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Published: 2008-10-01 03:01:15 +0000 UTC; Views: 426; Favourites: 2; Downloads: 9
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Description
Autodesk Maya 2008Adobe Photoshop CS3
Here's a quick comp render of my spider tank. I modeled this thing a long time ago for my second maya class but looking back at it, I did a horrible job so I recently redid it from scratch. I kept it somewhat low poly, but with the treads (which I left out of the render) it gets somewhat high so I'm not sure if I'll keep it low or take it further. The main thing for this one is that I want to rig it again. I've gotten a lot better since the last time I modeled and rigged this thing so I am excited to see what I can get it to do this time around.
Original concept by
Tank by ~gumun
Comments and critiques are always welcome!
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Comments: 8
rageofthematrix [2008-10-04 19:37:27 +0000 UTC]
Crazy looking tank dude, I like it! Looks good!
👍: 0 ⏩: 1
Maxidius In reply to rageofthematrix [2008-10-04 20:32:39 +0000 UTC]
Thanks, I'm still up in the air about it. I have days when I like it and days when I don't. I intended it to be far lower poly but because I maintain quads, it ends up being alot higher. I dono, need some low poly modeling classes.
👍: 0 ⏩: 1
rageofthematrix In reply to Maxidius [2008-10-10 04:15:50 +0000 UTC]
Low modeling classes are the best. I wish your school had them.
👍: 0 ⏩: 1
Maxidius In reply to rageofthematrix [2008-10-10 07:23:26 +0000 UTC]
It does, they're just special topic classes. I just haven't gotten to take them yet.
👍: 0 ⏩: 0
alfinkahar [2008-10-01 08:11:08 +0000 UTC]
hi max..
looks cool, cant wait to see the progress..
👍: 0 ⏩: 1
Maxidius In reply to alfinkahar [2008-10-01 09:20:11 +0000 UTC]
Thanks, I'm sure the guy that's texturing it will do an amazing job. I'll do my own texture once I'm a little further along in some texturing classes.
👍: 0 ⏩: 0
Maxidius In reply to hai-lua [2008-10-01 07:11:24 +0000 UTC]
Yeah, it's a work in progress. I may make some slight model tweaks but for the most part I'm done with the modeling, a friend of mine is going to texture it and I'm going to rig it. I may also re-texture it later to show it in a demo reel.
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