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#blender3d #door #kingdomheartsunchainedx #kingdomheartsunchainedxchi #thelegendofzelda #hyrulehistoria
Published: 2017-03-27 14:17:42 +0000 UTC; Views: 443; Favourites: 16; Downloads: 0
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Yep. Everything is just about modelled and set into place. The only things I'm missing is pretty much the ceiling, a glimpse into the hallway beyond the door and some shadows....and then it's all done xDI didn't expect to get so much done tonight.
Anyway, I put in an Easter Egg book among the books on the desk owned by the Master of Masters. Lets just say he follows Hyrule lore too xD (Who knows...maybe he disappeared into the world of Hyrule??)
If anyone else has any suggestion for Easter Egg books to add, please let me know. So far I've included a copy of the Foreteller's 'Book of Prophecies', a copy of 'Loveless' from FFVII, Zexion's book, Breath of the Wild Deluxe book, FFXV's 'Cosmogony' and Jiminy's Journal.
Oh for those who noticed, I added more stuff on the desk, there are 2 level 6 KHUx medals and 4 KHx cards. Also note in the upper right hand corner it says the entire model has around 57,800 vertices and 59,500 faces xD....its a huge amount!! I wonder if PMX editor can handle it? :/
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Comments: 10
Romy350 [2017-03-31 04:32:55 +0000 UTC]
oh boy, sounds like this will be so cool and is funny imagine the MoM like that, I would laugh a lot if there are mangas of KH and novels hide there x'D
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ShiylaKirisame [2017-03-28 01:29:24 +0000 UTC]
Omigoodness, yes Easter eggs!!
Pmx should be able to handle it.
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makaihana975 In reply to ShiylaKirisame [2017-03-28 10:07:33 +0000 UTC]
T_T my PMX crashed several times trying to import it..... what should I do?
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ShiylaKirisame In reply to makaihana975 [2017-03-29 00:31:37 +0000 UTC]
I can try to import it if you'd like. Otherwise you might have to save it in separate parts (i.e. Gears, stage, walls, etc)
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makaihana975 In reply to ShiylaKirisame [2017-03-29 01:23:05 +0000 UTC]
Thats what I thought might work too (The 'saving it as multiple parts' solution)
The only reason why i'm a little hesitant is because no version of PMX editor will allow me to edit models on my main PC. Its really odd since I can open and view models, even mess with the textures - but I for some damn reason can't move/edit/add bones, physics, joints or vertices. Its gotten me stumped.
Everyone tell me to 'click and enable the bones/physics/vertex' buttons and believe me I have, but it still isn't working.
On the other hand the same program works okay on my Laptop but the GUI is all messed up so I can't use it properly. However I can select and move bones...etc on the PMXeditor on my laptop.
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ShiylaKirisame In reply to makaihana975 [2017-03-30 00:05:38 +0000 UTC]
Have you tried PMD instead of PMX? The vertices limit might not be a problem since the max is around 60,000 I think?
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makaihana975 In reply to ShiylaKirisame [2017-03-30 13:09:59 +0000 UTC]
PMD editor won't import it.
I asked Reseliee to help me and she successfully imported it into PMXeditor for me so now I'm just trying to fix some simple problems with the walls.
The only problem with being in PMXeditor is I can't edit it since PMXeditor refuses to cooperate with me lol.
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KiteGamer [2017-03-27 14:53:13 +0000 UTC]
This looks totally awesome!! I'm really looking forward to the DL sooner or later!
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makaihana975 In reply to KiteGamer [2017-03-28 01:28:47 +0000 UTC]
It might be a while before that happens. I just tried to export the unfinished model for PMX editor and it crashed...6 times lmfao.
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KiteGamer In reply to makaihana975 [2017-03-28 01:38:52 +0000 UTC]
Yikes, I'm sorry to hear that.
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