:17 +0000 UTC]

Ah.

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Program-00X In reply to lyc [2006-12-04 07:44:15 +0000 UTC]

Ah, i got ya.

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burnphile [2005-05-31 05:25:35 +0000 UTC]

I like it.. unique shot... I'm just wondering which parts are photoshop, which parts are rendered?

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lyc In reply to burnphile [2005-05-31 15:43:19 +0000 UTC]

only the lettering/title/whatever is done in photoshop (the background hdr image is from paul debevec, although pretty much any amorphous mishmash of colours on a sphere would have done .

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asymingt [2005-02-18 11:08:49 +0000 UTC]

tom strikes again! very nice render... if only i had a dual screen *sigh*. Time to write my xmas list. simmers

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