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matze2001 β€” jungle - Mandelbulb3D with Parameter and Map by

Published: 2016-05-08 16:24:13 +0000 UTC; Views: 6110; Favourites: 106; Downloads: 56
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Description rendered in MB3D - minor postwork (contrast)

any snake skin texture for diffuse color and a forest for the background

heightmap:
matze2001.deviantart.com/art/b…

Mandelbulb3Dv18{
g.....82...29...ET...IM...kf85DJ3KGxzihV2RlpTjxj7gdJYxepPyvVljZghlJ2.nobmQLWS7yj
................................9V0p2CsYI.2........Y.t9.................s.2...wD
...Uz6/...EgF.../Q.1/....2Eq/...W1....Ej.....wQRM53sCalD/Q.iNlrD..sC1xckpn1.....
.3UaNadD12..32UNaNaNaNaezoAnAnAnAzwD........uy1............3.....y1...sD...../..
.z1...sD108KdCgQtw1MrNvMCBevysrnCWpaE3kD9IXpchiURvfHy5daZtCCz.H2LKHUhNljE/ft7qUY
0wvSwvZVNnW3zAu5ILMNLXnDU.....YW7...8D...2EnAngD.6....sD..G.....................
.............oAnAt1...sDqzwAzw1....................................dNguDT/...2..
.....Ksulz1.........nzzzzX0U..6.E....QC...EB....H1C89sB..UUC....5/...UZ9....SKD1
SU5U.CqMXxDecWuz.1Akz1Ak.16..QlzPjxq..UncfuYR0.E6.BC4POwoz1............./tzqPjB.
.6HNL1YP0.w.EXXla4DxzA........../6U0.YnFP/..fjrwdvgqzo0Fbf24LNyD..........E.2c..
zzzz.............0........E..........IEAVszz9v3..wCxDe520zvALx13HPUpz0U1keCrVQ/k
36/3yzDlJ/..y7sgDCRkz..ADOsW3Kxj.YgRrQMAL.A..U3Zs0kzzzDEbfEfU87..06U.3J1tUoB..Ak
.12GK.Ak.1.k.1AE2B1k.1A..1Ak.JEC.1Ak..Ak.12Sv.Ak.1.k.1AEEo1k.1A..1Ak.ZVE.1Ak..Ak
.1oZ6/6U.0.k.1AE.....0.czz/..0.cyz1..0.cxz3..0.cq2HBnsWGER2.b/.Qb/..............
E6..2M./JJE.....I....Y....kLAZaP1xKPWZaPZB2Std5.................................
..........UNaNaNaNq/.BnAnAnAHFzj.....................oAnAnAnA1.E................
........................kz1.....................................................
.....................2.....3....1....wZFjl4NdtqN1FJNo7LMnE4.....................
06U.....................................kz1..........oAnAnAnA1zD........kz9.....
................................................................................
................................0....E/...E/..../7oPspoPYhIMgZ4.aBLNoF1N........
............5s..................OaNaNaNSkznAnAnAnAnszcNaNaNaNAyDBnAnAnAHUznAnAnA
nAHsz0..........................................................................
..........................................E.....I....2....kL4lKOkVJKX/..........
.....................6..........................................................
................................................................................
.....................................................60....3....6....2IPVdLOiR46
HJbQa/...........................Q..4MU/.6...........MaNaNaNa5zDqAnAnAnA1znNaNaN
aNYyz.......Ut.k.......w3.2......UiB./..........................................
................................................................/....E/...U1....
6JKObV4RB34Q7NoI..........................U./2E./2E.4MU/06E./..........n.1I.....
.U9szoAnAnAngA.E.......g1.INaNaNaNSqzwzzzzzzz5yD........cz1.......KB./......EN/k
..............................zD...................wz.......................}
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Comments: 44

Nicolas-Clement [2021-07-27 18:38:00 +0000 UTC]

πŸ‘: 0 ⏩: 0

feldrand [2020-10-05 09:58:57 +0000 UTC]

πŸ‘: 0 ⏩: 0

enegurl [2017-10-12 17:29:08 +0000 UTC]

IΒ΄m GrootΒ Β 

πŸ‘: 0 ⏩: 1

Sylverone In reply to enegurl [2020-03-11 10:59:54 +0000 UTC]

I am Groot-bulb.

πŸ‘: 0 ⏩: 0

eddyhaze [2017-07-05 01:49:15 +0000 UTC]

all I can say is wow I did not know about the hightmap thing you did a great job on this thanks so much for sharing been playing around with it for a few hours and the possibilities are endless.

πŸ‘: 0 ⏩: 0

Lilyas [2016-09-10 18:51:29 +0000 UTC]

Du bist jetzt der erste Artist, den ich sehe, der Mandelbulbs in nicht-abstrakten Formen kann. Das finde ich toll. Was genau hat es mit dieser heightmap auf sich?

πŸ‘: 0 ⏩: 1

matze2001 In reply to Lilyas [2016-09-10 21:20:14 +0000 UTC]

komme aus der 3D Ecke und mag eher die Kombi aus beiden Welten. Ein paar Standards sind aber auch in der Galerie. bzgl heightmap ... ist ein graustufenbild, dass mb3d in ein hΓΆhenrelief umsetzen kann. einfach die paras laden und die grafik in den map ordner legen.

πŸ‘: 0 ⏩: 1

Lilyas In reply to matze2001 [2016-09-10 21:23:41 +0000 UTC]

Ja, so weit habe ich das jetzt geblickt. Wenn ich mich mal in MB3D eingearbeitet habe, dann werde ich solche Sachen mit heightmaps probieren. Das scheint mir ungeahnte MΓΆglichkeiten zu erΓΆffnen.

πŸ‘: 0 ⏩: 0

mhoonruk [2016-05-25 22:46:40 +0000 UTC]

Nice, very nice indeed

πŸ‘: 0 ⏩: 1

matze2001 In reply to mhoonruk [2016-05-26 11:55:59 +0000 UTC]

thx!

πŸ‘: 0 ⏩: 0

AkuraPare [2016-05-14 17:24:28 +0000 UTC]

yes - excellent!

πŸ‘: 0 ⏩: 1

matze2001 In reply to AkuraPare [2016-05-14 18:53:18 +0000 UTC]

thx!

πŸ‘: 0 ⏩: 0

SteveAbell [2016-05-12 18:28:25 +0000 UTC]

Excellent work!Β I'm most intrigued! I have blender, Bryce, daz3d, etc. Would you mind sharing how to create a 2D grayscale map from a 3D object? Thanks in advance. =]

πŸ‘: 0 ⏩: 1

matze2001 In reply to SteveAbell [2016-05-12 20:17:23 +0000 UTC]

thx!

for heightmap from 3d model. i use c4d ... for blender youtu.be/Gjci5yxIhqw

πŸ‘: 0 ⏩: 1

SteveAbell In reply to matze2001 [2016-05-13 09:10:07 +0000 UTC]

Hey thanks man, that's really most appreciated!! =]

πŸ‘: 0 ⏩: 0

LeoS777 [2016-05-10 18:30:47 +0000 UTC]

Wow, exzellente GrafikΒ Β  Β !!

πŸ‘: 0 ⏩: 1

matze2001 In reply to LeoS777 [2016-05-13 18:53:45 +0000 UTC]

thx!

πŸ‘: 0 ⏩: 1

LeoS777 In reply to matze2001 [2016-05-13 20:06:56 +0000 UTC]

GerneΒ Β !!

πŸ‘: 0 ⏩: 0

Florhalie [2016-05-10 17:03:10 +0000 UTC]

Very impressive

πŸ‘: 0 ⏩: 1

matze2001 In reply to Florhalie [2016-05-13 18:53:49 +0000 UTC]

thx!

πŸ‘: 0 ⏩: 0

poca2hontas [2016-05-09 21:08:34 +0000 UTC]

I am in total awe! I simply cannot believe this is fractal... You amaze me, especially as I'm having no luck with heighmaps

πŸ‘: 0 ⏩: 1

matze2001 In reply to poca2hontas [2016-05-10 16:21:35 +0000 UTC]

thx!

πŸ‘: 0 ⏩: 0

Nabarus [2016-05-09 04:19:12 +0000 UTC]

i liked groot but this one is even better

πŸ‘: 0 ⏩: 1

matze2001 In reply to Nabarus [2016-05-10 16:21:44 +0000 UTC]

thx!

πŸ‘: 0 ⏩: 0

MorphiusX [2016-05-08 22:31:33 +0000 UTC]

IT IS GROOT!

πŸ‘: 0 ⏩: 2

13CatsAndCounting In reply to MorphiusX [2016-05-10 19:46:01 +0000 UTC]

πŸ‘: 0 ⏩: 0

matze2001 In reply to MorphiusX [2016-05-10 16:21:56 +0000 UTC]

πŸ‘: 0 ⏩: 0

marijeberting [2016-05-08 21:01:37 +0000 UTC]

StunningΒ 

πŸ‘: 0 ⏩: 1

matze2001 In reply to marijeberting [2016-05-10 16:22:01 +0000 UTC]

thx!

πŸ‘: 0 ⏩: 1

marijeberting In reply to matze2001 [2016-05-10 17:49:07 +0000 UTC]

You're very welcomeΒ 

πŸ‘: 0 ⏩: 0

Schmiegel [2016-05-08 20:05:49 +0000 UTC]

Even better ....!

πŸ‘: 0 ⏩: 1

matze2001 In reply to Schmiegel [2016-05-10 16:22:09 +0000 UTC]

thx!

πŸ‘: 0 ⏩: 0

LoloAgain [2016-05-08 18:54:51 +0000 UTC]

This is just tooooo awesome!Β 

πŸ‘: 0 ⏩: 1

matze2001 In reply to LoloAgain [2016-05-10 16:22:16 +0000 UTC]

thx!

πŸ‘: 0 ⏩: 0

Bernd-Haier [2016-05-08 18:10:56 +0000 UTC]

wow amazing work !

regards bernd

πŸ‘: 0 ⏩: 1

matze2001 In reply to Bernd-Haier [2016-05-08 18:44:38 +0000 UTC]

thx!

πŸ‘: 0 ⏩: 0

AI-Visions [2016-05-08 17:38:36 +0000 UTC]

Excellent!

πŸ‘: 0 ⏩: 1

matze2001 In reply to AI-Visions [2016-05-08 18:46:40 +0000 UTC]

thx!

πŸ‘: 0 ⏩: 1

AI-Visions In reply to matze2001 [2016-05-08 20:00:54 +0000 UTC]

You're welcome!

πŸ‘: 0 ⏩: 0

DsyneGrafix [2016-05-08 17:33:06 +0000 UTC]

Flagged as Spam

πŸ‘: 0 ⏩: 1

matze2001 In reply to DsyneGrafix [2016-05-08 18:45:23 +0000 UTC]

thx

πŸ‘: 0 ⏩: 0

OwlieMandel [2016-05-08 17:18:27 +0000 UTC]

I like the fact that this was rendered on Mandelbulb 3D. Bravo!!!

πŸ‘: 0 ⏩: 1

matze2001 In reply to OwlieMandel [2016-05-08 18:46:08 +0000 UTC]

thx!

πŸ‘: 0 ⏩: 0

LukasFractalizator [2016-05-08 16:38:04 +0000 UTC]

Wow another mindblowing discovery!

πŸ‘: 0 ⏩: 1

matze2001 In reply to LukasFractalizator [2016-05-08 18:46:30 +0000 UTC]

thx lukas

πŸ‘: 0 ⏩: 0